if (index >= MAX_CONSOLES)
return;
- active_console->g_width = ds_get_width(active_console->ds);
- active_console->g_height = ds_get_height(active_console->ds);
+ if (active_console) {
+ active_console->g_width = ds_get_width(active_console->ds);
+ active_console->g_height = ds_get_height(active_console->ds);
+ }
s = consoles[index];
if (s) {
DisplayState *ds = s->ds;