* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
-#include <stdlib.h>
-#include <stdio.h>
-#include <stdarg.h>
-#include <string.h>
-#include <getopt.h>
-#include <inttypes.h>
-#include <unistd.h>
-#include <sys/mman.h>
-#include <fcntl.h>
-#include <signal.h>
-#include <time.h>
-#include <sys/time.h>
-#include <malloc.h>
-#include <termios.h>
-#include <sys/poll.h>
-#include <errno.h>
-#include <sys/wait.h>
-#include <netinet/in.h>
+#include "vl.h"
#include <SDL.h>
-#include "cpu.h"
-#include "exec-all.h"
+#ifndef _WIN32
+#include <signal.h>
+#endif
-#include "vl.h"
+#if defined(__APPLE__)
+#define CONFIG_SDL_GENERIC_KBD
+#endif
static SDL_Surface *screen;
static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
+static int last_vm_running;
+static int gui_saved_grab;
+static int gui_fullscreen;
+static int gui_key_modifier_pressed;
+static int gui_keysym;
+static int gui_fullscreen_initial_grab;
+static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
+static uint8_t modifiers_state[256];
static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
{
+ // printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
SDL_UpdateRect(screen, x, y, w, h);
}
flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
flags |= SDL_RESIZABLE;
+ if (gui_fullscreen)
+ flags |= SDL_FULLSCREEN;
screen = SDL_SetVideoMode(w, h, 0, flags);
if (!screen) {
fprintf(stderr, "Could not open SDL display\n");
ds->data = screen->pixels;
ds->linesize = screen->pitch;
ds->depth = screen->format->BitsPerPixel;
+ ds->width = w;
+ ds->height = h;
+}
+
+#ifdef CONFIG_SDL_GENERIC_KBD
+
+/* XXX: use keymap tables defined in the VNC patch because the
+ following code suppose you have a US keyboard. */
+
+static const uint8_t scancodes[SDLK_LAST] = {
+ [SDLK_ESCAPE] = 0x01,
+ [SDLK_1] = 0x02,
+ [SDLK_2] = 0x03,
+ [SDLK_3] = 0x04,
+ [SDLK_4] = 0x05,
+ [SDLK_5] = 0x06,
+ [SDLK_6] = 0x07,
+ [SDLK_7] = 0x08,
+ [SDLK_8] = 0x09,
+ [SDLK_9] = 0x0a,
+ [SDLK_0] = 0x0b,
+ [SDLK_MINUS] = 0x0c,
+ [SDLK_EQUALS] = 0x0d,
+ [SDLK_BACKSPACE] = 0x0e,
+ [SDLK_TAB] = 0x0f,
+ [SDLK_q] = 0x10,
+ [SDLK_w] = 0x11,
+ [SDLK_e] = 0x12,
+ [SDLK_r] = 0x13,
+ [SDLK_t] = 0x14,
+ [SDLK_y] = 0x15,
+ [SDLK_u] = 0x16,
+ [SDLK_i] = 0x17,
+ [SDLK_o] = 0x18,
+ [SDLK_p] = 0x19,
+ [SDLK_LEFTBRACKET] = 0x1a,
+ [SDLK_RIGHTBRACKET] = 0x1b,
+ [SDLK_RETURN] = 0x1c,
+ [SDLK_LCTRL] = 0x1d,
+ [SDLK_a] = 0x1e,
+ [SDLK_s] = 0x1f,
+ [SDLK_d] = 0x20,
+ [SDLK_f] = 0x21,
+ [SDLK_g] = 0x22,
+ [SDLK_h] = 0x23,
+ [SDLK_j] = 0x24,
+ [SDLK_k] = 0x25,
+ [SDLK_l] = 0x26,
+ [SDLK_SEMICOLON] = 0x27,
+ [SDLK_QUOTE] = 0x28,
+ [SDLK_BACKQUOTE] = 0x29,
+ [SDLK_LSHIFT] = 0x2a,
+ [SDLK_BACKSLASH] = 0x2b,
+ [SDLK_z] = 0x2c,
+ [SDLK_x] = 0x2d,
+ [SDLK_c] = 0x2e,
+ [SDLK_v] = 0x2f,
+ [SDLK_b] = 0x30,
+ [SDLK_n] = 0x31,
+ [SDLK_m] = 0x32,
+ [SDLK_COMMA] = 0x33,
+ [SDLK_PERIOD] = 0x34,
+ [SDLK_SLASH] = 0x35,
+ [SDLK_KP_MULTIPLY] = 0x37,
+ [SDLK_LALT] = 0x38,
+ [SDLK_SPACE] = 0x39,
+ [SDLK_CAPSLOCK] = 0x3a,
+ [SDLK_F1] = 0x3b,
+ [SDLK_F2] = 0x3c,
+ [SDLK_F3] = 0x3d,
+ [SDLK_F4] = 0x3e,
+ [SDLK_F5] = 0x3f,
+ [SDLK_F6] = 0x40,
+ [SDLK_F7] = 0x41,
+ [SDLK_F8] = 0x42,
+ [SDLK_F9] = 0x43,
+ [SDLK_F10] = 0x44,
+ [SDLK_NUMLOCK] = 0x45,
+ [SDLK_SCROLLOCK] = 0x46,
