guest_x = x, guest_y = y;
}
-static void sdl_mouse_define(int width, int height, int bpp,
- int hot_x, int hot_y,
- uint8_t *image, uint8_t *mask)
+static void sdl_mouse_define(QEMUCursor *c)
{
- uint8_t sprite[256], *line;
- int x, y, dst, bypl, src = 0;
+ uint8_t *image, *mask;
+ int bpl;
+
if (guest_sprite)
SDL_FreeCursor(guest_sprite);
- memset(sprite, 0, 256);
- bypl = ((width * bpp + 31) >> 5) << 2;
- for (y = 0, dst = 0; y < height; y ++, image += bypl) {
- line = image;
- for (x = 0; x < width; x ++, dst ++) {
- switch (bpp) {
- case 32:
- src = *(line ++); src |= *(line ++); src |= *(line ++); line++;
- break;
- case 24:
- src = *(line ++); src |= *(line ++); src |= *(line ++);
- break;
- case 16:
- case 15:
- src = *(line ++); src |= *(line ++);
- break;
- case 8:
- src = *(line ++);
- break;
- case 4:
- src = 0xf & (line[x >> 1] >> ((x & 1)) << 2);
- break;
- case 2:
- src = 3 & (line[x >> 2] >> ((x & 3)) << 1);
- break;
- case 1:
- src = 1 & (line[x >> 3] >> (x & 7));
- break;
- }
- if (!src)
- sprite[dst >> 3] |= (1 << (~dst & 7)) & mask[dst >> 3];
- }
- }
- guest_sprite = SDL_CreateCursor(sprite, mask, width, height, hot_x, hot_y);
+ bpl = cursor_get_mono_bpl(c);
+ image = qemu_mallocz(bpl * c->height);
+ mask = qemu_mallocz(bpl * c->height);
+ cursor_get_mono_image(c, 0x000000, image);
+ cursor_get_mono_mask(c, 0, mask);
+ guest_sprite = SDL_CreateCursor(image, mask, c->width, c->height,
+ c->hot_x, c->hot_y);
+ qemu_free(image);
+ qemu_free(mask);
if (guest_cursor &&
(gui_grab || kbd_mouse_is_absolute() || absolute_enabled))
if (no_frame)
gui_noframe = 1;
+ if (!full_screen) {
+ setenv("SDL_VIDEO_ALLOW_SCREENSAVER", "1", 0);
+ }
+
flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
if (SDL_Init (flags)) {
fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",