#if DEPTH != 15
-static void glue(vga_draw_glyph8_, DEPTH)(uint8_t *d, int linesize,
- const uint8_t *font_ptr, int h,
- uint32_t fgcol, uint32_t bgcol)
+static inline void glue(vga_draw_glyph_line_, DEPTH)(uint8_t *d,
+ uint32_t font_data,
+ uint32_t xorcol,
+ uint32_t bgcol)
{
- uint32_t font_data, xorcol;
-
- xorcol = bgcol ^ fgcol;
- do {
- font_data = font_ptr[0];
#if BPP == 1
((uint32_t *)d)[0] = (dmask16[(font_data >> 4)] & xorcol) ^ bgcol;
((uint32_t *)d)[3] = (dmask16[(font_data >> 0) & 0xf] & xorcol) ^ bgcol;
((uint32_t *)d)[2] = (dmask4[(font_data >> 2) & 3] & xorcol) ^ bgcol;
((uint32_t *)d)[3] = (dmask4[(font_data >> 0) & 3] & xorcol) ^ bgcol;
#else
- ((uint32_t *)d)[0] = ((-(font_data >> 7)) & xorcol) ^ bgcol;
- ((uint32_t *)d)[1] = ((-(font_data >> 6) & 1) & xorcol) ^ bgcol;
- ((uint32_t *)d)[2] = ((-(font_data >> 5) & 1) & xorcol) ^ bgcol;
- ((uint32_t *)d)[3] = ((-(font_data >> 4) & 1) & xorcol) ^ bgcol;
- ((uint32_t *)d)[4] = ((-(font_data >> 3) & 1) & xorcol) ^ bgcol;
- ((uint32_t *)d)[5] = ((-(font_data >> 2) & 1) & xorcol) ^ bgcol;
- ((uint32_t *)d)[6] = ((-(font_data >> 1) & 1) & xorcol) ^ bgcol;
- ((uint32_t *)d)[7] = ((-(font_data >> 0) & 1) & xorcol) ^ bgcol;
+ ((uint32_t *)d)[0] = (-((font_data >> 7)) & xorcol) ^ bgcol;
+ ((uint32_t *)d)[1] = (-((font_data >> 6) & 1) & xorcol) ^ bgcol;
+ ((uint32_t *)d)[2] = (-((font_data >> 5) & 1) & xorcol) ^ bgcol;
+ ((uint32_t *)d)[3] = (-((font_data >> 4) & 1) & xorcol) ^ bgcol;
+ ((uint32_t *)d)[4] = (-((font_data >> 3) & 1) & xorcol) ^ bgcol;
+ ((uint32_t *)d)[5] = (-((font_data >> 2) & 1) & xorcol) ^ bgcol;
+ ((uint32_t *)d)[6] = (-((font_data >> 1) & 1) & xorcol) ^ bgcol;
+ ((uint32_t *)d)[7] = (-((font_data >> 0) & 1) & xorcol) ^ bgcol;
#endif
+}
+
+static void glue(vga_draw_glyph8_, DEPTH)(uint8_t *d, int linesize,
+ const uint8_t *font_ptr, int h,
+ uint32_t fgcol, uint32_t bgcol)
+{
+ uint32_t font_data, xorcol;
+
+ xorcol = bgcol ^ fgcol;
+ do {
+ font_data = font_ptr[0];
+ glue(vga_draw_glyph_line_, DEPTH)(d, font_data, xorcol, bgcol);
+ font_ptr += 4;
+ d += linesize;
+ } while (--h);
+}
+
+static void glue(vga_draw_glyph16_, DEPTH)(uint8_t *d, int linesize,
+ const uint8_t *font_ptr, int h,
+ uint32_t fgcol, uint32_t bgcol)
+{
+ uint32_t font_data, xorcol;
+
+ xorcol = bgcol ^ fgcol;
+ do {
+ font_data = font_ptr[0];
+ glue(vga_draw_glyph_line_, DEPTH)(d,
+ expand4to8[font_data >> 4],
+ xorcol, bgcol);
+ glue(vga_draw_glyph_line_, DEPTH)(d + 8 * BPP,
+ expand4to8[font_data & 0x0f],
+ xorcol, bgcol);
font_ptr += 4;
d += linesize;
} while (--h);
else
((uint16_t *)d)[8] = bgcol;
#else
- ((uint32_t *)d)[0] = ((-(font_data >> 7)) & xorcol) ^ bgcol;
- ((uint32_t *)d)[1] = ((-(font_data >> 6) & 1) & xorcol) ^ bgcol;
- ((uint32_t *)d)[2] = ((-(font_data >> 5) & 1) & xorcol) ^ bgcol;
- ((uint32_t *)d)[3] = ((-(font_data >> 4) & 1) & xorcol) ^ bgcol;
- ((uint32_t *)d)[4] = ((-(font_data >> 3) & 1) & xorcol) ^ bgcol;
- ((uint32_t *)d)[5] = ((-(font_data >> 2) & 1) & xorcol) ^ bgcol;
- ((uint32_t *)d)[6] = ((-(font_data >> 1) & 1) & xorcol) ^ bgcol;
- v = ((-(font_data >> 0) & 1) & xorcol) ^ bgcol;
