slirp->udb.so_next = slirp->udb.so_prev = &slirp->udb;
slirp->udp_last_so = &slirp->udb;
}
+
+void udp_cleanup(Slirp *slirp)
+{
+ while (slirp->udb.so_next != &slirp->udb) {
+ udp_detach(slirp->udb.so_next);
+ }
+}
+
/* m->m_data points at ip packet header
* m->m_len length ip packet
* ip->ip_len length data (IPDU)