CPUArchState *cpu;
for (cpu = first_cpu; cpu; cpu = cpu->next_cpu) {
- cpu_synchronize_post_reset(cpu);
+ cpu_synchronize_post_reset(ENV_GET_CPU(cpu));
}
}
CPUArchState *cpu;
for (cpu = first_cpu; cpu; cpu = cpu->next_cpu) {
- cpu_synchronize_post_init(cpu);
+ cpu_synchronize_post_init(ENV_GET_CPU(cpu));
}
}
}
#else /* _WIN32 */
if (!qemu_cpu_is_self(cpu)) {
- SuspendThread(cpu->hThread);
+ CONTEXT tcgContext;
+
+ if (SuspendThread(cpu->hThread) == (DWORD)-1) {
+ fprintf(stderr, "qemu:%s: GetLastError:%lu\n", __func__,
+ GetLastError());
+ exit(1);
+ }
+
+ /* On multi-core systems, we are not sure that the thread is actually
+ * suspended until we can get the context.
+ */
+ tcgContext.ContextFlags = CONTEXT_CONTROL;
+ while (GetThreadContext(cpu->hThread, &tcgContext) != 0) {
+ continue;
+ }
+
cpu_signal(0);
- ResumeThread(cpu->hThread);
+
+ if (ResumeThread(cpu->hThread) == (DWORD)-1) {
+ fprintf(stderr, "qemu:%s: GetLastError:%lu\n", __func__,
+ GetLastError());
+ exit(1);
+ }
}
#endif
}