import { CharMeasure } from './utils/CharMeasure';
import { CircularList } from './utils/CircularList';
import { EventEmitter } from './EventEmitter';
-import { ITerminal } from './Interfaces';
+import { ITerminal, ICircularList } from './Interfaces';
import { SelectionModel } from './SelectionModel';
import { translateBufferLineToString } from './utils/BufferLine';
*/
const DRAG_SCROLL_INTERVAL = 50;
-/**
- * The amount of time before mousedown events are no longer stacked to create
- * double/triple click events.
- */
-const CLEAR_MOUSE_DOWN_TIME = 400;
-
-/**
- * The number of pixels in each direction that the mouse must move before
- * mousedown events are no longer stacked to create double/triple click events.
- */
-const CLEAR_MOUSE_DISTANCE = 10;
-
/**
* A string containing all characters that are considered word separated by the
* double click to select work logic.
*/
-const WORD_SEPARATORS = ' ()[]{}:\'"';
+const WORD_SEPARATORS = ' ()[]{}\'"';
// TODO: Move these constants elsewhere, they belong in a buffer or buffer
// data/line class.
*/
private _dragScrollAmount: number;
- /**
- * The last time the mousedown event fired, this is used to track double and
- * triple clicks.
- */
- private _lastMouseDownTime: number;
-
- /**
- * The last position the mouse was clicked [x, y].
- */
- private _lastMousePosition: [number, number];
-
- /**
- * The number of clicks of the mousedown event. This is used to keep track of
- * double and triple clicks.
- */
- private _clickCount: number;
-
/**
* The current selection mode.
*/
constructor(
private _terminal: ITerminal,
- private _buffer: CircularList<any>,
+ private _buffer: ICircularList<[number, string, number][]>,
private _rowContainer: HTMLElement,
private _charMeasure: CharMeasure
) {
this.enable();
this._model = new SelectionModel(_terminal);
- this._lastMouseDownTime = 0;
this._activeSelectionMode = SelectionMode.NORMAL;
}
* switched in or out.
* @param buffer The active buffer.
*/
- public setBuffer(buffer: CircularList<any>): void {
+ public setBuffer(buffer: ICircularList<[number, string, number][]>): void {
this._buffer = buffer;
+ this.clearSelection();
}
public get selectionStart(): [number, number] { return this._model.finalSelectionStart; }
for (let i = start[1] + 1; i <= end[1] - 1; i++) {
const bufferLine = this._buffer.get(i);
const lineText = translateBufferLineToString(bufferLine, true);
- if (bufferLine.isWrapped) {
+ if ((<any>bufferLine).isWrapped) {
result[result.length - 1] += lineText;
} else {
result.push(lineText);
if (start[1] !== end[1]) {
const bufferLine = this._buffer.get(end[1]);
const lineText = translateBufferLineToString(bufferLine, true, 0, end[0]);
- if (bufferLine.isWrapped) {
+ if ((<any>bufferLine).isWrapped) {
result[result.length - 1] += lineText;
} else {
result.push(lineText);
// and joining the array into a multi-line string.
const formattedResult = result.map(line => {
return line.replace(ALL_NON_BREAKING_SPACE_REGEX, ' ');
- }).join('\n');
+ }).join(Browser.isMSWindows ? '\r\n' : '\n');
return formattedResult;
}
*/
private _getMouseBufferCoords(event: MouseEvent): [number, number] {
const coords = Mouse.getCoords(event, this._rowContainer, this._charMeasure, this._terminal.cols, this._terminal.rows, true);
+ if (!coords) {
+ return null;
+ }
+
// Convert to 0-based
coords[0]--;
coords[1]--;
// Convert viewport coords to buffer coords
- coords[1] += this._terminal.ydisp;
+ coords[1] += this._terminal.buffer.ydisp;
return coords;
}
// Reset drag scroll state
this._dragScrollAmount = 0;
- this._setMouseClickCount(event);
-
if (event.shiftKey) {
this._onShiftClick(event);
} else {
- if (this._clickCount === 1) {
+ if (event.detail === 1) {
this._onSingleClick(event);
- } else if (this._clickCount === 2) {
+ } else if (event.detail === 2) {
this._onDoubleClick(event);
- } else if (this._clickCount === 3) {
+ } else if (event.detail === 3) {
this._onTripleClick(event);
}
}
this._model.selectionStartLength = 0;
this._model.isSelectAllActive = false;
this._activeSelectionMode = SelectionMode.NORMAL;
+
+ // Initialize the new selection
this._model.selectionStart = this._getMouseBufferCoords(event);
- if (this._model.selectionStart) {
- this._model.selectionEnd = null;
- // If the mouse is over the second half of a wide character, adjust the
- // selection to cover the whole character
- const char = this._buffer.get(this._model.selectionStart[1])[this._model.selectionStart[0]];
- if (char[LINE_DATA_WIDTH_INDEX] === 0) {
- this._model.selectionStart[0]++;
- }
+ if (!this._model.selectionStart) {
+ return;
+ }
+ this._model.selectionEnd = null;
+
+ // Ensure the line exists
+ const line = this._buffer.get(this._model.selectionStart[1]);
+ if (!line) {
+ return;
+ }
+
+ // If the mouse is over the second half of a wide character, adjust the
+ // selection to cover the whole character
+ const char = line[this._model.selectionStart[0]];
+ if (char[LINE_DATA_WIDTH_INDEX] === 0) {
+ this._model.selectionStart[0]++;
}
}
}
}
- /**
- * Sets the number of clicks for the current mousedown event based on the time
- * and position of the last mousedown event.
