// Library home page: http://www.boost.org/libs/filesystem
-//--------------------------------------------------------------------------------------//
+//--------------------------------------------------------------------------------------//
-// define BOOST_FILESYSTEM_SOURCE so that <boost/system/config.hpp> knows
-// the library is being built (possibly exporting rather than importing code)
-#define BOOST_FILESYSTEM_SOURCE
+// Include Boost.Predef first so that windows.h is guaranteed to be not included
+#include <boost/predef/os/windows.h>
+#if BOOST_OS_WINDOWS
+#include <boost/winapi/config.hpp>
+#endif
-#ifndef BOOST_SYSTEM_NO_DEPRECATED
+#ifndef BOOST_SYSTEM_NO_DEPRECATED
# define BOOST_SYSTEM_NO_DEPRECATED
#endif
#include <windows.h>
std::codecvt_base::result windows_file_codecvt::do_in(
- std::mbstate_t &,
+ std::mbstate_t &,
const char* from, const char* from_end, const char*& from_next,
wchar_t* to, wchar_t* to_end, wchar_t*& to_next) const
{
int count;
if ((count = ::MultiByteToWideChar(codepage, MB_PRECOMPOSED, from,
- from_end - from, to, to_end - to)) == 0)
+ static_cast<int>(from_end - from), to, static_cast<int>(to_end - to))) == 0)
{
return error; // conversion failed
}
int count;
if ((count = ::WideCharToMultiByte(codepage, WC_NO_BEST_FIT_CHARS, from,
- from_end - from, to, to_end - to, 0, 0)) == 0)
+ static_cast<int>(from_end - from), to, static_cast<int>(to_end - to), 0, 0)) == 0)
{
return error; // conversion failed
}