#define QEMU_TIMER_H
#include "qemu-common.h"
+#include <time.h>
+#include <sys/time.h>
+
+#ifdef _WIN32
+#include <windows.h>
+#endif
/* timers */
+#define SCALE_MS 1000000
+#define SCALE_US 1000
+#define SCALE_NS 1
+
typedef struct QEMUClock QEMUClock;
typedef void QEMUTimerCB(void *opaque);
the virtual clock. */
extern QEMUClock *host_clock;
-int64_t qemu_get_clock(QEMUClock *clock);
int64_t qemu_get_clock_ns(QEMUClock *clock);
void qemu_clock_enable(QEMUClock *clock, int enabled);
+void qemu_clock_warp(QEMUClock *clock);
-QEMUTimer *qemu_new_timer(QEMUClock *clock, QEMUTimerCB *cb, void *opaque);
+QEMUTimer *qemu_new_timer(QEMUClock *clock, int scale,
+ QEMUTimerCB *cb, void *opaque);
void qemu_free_timer(QEMUTimer *ts);
void qemu_del_timer(QEMUTimer *ts);
void qemu_mod_timer(QEMUTimer *ts, int64_t expire_time);
void qemu_run_all_timers(void);
int qemu_alarm_pending(void);
-int64_t qemu_next_deadline(void);
+int64_t qemu_next_icount_deadline(void);
void configure_alarms(char const *opt);
void configure_icount(const char *option);
int qemu_calculate_timeout(void);
int init_timer_alarm(void);
void quit_timers(void);
+int64_t cpu_get_ticks(void);
+void cpu_enable_ticks(void);
+void cpu_disable_ticks(void);
+
+static inline QEMUTimer *qemu_new_timer_ns(QEMUClock *clock, QEMUTimerCB *cb,
+ void *opaque)
+{
+ return qemu_new_timer(clock, SCALE_NS, cb, opaque);
+}
+
+static inline QEMUTimer *qemu_new_timer_ms(QEMUClock *clock, QEMUTimerCB *cb,
+ void *opaque)
+{
+ return qemu_new_timer(clock, SCALE_MS, cb, opaque);
+}
+
+static inline int64_t qemu_get_clock_ms(QEMUClock *clock)
+{
+ return qemu_get_clock_ns(clock) / SCALE_MS;
+}
+
static inline int64_t get_ticks_per_sec(void)
{
return 1000000000LL;
}
+/* real time host monotonic timer */
+static inline int64_t get_clock_realtime(void)
+{
+ struct timeval tv;
+
+ gettimeofday(&tv, NULL);
+ return tv.tv_sec * 1000000000LL + (tv.tv_usec * 1000);
+}
+
+/* Warning: don't insert tracepoints into these functions, they are
+ also used by simpletrace backend and tracepoints would cause
+ an infinite recursion! */
+#ifdef _WIN32
+extern int64_t clock_freq;
+
+static inline int64_t get_clock(void)
+{
+ LARGE_INTEGER ti;
+ QueryPerformanceCounter(&ti);
+ return muldiv64(ti.QuadPart, get_ticks_per_sec(), clock_freq);
+}
+
+#else
+
+extern int use_rt_clock;
+
+static inline int64_t get_clock(void)
+{
+#if defined(__linux__) || (defined(__FreeBSD__) && __FreeBSD_version >= 500000) \
+ || defined(__DragonFly__) || defined(__FreeBSD_kernel__)
+ if (use_rt_clock) {
+ struct timespec ts;
+ clock_gettime(CLOCK_MONOTONIC, &ts);
+ return ts.tv_sec * 1000000000LL + ts.tv_nsec;
+ } else
+#endif
+ {
+ /* XXX: using gettimeofday leads to problems if the date
+ changes, so it should be avoided. */
+ return get_clock_realtime();
+ }
+}
+#endif
void qemu_get_timer(QEMUFile *f, QEMUTimer *ts);
void qemu_put_timer(QEMUFile *f, QEMUTimer *ts);
void ptimer_set_count(ptimer_state *s, uint64_t count);
void ptimer_run(ptimer_state *s, int oneshot);
void ptimer_stop(ptimer_state *s);
-void qemu_put_ptimer(QEMUFile *f, ptimer_state *s);
-void qemu_get_ptimer(QEMUFile *f, ptimer_state *s);
/* icount */
int64_t qemu_icount_round(int64_t count);