}
static inline int tcg_global_mem_new_internal(TCGType type, int reg,
- tcg_target_long offset,
+ intptr_t offset,
const char *name)
{
TCGContext *s = &tcg_ctx;
return idx;
}
-TCGv_i32 tcg_global_mem_new_i32(int reg, tcg_target_long offset,
- const char *name)
+TCGv_i32 tcg_global_mem_new_i32(int reg, intptr_t offset, const char *name)
{
- int idx;
-
- idx = tcg_global_mem_new_internal(TCG_TYPE_I32, reg, offset, name);
+ int idx = tcg_global_mem_new_internal(TCG_TYPE_I32, reg, offset, name);
return MAKE_TCGV_I32(idx);
}
-TCGv_i64 tcg_global_mem_new_i64(int reg, tcg_target_long offset,
- const char *name)
+TCGv_i64 tcg_global_mem_new_i64(int reg, intptr_t offset, const char *name)
{
- int idx;
-
- idx = tcg_global_mem_new_internal(TCG_TYPE_I64, reg, offset, name);
+ int idx = tcg_global_mem_new_internal(TCG_TYPE_I64, reg, offset, name);
return MAKE_TCGV_I64(idx);
}