// TODO: Why are params[0] compares nested within a switch for params[0]?
- this._terminal.buffer.x10Mouse = params[0] === 9;
+ this._terminal.x10Mouse = params[0] === 9;
this._terminal.vt200Mouse = params[0] === 1000;
this._terminal.normalMouse = params[0] > 1000;
this._terminal.mouseEvents = true;