#include "auth/Auth.h"
+class CephContext;
+
struct AuthNoneAuthorizer : public AuthAuthorizer {
AuthNoneAuthorizer() : AuthAuthorizer(CEPH_AUTH_NONE) { }
bool build_authorizer(const EntityName &ename, uint64_t global_id) {
return 0;
}
bool verify_reply(bufferlist::iterator& reply) override { return true; }
+ bool add_challenge(CephContext *cct, bufferlist& ch) override { return true; }
};
#endif