* See the COPYING file in the top-level directory.
*/
-#include "ui/qemu-pixman.h"
+#include "qemu-common.h"
+#include "ui/console.h"
int qemu_pixman_get_type(int rshift, int gshift, int bshift)
{
}
pixman_image_unref(image);
}
+
+pixman_color_t qemu_pixman_color(PixelFormat *pf, uint32_t color)
+{
+ pixman_color_t c;
+
+ c.red = ((color & pf->rmask) >> pf->rshift) << (16 - pf->rbits);
+ c.green = ((color & pf->gmask) >> pf->gshift) << (16 - pf->gbits);
+ c.blue = ((color & pf->bmask) >> pf->bshift) << (16 - pf->bbits);
+ c.alpha = ((color & pf->amask) >> pf->ashift) << (16 - pf->abits);
+ return c;
+}
+
+pixman_image_t *qemu_pixman_glyph_from_vgafont(int height, const uint8_t *font,
+ unsigned int ch)
+{
+ pixman_image_t *glyph;
+ uint8_t *data;
+ bool bit;
+ int x, y;
+
+ glyph = pixman_image_create_bits(PIXMAN_a8, 8, height,
+ NULL, 0);
+ data = (uint8_t *)pixman_image_get_data(glyph);
+
+ font += height * ch;
+ for (y = 0; y < height; y++, font++) {
+ for (x = 0; x < 8; x++, data++) {
+ bit = (*font) & (1 << (7-x));
+ *data = bit ? 0xff : 0x00;
+ }
+ }
+ return glyph;
+}
+
+void qemu_pixman_glyph_render(pixman_image_t *glyph,
+ pixman_image_t *surface,
+ pixman_color_t *fgcol,
+ pixman_color_t *bgcol,
+ int x, int y, int cw, int ch)
+{
+ pixman_image_t *ifg = pixman_image_create_solid_fill(fgcol);
+ pixman_image_t *ibg = pixman_image_create_solid_fill(bgcol);
+
+ pixman_image_composite(PIXMAN_OP_SRC, ibg, NULL, surface,
+ 0, 0, 0, 0,
+ cw * x, ch * y,
+ cw, ch);
+ pixman_image_composite(PIXMAN_OP_OVER, ifg, glyph, surface,
+ 0, 0, 0, 0,
+ cw * x, ch * y,
+ cw, ch);
+ pixman_image_unref(ifg);
+ pixman_image_unref(ibg);
+}