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1// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
2// vim: ts=8 sw=2 smarttab
3/*
4 * Ceph - scalable distributed file system
5 *
6 * Copyright (C) 2004-2006 Sage Weil <sage@newdream.net>
7 *
8 * This is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License version 2.1, as published by the Free Software
11 * Foundation. See file COPYING.
12 *
13 */
14
15#ifndef CEPH_MSG_DIRECTMESSENGER_H
16#define CEPH_MSG_DIRECTMESSENGER_H
17
18#include "msg/SimplePolicyMessenger.h"
19#include "common/Semaphore.h"
20
21
22class DispatchStrategy;
23
24/**
25 * DirectMessenger provides a direct path between two messengers
26 * within a process. A pair of DirectMessengers share their
27 * DispatchStrategy with each other, and calls to send_message()
28 * forward the message directly to the other.
29 *
30 * This is for testing and i/o injection only, and cannot be used
31 * for normal messengers with ms_type.
32 */
33class DirectMessenger : public SimplePolicyMessenger {
34 private:
35 /// strategy for local dispatch
36 std::unique_ptr<DispatchStrategy> dispatchers;
37 /// peer instance for comparison in get_connection()
38 entity_inst_t peer_inst;
39 /// connection that sends to the peer's dispatchers
40 ConnectionRef peer_connection;
41 /// connection that sends to my own dispatchers
42 ConnectionRef loopback_connection;
43 /// semaphore for signalling wait() from shutdown()
44 Semaphore sem;
45
46 public:
47 DirectMessenger(CephContext *cct, entity_name_t name,
48 string mname, uint64_t nonce,
49 DispatchStrategy *dispatchers);
50 ~DirectMessenger();
51
52 /// attach to a peer messenger. must be called before start()
53 int set_direct_peer(DirectMessenger *peer);
54
55
56 // Messenger interface
57
58 /// sets the addr. must not be called after set_direct_peer() or start()
59 int bind(const entity_addr_t& bind_addr) override;
60
61 /// sets the addr. must not be called after set_direct_peer() or start()
62 int client_bind(const entity_addr_t& bind_addr) override;
63
64 /// starts dispatchers
65 int start() override;
66
67 /// breaks connections, stops dispatchers, and unblocks callers of wait()
68 int shutdown() override;
69
70 /// blocks until shutdown() completes
71 void wait() override;
72
73 /// returns a connection to the peer instance, a loopback connection to our
74 /// own instance, or null if not connected
75 ConnectionRef get_connection(const entity_inst_t& dst) override;
76
77 /// returns a loopback connection that dispatches to this messenger
78 ConnectionRef get_loopback_connection() override;
79
80 /// dispatches a message to the peer instance if connected
81 int send_message(Message *m, const entity_inst_t& dst) override;
82
83 /// mark down the connection for the given address
84 void mark_down(const entity_addr_t& a) override;
85
86 /// mark down all connections
87 void mark_down_all() override;
88
89
90 // unimplemented Messenger interface
91 void set_addr_unknowns(const entity_addr_t &addr) override {}
224ce89b 92 void set_addr(const entity_addr_t &addr) override {}
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93 int get_dispatch_queue_len() override { return 0; }
94 double get_dispatch_queue_max_age(utime_t now) override { return 0; }
95 void set_cluster_protocol(int p) override {}
96};
97
98#endif