screen.bitsPerComponent, //bitsPerComponent
screen.bitsPerPixel, //bitsPerPixel
(screen.width * (screen.bitsPerComponent/2)), //bytesPerRow
-#if __LITTLE_ENDIAN__
+#ifdef __LITTLE_ENDIAN__
CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB), //colorspace for OS X >= 10.4
kCGBitmapByteOrder32Little | kCGImageAlphaNoneSkipFirst,
#else