const source = require('vinyl-source-stream');
const sourcemaps = require('gulp-sourcemaps');
const ts = require('gulp-typescript');
-
+const util = require('gulp-util');
let buildDir = process.env.BUILD_DIR || 'build';
let tsProject = ts.createProject('tsconfig.json');
let srcDir = tsProject.config.compilerOptions.rootDir;
let outDir = tsProject.config.compilerOptions.outDir;
+// Under some environments like TravisCI, this comes out at absolute which can
+// break the build. This ensures that the outDir is absolute.
+if (outDir.indexOf(__dirname) !== 0) {
+ outDir = `${__dirname}/${outDir}`;
+}
+
/**
* Compile TypeScript sources to JavaScript files and create a source map file for each TypeScript
* file compiled.
.pipe(istanbul.writeReports());
});
+/**
+ * Run single test file by file name(without file extension). Example of the command:
+ * gulp mocha-test --test InputHandler.test
+ */
+gulp.task('mocha-test', ['instrument-test'], function () {
+ let testName = util.env.test;
+ util.log("Run test by Name: " + testName);
+ return gulp.src([`${outDir}/${testName}.js`, `${outDir}/**/${testName}.js`], {read: false})
+ .pipe(mocha())
+ .once('error', () => process.exit(1))
+ .pipe(istanbul.writeReports());
+});
+
/**
* Use `sorcery` to resolve the source map chain and point back to the TypeScript files.
* (Without this task the source maps produced for the JavaScript bundle points into the
* compiled JavaScript files in ${outDir}/).
*/
gulp.task('sorcery', ['browserify'], function () {
- var chain = sorcery.loadSync(`${buildDir}/xterm.js`);
+ let chain = sorcery.loadSync(`${buildDir}/xterm.js`);
chain.apply();
chain.writeSync();
});