/* check whether the given addr is in TCG generated code buffer or not */
bool is_tcg_gen_code(uintptr_t tc_ptr)
{
- /* This can be called during code generation, code_gen_buffer_max_size
+ /* This can be called during code generation, code_gen_buffer_size
is used instead of code_gen_ptr for upper boundary checking */
return (tc_ptr >= (uintptr_t)tcg_ctx.code_gen_buffer &&
tc_ptr < (uintptr_t)(tcg_ctx.code_gen_buffer +
- tcg_ctx.code_gen_buffer_max_size));
+ tcg_ctx.code_gen_buffer_size));
}
#endif