UINT32 MaxPixelClockHz;\r
UINT8 Reserved[190];\r
} VBE_MODE_INFO;\r
+\r
+typedef struct {\r
+ UINT16 ModeAttr;\r
+ UINT8 WindowAAttr;\r
+ UINT8 WindowBAttr;\r
+ UINT16 WindowGranularityKB;\r
+ UINT16 WindowSizeKB;\r
+ UINT16 WindowAStartSegment;\r
+ UINT16 WindowBStartSegment;\r
+ UINT32 WindowPositioningAddress;\r
+ UINT16 BytesPerScanLine;\r
+\r
+ UINT16 Width;\r
+ UINT16 Height;\r
+ UINT8 CharCellWidth;\r
+ UINT8 CharCellHeight;\r
+ UINT8 NumPlanes;\r
+ UINT8 BitsPerPixel;\r
+ UINT8 NumBanks;\r
+ UINT8 MemoryModel;\r
+ UINT8 BankSizeKB;\r
+ UINT8 NumImagePagesLessOne;\r
+ UINT8 Vbe3;\r
+\r
+ UINT8 RedMaskSize;\r
+ UINT8 RedMaskPos;\r
+ UINT8 GreenMaskSize;\r
+ UINT8 GreenMaskPos;\r
+ UINT8 BlueMaskSize;\r
+ UINT8 BlueMaskPos;\r
+ UINT8 ReservedMaskSize;\r
+ UINT8 ReservedMaskPos;\r
+ UINT8 DirectColorModeInfo;\r
+\r
+ UINT32 LfbAddress;\r
+ UINT32 OffScreenAddress;\r
+ UINT16 OffScreenSizeKB;\r
+} VBE2_MODE_INFO;\r
#pragma pack ()\r
\r
#endif\r