/*
* Just pass it along upstream for now.
*
- * If we ever inplement usb 2.0 split transactions this will
+ * If we ever implement usb 2.0 split transactions this will
* become a little more complicated ...
+ *
+ * Can't use usb_packet_complete() here because packet->owner is
+ * cleared already, go call the ->complete() callback directly
+ * instead.
*/
- usb_packet_complete(&s->dev, packet);
+ s->dev.port->ops->complete(s->dev.port, packet);
}
static void usb_hub_handle_reset(USBDevice *dev)
port->wPortStatus |= PORT_STAT_SUSPEND;
break;
case PORT_RESET:
- if (dev) {
+ if (dev && dev->attached) {
usb_send_msg(dev, USB_MSG_RESET);
port->wPortChange |= PORT_STAT_C_RESET;
/* set enable bit */
for(i = 0; i < NUM_PORTS; i++) {
port = &s->ports[i];
dev = port->port.dev;
- if (dev && (port->wPortStatus & PORT_STAT_ENABLE)) {
+ if (dev && dev->attached && (port->wPortStatus & PORT_STAT_ENABLE)) {
ret = usb_handle_packet(dev, p);
if (ret != USB_RET_NODEV) {
return ret;