import Base64 from '../core/base64.js';
-// PhantomJS can't create Event objects directly, so we need to use this
-function makeEvent(name, props) {
- const evt = document.createEvent('Event');
- evt.initEvent(name, true, true);
- if (props) {
- for (let prop in props) {
- evt[prop] = props[prop];
- }
- }
- return evt;
-}
-
export default class FakeWebSocket {
constructor(uri, protocols) {
this.url = uri;
close(code, reason) {
this.readyState = FakeWebSocket.CLOSED;
if (this.onclose) {
- this.onclose(makeEvent("close", { 'code': code, 'reason': reason, 'wasClean': true }));
+ this.onclose(new CloseEvent("close", { 'code': code, 'reason': reason, 'wasClean': true }));
}
}
_open() {
this.readyState = FakeWebSocket.OPEN;
if (this.onopen) {
- this.onopen(makeEvent('open'));
+ this.onopen(new Event('open'));
}
}
// neatly packaged
for (let i = 0;i < data.length;i++) {
let buf = data.subarray(i, i+1);
- this.onmessage(makeEvent("message", { 'data': buf }));
+ this.onmessage(new MessageEvent("message", { 'data': buf }));
}
}
}