+ [SDLK_KP7] = 0x47,
+ [SDLK_KP8] = 0x48,
+ [SDLK_KP9] = 0x49,
+ [SDLK_KP_MINUS] = 0x4a,
+ [SDLK_KP4] = 0x4b,
+ [SDLK_KP5] = 0x4c,
+ [SDLK_KP6] = 0x4d,
+ [SDLK_KP_PLUS] = 0x4e,
+ [SDLK_KP1] = 0x4f,
+ [SDLK_KP2] = 0x50,
+ [SDLK_KP3] = 0x51,
+ [SDLK_KP0] = 0x52,
+ [SDLK_KP_PERIOD] = 0x53,
+ [SDLK_PRINT] = 0x54,
+ [SDLK_LMETA] = 0x56,
+
+ [SDLK_KP_ENTER] = 0x9c,
+ [SDLK_KP_DIVIDE] = 0xb5,
+
+ [SDLK_UP] = 0xc8,
+ [SDLK_DOWN] = 0xd0,
+ [SDLK_RIGHT] = 0xcd,
+ [SDLK_LEFT] = 0xcb,
+ [SDLK_INSERT] = 0xd2,
+ [SDLK_HOME] = 0xc7,
+ [SDLK_END] = 0xcf,
+ [SDLK_PAGEUP] = 0xc9,
+ [SDLK_PAGEDOWN] = 0xd1,
+ [SDLK_DELETE] = 0xd3,
+};
+
+static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
+{
+ return scancodes[ev->keysym.sym];
+}
+
+#elif defined(_WIN32)
+
+static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
+{
+ return ev->keysym.scancode;
}
-static const uint32_t x_keycode_to_pc_keycode[61] = {
- 0x47e0, /* 97 Home */
- 0x48e0, /* 98 Up */
- 0x49e0, /* 99 PgUp */
- 0x4be0, /* 100 Left */
+#else
+
+static const uint8_t x_keycode_to_pc_keycode[61] = {
+ 0xc7, /* 97 Home */
+ 0xc8, /* 98 Up */
+ 0xc9, /* 99 PgUp */
+ 0xcb, /* 100 Left */
0x4c, /* 101 KP-5 */
- 0x4de0, /* 102 Right */
- 0x4fe0, /* 103 End */
- 0x50e0, /* 104 Down */
- 0x51e0, /* 105 PgDn */
- 0x52e0, /* 106 Ins */
- 0x53e0, /* 107 Del */
- 0x1ce0, /* 108 Enter */
- 0x1de0, /* 109 Ctrl-R */
- 0x451de1, /* 110 Pause */
- 0x37e0, /* 111 Print */
- 0x35e0, /* 112 Divide */
- 0x38e0, /* 113 Alt-R */
- 0x46e0, /* 114 Break */
+ 0xcd, /* 102 Right */
+ 0xcf, /* 103 End */
+ 0xd0, /* 104 Down */
+ 0xd1, /* 105 PgDn */
+ 0xd2, /* 106 Ins */
+ 0xd3, /* 107 Del */
+ 0x9c, /* 108 Enter */
+ 0x9d, /* 109 Ctrl-R */
+ 0x0, /* 110 Pause */
+ 0xb7, /* 111 Print */
+ 0xb5, /* 112 Divide */
+ 0xb8, /* 113 Alt-R */
+ 0xc6, /* 114 Break */
0x0, /* 115 */
0x0, /* 116 */
0x0, /* 117 */
0x0, /* 118 */
0x0, /* 119 */
- 0x0, /* 120 */
+ 0x70, /* 120 Hiragana_Katakana */
0x0, /* 121 */
0x0, /* 122 */
- 0x0, /* 123 */
+ 0x73, /* 123 backslash */
0x0, /* 124 */
0x0, /* 125 */
0x0, /* 126 */
0x0, /* 127 */
0x0, /* 128 */
- 0x0, /* 129 */
+ 0x79, /* 129 Henkan */
0x0, /* 130 */
- 0x0, /* 131 */
+ 0x7b, /* 131 Muhenkan */
0x0, /* 132 */
- 0x0, /* 133 */
+ 0x7d, /* 133 Yen */
0x0, /* 134 */
0x0, /* 135 */
0x47, /* 136 KP_7 */
0x53, /* 157 KP_Del */
};
-static void sdl_process_key(SDL_KeyboardEvent *ev)
+static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
{
- int keycode, v;
-
- /* XXX: not portable, but avoids complicated mappings */
+ int keycode;
+
keycode = ev->keysym.scancode;
+
if (keycode < 9) {
keycode = 0;
} else if (keycode < 97) {
} else {
keycode = 0;
}
-
- /* now send the key code */
- while (keycode != 0) {
- v = keycode & 0xff;
+ return keycode;
+}
+
+#endif
+
+static void reset_keys(void)
+{
+ int i;
+ for(i = 0; i < 256; i++) {
+ if (modifiers_state[i]) {
+ if (i & 0x80)
+ kbd_put_keycode(0xe0);
+ kbd_put_keycode(i | 0x80);
+ modifiers_state[i] = 0;
+ }
+ }
+}
+
+static void sdl_process_key(SDL_KeyboardEvent *ev)
+{
+ int keycode, v;
+
+ if (ev->keysym.sym == SDLK_PAUSE) {
+ /* specific case */
+ v = 0;
if (ev->type == SDL_KEYUP)
v |= 0x80;
- kbd_put_keycode(v);
- keycode >>= 8;