+ ((uint32_t *)d)[0] = (-((font_data >> 7)) & xorcol) ^ bgcol;
+ ((uint32_t *)d)[1] = (-((font_data >> 6) & 1) & xorcol) ^ bgcol;
+ ((uint32_t *)d)[2] = (-((font_data >> 5) & 1) & xorcol) ^ bgcol;
+ ((uint32_t *)d)[3] = (-((font_data >> 4) & 1) & xorcol) ^ bgcol;
+ ((uint32_t *)d)[4] = (-((font_data >> 3) & 1) & xorcol) ^ bgcol;
+ ((uint32_t *)d)[5] = (-((font_data >> 2) & 1) & xorcol) ^ bgcol;
+ ((uint32_t *)d)[6] = (-((font_data >> 1) & 1) & xorcol) ^ bgcol;
+ v = (-((font_data >> 0) & 1) & xorcol) ^ bgcol;
((uint32_t *)d)[7] = v;
if (dup9)
((uint32_t *)d)[8] = v;
}
}
+#if BPP == 1
+#define PUT_PIXEL2(d, n, v) ((uint16_t *)d)[(n)] = (v)
+#elif BPP == 2
+#define PUT_PIXEL2(d, n, v) ((uint32_t *)d)[(n)] = (v)
+#else
+#define PUT_PIXEL2(d, n, v) \
+((uint32_t *)d)[2*(n)] = ((uint32_t *)d)[2*(n)+1] = (v)
+#endif
+
+/*
+ * 4 color mode, dup2 horizontal
+ */
+static void glue(vga_draw_line2d2_, DEPTH)(VGAState *s1, uint8_t *d,
+ const uint8_t *s, int width)
+{
+ uint32_t plane_mask, *palette, data, v;
+ int x;
+
+ palette = s1->last_palette;
+ plane_mask = mask16[s1->ar[0x12] & 0xf];
+ width >>= 3;
+ for(x = 0; x < width; x++) {
+ data = ((uint32_t *)s)[0];
+ data &= plane_mask;
+ v = expand2[GET_PLANE(data, 0)];
+ v |= expand2[GET_PLANE(data, 2)] << 2;
+ PUT_PIXEL2(d, 0, palette[v >> 12]);
+ PUT_PIXEL2(d, 1, palette[(v >> 8) & 0xf]);
+ PUT_PIXEL2(d, 2, palette[(v >> 4) & 0xf]);
+ PUT_PIXEL2(d, 3, palette[(v >> 0) & 0xf]);
+
+ v = expand2[GET_PLANE(data, 1)];
+ v |= expand2[GET_PLANE(data, 3)] << 2;
+ PUT_PIXEL2(d, 4, palette[v >> 12]);
+ PUT_PIXEL2(d, 5, palette[(v >> 8) & 0xf]);
+ PUT_PIXEL2(d, 6, palette[(v >> 4) & 0xf]);
+ PUT_PIXEL2(d, 7, palette[(v >> 0) & 0xf]);
+ d += BPP * 16;
+ s += 4;
+ }
+}
+
/*
* 16 color mode
*/
}
/*
- * 256 color mode
+ * 16 color mode, dup2 horizontal
+ */
+static void glue(vga_draw_line4d2_, DEPTH)(VGAState *s1, uint8_t *d,
+ const uint8_t *s, int width)
+{
+ uint32_t plane_mask, data, v, *palette;
+ int x;
+
+ palette = s1->last_palette;
+ plane_mask = mask16[s1->ar[0x12] & 0xf];
+ width >>= 3;
+ for(x = 0; x < width; x++) {
+ data = ((uint32_t *)s)[0];
+ data &= plane_mask;
+ v = expand4[GET_PLANE(data, 0)];
+ v |= expand4[GET_PLANE(data, 1)] << 1;
+ v |= expand4[GET_PLANE(data, 2)] << 2;
+ v |= expand4[GET_PLANE(data, 3)] << 3;
+ PUT_PIXEL2(d, 0, palette[v >> 28]);
+ PUT_PIXEL2(d, 1, palette[(v >> 24) & 0xf]);
+ PUT_PIXEL2(d, 2, palette[(v >> 20) & 0xf]);
+ PUT_PIXEL2(d, 3, palette[(v >> 16) & 0xf]);
+ PUT_PIXEL2(d, 4, palette[(v >> 12) & 0xf]);
+ PUT_PIXEL2(d, 5, palette[(v >> 8) & 0xf]);
+ PUT_PIXEL2(d, 6, palette[(v >> 4) & 0xf]);
+ PUT_PIXEL2(d, 7, palette[(v >> 0) & 0xf]);
+ d += BPP * 16;
+ s += 4;
+ }
+}
+
+/*
+ * 256 color mode, double pixels
+ *
+ * XXX: add plane_mask support (never used in standard VGA modes)
+ */
+static void glue(vga_draw_line8d2_, DEPTH)(VGAState *s1, uint8_t *d,
+ const uint8_t *s, int width)
+{
+ uint32_t *palette;
+ int x;
+
+ palette = s1->last_palette;
+ width >>= 3;
+ for(x = 0; x < width; x++) {
+ PUT_PIXEL2(d, 0, palette[s[0]]);
+ PUT_PIXEL2(d, 1, palette[s[1]]);
