s->data.len = s->bpp * s->data.dx * s->data.dy;
s->data.pitch = s->data.dx;
if (s->data.len > s->data.buflen) {
- s->data.buf = qemu_realloc(s->data.buf, s->data.len);
+ s->data.buf = g_realloc(s->data.buf, s->data.len);
s->data.buflen = s->data.len;
}
s->data.ptr = s->data.buf;
void *s1d13745_init(qemu_irq gpio_int)
{
- BlizzardState *s = (BlizzardState *) qemu_mallocz(sizeof(*s));
+ BlizzardState *s = (BlizzardState *) g_malloc0(sizeof(*s));
- s->fb = qemu_malloc(0x180000);
+ s->fb = g_malloc(0x180000);
s->state = graphic_console_init(blizzard_update_display,
blizzard_invalidate_display,
switch (ds_get_bits_per_pixel(s->state)) {
case 0:
s->line_fn_tab[0] = s->line_fn_tab[1] =
- qemu_mallocz(sizeof(blizzard_fn_t) * 0x10);
+ g_malloc0(sizeof(blizzard_fn_t) * 0x10);
break;
case 8:
s->line_fn_tab[0] = blizzard_draw_fn_8;