+ kbd_put_keycode(0xe1);
+ kbd_put_keycode(0x1d | v);
+ kbd_put_keycode(0x45 | v);
+ return;
+ }
+
+ /* XXX: not portable, but avoids complicated mappings */
+ keycode = sdl_keyevent_to_keycode(ev);
+
+ switch(keycode) {
+ case 0x00:
+ /* sent when leaving window: reset the modifiers state */
+ reset_keys();
+ return;
+ case 0x2a: /* Left Shift */
+ case 0x36: /* Right Shift */
+ case 0x1d: /* Left CTRL */
+ case 0x9d: /* Right CTRL */
+ case 0x38: /* Left ALT */
+ case 0xb8: /* Right ALT */
+ if (ev->type == SDL_KEYUP)
+ modifiers_state[keycode] = 0;
+ else
+ modifiers_state[keycode] = 1;
+ break;
+ case 0x45: /* num lock */
+ case 0x3a: /* caps lock */
+ /* SDL does not send the key up event, so we generate it */
+ kbd_put_keycode(keycode);
+ kbd_put_keycode(keycode | 0x80);
+ return;
}
+
+ /* now send the key code */
+ if (keycode & 0x80)
+ kbd_put_keycode(0xe0);
+ if (ev->type == SDL_KEYUP)
+ kbd_put_keycode(keycode | 0x80);
+ else
+ kbd_put_keycode(keycode & 0x7f);
+}
+
+static void sdl_update_caption(void)
+{
+ char buf[1024];
+ strcpy(buf, "QEMU");
+ if (!vm_running) {
+ strcat(buf, " [Stopped]");
+ }
+ if (gui_grab) {
+ strcat(buf, " - Press Ctrl-Alt to exit grab");
+ }
+ SDL_WM_SetCaption(buf, "QEMU");
}
static void sdl_grab_start(void)
{
- SDL_WM_SetCaption("QEMU - Press Ctrl-Shift to exit grab", "QEMU");
SDL_ShowCursor(0);
SDL_WM_GrabInput(SDL_GRAB_ON);
/* dummy read to avoid moving the mouse */
SDL_GetRelativeMouseState(NULL, NULL);
gui_grab = 1;
+ sdl_update_caption();
}
static void sdl_grab_end(void)
{
- SDL_WM_SetCaption("QEMU", "QEMU");
SDL_WM_GrabInput(SDL_GRAB_OFF);
SDL_ShowCursor(1);
gui_grab = 0;
+ sdl_update_caption();
}
static void sdl_send_mouse_event(void)
kbd_mouse_event(dx, dy, dz, buttons);
}
+static void toggle_full_screen(DisplayState *ds)
+{
+ gui_fullscreen = !gui_fullscreen;
+ sdl_resize(ds, screen->w, screen->h);
+ if (gui_fullscreen) {
+ gui_saved_grab = gui_grab;
+ sdl_grab_start();
+ } else {
+ if (!gui_saved_grab)
+ sdl_grab_end();
+ }
+ vga_invalidate_display();
+ vga_update_display();
+}
+
static void sdl_refresh(DisplayState *ds)
{
SDL_Event ev1, *ev = &ev1;
+ int mod_state;
+
+ if (last_vm_running != vm_running) {
+ last_vm_running = vm_running;
+ sdl_update_caption();
+ }
+
+ if (is_active_console(vga_console))
+ vga_update_display();
- vga_update_display();
while (SDL_PollEvent(ev)) {
switch (ev->type) {
case SDL_VIDEOEXPOSE:
case SDL_KEYDOWN:
case SDL_KEYUP:
if (ev->type == SDL_KEYDOWN) {
- if ((SDL_GetModState() & (KMOD_LSHIFT | KMOD_LCTRL)) ==
- (KMOD_LSHIFT | KMOD_LCTRL)) {
- /* exit/enter grab if pressing Ctrl-Shift */
- if (!gui_grab)
- sdl_grab_start();
- else
- sdl_grab_end();
+ mod_state = (SDL_GetModState() & gui_grab_code) ==
+ gui_grab_code;
+ gui_key_modifier_pressed = mod_state;
+ if (gui_key_modifier_pressed) {
+ int keycode;
+ keycode = sdl_keyevent_to_keycode(&ev->key);
+ switch(keycode) {
+ case 0x21: /* 'f' key on US keyboard */
+ toggle_full_screen(ds);
+ gui_keysym = 1;
+ break;
+ case 0x02 ... 0x0a: /* '1' to '9' keys */
+ console_select(keycode - 0x02);
+ if (is_active_console(vga_console)) {
+ /* tell the vga console to redisplay itself */
+ vga_invalidate_display();
+ } else {
