count = tcg_temp_local_new_i32();
tcg_gen_ld_i32(count, cpu_env, offsetof(CPUArchState, icount_decr.u32));
/* This is a horrid hack to allow fixing up the value later. */
- icount_arg = gen_opparam_ptr + 1;
+ icount_arg = tcg_ctx.gen_opparam_ptr + 1;
tcg_gen_subi_i32(count, count, 0xdeadbeef);
tcg_gen_brcondi_i32(TCG_COND_LT, count, 0, icount_label);