#define TCG_TARGET_HAS_bswap16_i32 1
#define TCG_TARGET_HAS_bswap32_i32 1
-/* Not more than one of the next two defines must be 1. */
#define TCG_TARGET_HAS_div_i32 1
-#define TCG_TARGET_HAS_div2_i32 0
+#define TCG_TARGET_HAS_rem_i32 1
#define TCG_TARGET_HAS_ext8s_i32 1
#define TCG_TARGET_HAS_ext16s_i32 1
#define TCG_TARGET_HAS_ext8u_i32 1
#define TCG_TARGET_HAS_rot_i32 1
#define TCG_TARGET_HAS_movcond_i32 0
#define TCG_TARGET_HAS_muls2_i32 0
+#define TCG_TARGET_HAS_muluh_i32 0
+#define TCG_TARGET_HAS_mulsh_i32 0
#if TCG_TARGET_REG_BITS == 64
#define TCG_TARGET_HAS_bswap16_i64 1
#define TCG_TARGET_HAS_bswap32_i64 1
#define TCG_TARGET_HAS_bswap64_i64 1
#define TCG_TARGET_HAS_deposit_i64 1
-/* Not more than one of the next two defines must be 1. */
#define TCG_TARGET_HAS_div_i64 0
-#define TCG_TARGET_HAS_div2_i64 0
+#define TCG_TARGET_HAS_rem_i64 0
#define TCG_TARGET_HAS_ext8s_i64 1
#define TCG_TARGET_HAS_ext16s_i64 1
#define TCG_TARGET_HAS_ext32s_i64 1
#define TCG_TARGET_HAS_rot_i64 1
#define TCG_TARGET_HAS_movcond_i64 0
#define TCG_TARGET_HAS_muls2_i64 0
-
#define TCG_TARGET_HAS_add2_i32 0
#define TCG_TARGET_HAS_sub2_i32 0
#define TCG_TARGET_HAS_mulu2_i32 0
#define TCG_TARGET_HAS_add2_i64 0
#define TCG_TARGET_HAS_sub2_i64 0
#define TCG_TARGET_HAS_mulu2_i64 0
+#define TCG_TARGET_HAS_muluh_i64 0
+#define TCG_TARGET_HAS_mulsh_i64 0
#endif /* TCG_TARGET_REG_BITS == 64 */
/* Number of registers available.
TCG_REG_R5,
TCG_REG_R6,
TCG_REG_R7,
- TCG_AREG0 = TCG_REG_R7,
#if TCG_TARGET_NB_REGS >= 16
TCG_REG_R8,
TCG_REG_R9,
TCG_CONST = UINT8_MAX
} TCGReg;
+#define TCG_AREG0 (TCG_TARGET_NB_REGS - 2)
+
+/* Used for function call generation. */
+#define TCG_REG_CALL_STACK (TCG_TARGET_NB_REGS - 1)
+#define TCG_TARGET_CALL_STACK_OFFSET 0
+#define TCG_TARGET_STACK_ALIGN 16
+
void tci_disas(uint8_t opc);
-tcg_target_ulong tcg_qemu_tb_exec(CPUArchState *env, uint8_t *tb_ptr);
+uintptr_t tcg_qemu_tb_exec(CPUArchState *env, uint8_t *tb_ptr);
#define tcg_qemu_tb_exec tcg_qemu_tb_exec
-static inline void flush_icache_range(tcg_target_ulong start,
- tcg_target_ulong stop)
+static inline void flush_icache_range(uintptr_t start, uintptr_t stop)
{
}