+ /* display grab if going to a text console */
+ if (gui_grab)
+ sdl_grab_end();
+ }
+ gui_keysym = 1;
+ break;
+ default:
+ break;
+ }
+ } else if (!is_active_console(vga_console)) {
+ int keysym;
+ keysym = 0;
+ if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
+ switch(ev->key.keysym.sym) {
+ case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break;
+ case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break;
+ case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break;
+ case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break;
+ case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break;
+ case SDLK_END: keysym = QEMU_KEY_CTRL_END; break;
+ case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break;
+ case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break;
+ default: break;
+ }
+ } else {
+ switch(ev->key.keysym.sym) {
+ case SDLK_UP: keysym = QEMU_KEY_UP; break;
+ case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break;
+ case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break;
+ case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break;
+ case SDLK_HOME: keysym = QEMU_KEY_HOME; break;
+ case SDLK_END: keysym = QEMU_KEY_END; break;
+ case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
+ case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
+ case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break; case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
+ default: break;
+ }
+ }
+ if (keysym) {
+ kbd_put_keysym(keysym);
+ } else if (ev->key.keysym.unicode != 0) {
+ kbd_put_keysym(ev->key.keysym.unicode);
+ }
+ }
+ } else if (ev->type == SDL_KEYUP) {
+ mod_state = (SDL_GetModState() & gui_grab_code);
+ if (!mod_state) {
+ if (gui_key_modifier_pressed) {
+ if (gui_keysym == 0) {
+ /* exit/enter grab if pressing Ctrl-Alt */
+ if (!gui_grab)
+ sdl_grab_start();
+ else
+ sdl_grab_end();
+ /* SDL does not send back all the
+ modifiers key, so we must correct it */
+ reset_keys();
+ break;
+ }
+ gui_key_modifier_pressed = 0;
+ gui_keysym = 0;
+ }
}
}
- sdl_process_key(&ev->key);
+ if (is_active_console(vga_console))
+ sdl_process_key(&ev->key);
break;
case SDL_QUIT:
- reset_requested = 1;
+ qemu_system_shutdown_request();
break;
case SDL_MOUSEMOTION:
if (gui_grab) {
}
}
break;
+ case SDL_ACTIVEEVENT:
+ if (gui_grab && (ev->active.gain & SDL_ACTIVEEVENTMASK) == 0 &&
+ !gui_fullscreen_initial_grab) {
+ sdl_grab_end();
+ }
+ break;
default:
break;
}
}
}
-void sdl_display_init(DisplayState *ds)
+static void sdl_cleanup(void)
+{
+ SDL_Quit();
+}
+
+void sdl_display_init(DisplayState *ds, int full_screen)
{
int flags;
fprintf(stderr, "Could not initialize SDL - exiting\n");
exit(1);
}
+#ifndef _WIN32
/* NOTE: we still want Ctrl-C to work, so we undo the SDL redirections */
signal(SIGINT, SIG_DFL);
signal(SIGQUIT, SIG_DFL);
+#endif
ds->dpy_update = sdl_update;
ds->dpy_resize = sdl_resize;
ds->dpy_refresh = sdl_refresh;
sdl_resize(ds, 640, 400);
- SDL_WM_SetCaption("QEMU", "QEMU");
+ sdl_update_caption();
SDL_EnableKeyRepeat(250, 50);
+ SDL_EnableUNICODE(1);
gui_grab = 0;
+
+ atexit(sdl_cleanup);
+ if (full_screen) {
+ gui_fullscreen = 1;
+ gui_fullscreen_initial_grab = 1;
+ sdl_grab_start();
+ }
}