+ PUT_PIXEL2(d, 2, palette[s[2]]);
+ PUT_PIXEL2(d, 3, palette[s[3]]);
+ d += BPP * 8;
+ s += 4;
+ }
+}
+
+/*
+ * standard 256 color mode
*
* XXX: add plane_mask support (never used in standard VGA modes)
*/
static void glue(vga_draw_line15_, DEPTH)(VGAState *s1, uint8_t *d,
const uint8_t *s, int width)
{
-#if DEPTH == 15 && !defined(WORDS_BIGENDIAN)
+#if DEPTH == 15 && defined(WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
memcpy(d, s, width * 2);
#else
int w;
w = width;
do {
- v = lduw((void *)s);
+ v = lduw_raw((void *)s);
r = (v >> 7) & 0xf8;
g = (v >> 2) & 0xf8;
b = (v << 3) & 0xf8;
static void glue(vga_draw_line16_, DEPTH)(VGAState *s1, uint8_t *d,
const uint8_t *s, int width)
{
-#if DEPTH == 16 && !defined(WORDS_BIGENDIAN)
+#if DEPTH == 16 && defined(WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
memcpy(d, s, width * 2);
#else
int w;
w = width;
do {
- v = lduw((void *)s);
+ v = lduw_raw((void *)s);
r = (v >> 8) & 0xf8;
g = (v >> 3) & 0xfc;
b = (v << 3) & 0xf8;
#endif
}
+/*
+ * 24 bit color
+ */
+static void glue(vga_draw_line24_, DEPTH)(VGAState *s1, uint8_t *d,
+ const uint8_t *s, int width)
+{
+ int w;
+ uint32_t r, g, b;
+
+ w = width;
+ do {
+#if defined(TARGET_WORDS_BIGENDIAN)
+ r = s[0];
+ g = s[1];
+ b = s[2];
+#else
+ b = s[0];
+ g = s[1];
+ r = s[2];
+#endif
+ ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
+ s += 3;
+ d += BPP;
+ } while (--w != 0);
+}
+
/*
* 32 bit color
*/
static void glue(vga_draw_line32_, DEPTH)(VGAState *s1, uint8_t *d,
const uint8_t *s, int width)
{
-#if DEPTH == 32 && !defined(WORDS_BIGENDIAN)
+#if DEPTH == 32 && defined(WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
memcpy(d, s, width * 4);
#else
int w;
w = width;
do {
+#if defined(TARGET_WORDS_BIGENDIAN)
+ r = s[1];
+ g = s[2];
+ b = s[3];
+#else
b = s[0];
g = s[1];
r = s[2];
+#endif
((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
s += 4;
d += BPP;
#endif
}
+#if DEPTH != 15
+void glue(vga_draw_cursor_line_, DEPTH)(uint8_t *d1,
+ const uint8_t *src1,
+ int poffset, int w,
+ unsigned int color0,
+ unsigned int color1,
+ unsigned int color_xor)
+{
+ const uint8_t *plane0, *plane1;
+ int x, b0, b1;
+ uint8_t *d;
+
+ d = d1;
+ plane0 = src1;
+ plane1 = src1 + poffset;
+ for(x = 0; x < w; x++) {
+ b0 = (plane0[x >> 3] >> (7 - (x & 7))) & 1;
+ b1 = (plane1[x >> 3] >> (7 - (x & 7))) & 1;
+#if DEPTH == 8
+ switch(b0 | (b1 << 1)) {
+ case 0:
+ break;
+ case 1:
+ d[0] ^= color_xor;
+ break;
+ case 2:
+ d[0] = color0;
+ break;
+ case 3:
+ d[0] = color1;
+ break;
+ }
+#elif DEPTH == 16
+ switch(b0 | (b1 << 1)) {
+ case 0:
+ break;
+ case 1:
+ ((uint16_t *)d)[0] ^= color_xor;
+ break;
+ case 2:
+ ((uint16_t *)d)[0] = color0;
+ break;
+ case 3:
+ ((uint16_t *)d)[0] = color1;
+ break;
+ }
+#elif DEPTH == 32
+ switch(b0 | (b1 << 1)) {
+ case 0:
+ break;
+ case 1:
+ ((uint32_t *)d)[0] ^= color_xor;
+ break;
+ case 2:
+ ((uint32_t *)d)[0] = color0;
+ break;
+ case 3:
+ ((uint32_t *)d)[0] = color1;
+ break;
+ }
+#else
+#error unsupported depth
+#endif
+ d += BPP;
+ }
+}
+#endif
+
+#undef PUT_PIXEL2
#undef DEPTH
#undef BPP
#undef PIXEL_TYPE