- * @param event The mouse event.
- */
- private _setMouseClickCount(event: MouseEvent): void {
- let currentTime = (new Date()).getTime();
- if (currentTime - this._lastMouseDownTime > CLEAR_MOUSE_DOWN_TIME || this._distanceFromLastMousePosition(event) > CLEAR_MOUSE_DISTANCE) {
- this._clickCount = 0;
- }
- this._lastMouseDownTime = currentTime;
- this._lastMousePosition = [event.pageX, event.pageY];
- this._clickCount++;
- }
-
- /**
- * Gets the maximum number of pixels in each direction the mouse has moved.
- * @param event The mouse event.
- */
- private _distanceFromLastMousePosition(event: MouseEvent): number {
- const result = Math.max(
- Math.abs(this._lastMousePosition[0] - event.pageX),
- Math.abs(this._lastMousePosition[1] - event.pageY));
- return result;
- }
-
/**
* Handles the mousemove event when the mouse button is down, recording the
* end of the selection and refreshing the selection.
// Set the initial selection end based on the mouse coordinates
this._model.selectionEnd = this._getMouseBufferCoords(event);
+ if (!this._model.selectionEnd) {
+ this.refresh(true);
+ return;
+ }
// Select the entire line if line select mode is active.
if (this._activeSelectionMode === SelectionMode.LINE) {
this._terminal.scrollDisp(this._dragScrollAmount, false);
// Re-evaluate selection
if (this._dragScrollAmount > 0) {
- this._model.selectionEnd = [this._terminal.cols - 1, this._terminal.ydisp + this._terminal.rows];
+ this._model.selectionEnd = [this._terminal.cols - 1, this._terminal.buffer.ydisp + this._terminal.rows];
} else {
- this._model.selectionEnd = [0, this._terminal.ydisp];
+ this._model.selectionEnd = [0, this._terminal.buffer.ydisp];
}
this.refresh();
}
*/
private _getWordAt(coords: [number, number]): IWordPosition {
const bufferLine = this._buffer.get(coords[1]);
+ if (!bufferLine) {
+ return null;
+ }
+
const line = translateBufferLineToString(bufferLine, false);
// Get actual index, taking into consideration wide characters
*/
protected _selectWordAt(coords: [number, number]): void {
const wordPosition = this._getWordAt(coords);
- this._model.selectionStart = [wordPosition.start, coords[1]];
- this._model.selectionStartLength = wordPosition.length;
+ if (wordPosition) {
+ this._model.selectionStart = [wordPosition.start, coords[1]];
+ this._model.selectionStartLength = wordPosition.length;
+ }
}
/**
*/
private _selectToWordAt(coords: [number, number]): void {
const wordPosition = this._getWordAt(coords);
- this._model.selectionEnd = [this._model.areSelectionValuesReversed() ? wordPosition.start : (wordPosition.start + wordPosition.length), coords[1]];
+ if (wordPosition) {
+ this._model.selectionEnd = [this._model.areSelectionValuesReversed() ? wordPosition.start : (wordPosition.start + wordPosition.length), coords[1]];
+ }
}
/**