#include <boost/config.hpp>
#include <cstdio> // remove
#if defined(BOOST_NO_STDC_NAMESPACE)
-namespace std{
+namespace std{
using ::remove;
}
#endif
BOOST_SERIALIZATION_SPLIT_MEMBER()
- bool operator==(const EX1Level1& another) const
+ bool operator==(const EX1Level1& another) const
{
return i == another.i && m == another.m;
}
virtual ~EX1Level1() {};
private:
int i;
- std::map<int, std::string> m;
+ std::map<int, std::string> m;
};
// note: the default is for object tracking to be performed if and only
// if and object of the corresponding class is anywhere serialized
-// through a pointer. In this example, that doesn't occur so
+// through a pointer. In this example, that doesn't occur so
// by default, the shared EX1Level1 object wouldn't normally be tracked.
// This would leave to multiple save/load operation of the data in
// this shared EX1Level1 class. This wouldn't cause an error, but it would
};
class EX1Level2_B : virtual public EX1Level1 {
-public:
+public:
template<class Archive>
void save(Archive &ar, const unsigned int /* file_version */) const
{
void save(Archive &ar, const unsigned int /* file_version */) const
{
std::cout << "Saving EX1Level3_A\n";
- ar << BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX1Level2_A);
+ ar << BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX1Level2_A);
ar << BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX1Level2_B);
}
void load(Archive & ar, const unsigned int /* file_version */)
{
std::cout << "Restoring EX1Level3_A\n";
- ar >> BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX1Level2_A);
+ ar >> BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX1Level2_A);
ar >> BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX1Level2_B);
}
void save(Archive &ar, const unsigned int /* file_version */) const
{
std::cout << "Saving EX1Level3_B\n";
- ar << BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX1Level2_A);
+ ar << BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX1Level2_A);
ar << BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX1Level2_B);
}
void load(Archive & ar, const unsigned int /* file_version */)
{
std::cout << "Restoring EX1Level3_B\n";
- ar >> BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX1Level2_A);
+ ar >> BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX1Level2_A);
ar >> BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX1Level2_B);
}
void save(Archive &ar, const unsigned int /* file_version */) const
{
std::cout << "Saving EX1Level4\n";
- ar << BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX1Level3_B);
+ ar << BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX1Level3_B);
}
template<class Archive>
void load(Archive & ar, const unsigned int /* file_version */)
{
std::cout << "Restoring EX1Level4\n";
- ar >> BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX1Level3_B);
+ ar >> BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX1Level3_B);
}
BOOST_SERIALIZATION_SPLIT_MEMBER()
BOOST_SERIALIZATION_SPLIT_MEMBER()
- bool operator==(const EX2Level1& another) const
+ bool operator==(const EX2Level1& another) const
{
return i == another.i && m == another.m;
}
virtual ~EX2Level1() {};
private:
int i;
- std::map<int, std::string> m;
+ std::map<int, std::string> m;
};
// note: the default is for object tracking to be performed if and only
// if and object of the corresponding class is anywhere serialized
-// through a pointer. In this example, that doesn't occur so
+// through a pointer. In this example, that doesn't occur so
// by default, the shared EX2Level1 object wouldn't normally be tracked.
// This would leave to multiple save/load operation of the data in
// this shared EX2Level1 class. This wouldn't cause an error, but it would
};
class EX2Level2_B : virtual public EX2Level1 {
-public:
+public:
template<class Archive>
void save(Archive &ar, const unsigned int /* file_version */) const
{
void save(Archive &ar, const unsigned int /* file_version */) const
{
std::cout << "Saving EX2Level3_A\n";
- ar << BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX2Level2_A);
+ ar << BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX2Level2_A);
ar << BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX2Level2_B);
}
void load(Archive & ar, const unsigned int /* file_version */)
{
std::cout << "Restoring EX2Level3_A\n";
- ar >> BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX2Level2_A);
+ ar >> BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX2Level2_A);
ar >> BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX2Level2_B);
}
void save(Archive &ar, const unsigned int /* file_version */) const
{
std::cout << "Saving EX2Level3_B\n";
- ar << BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX2Level2_A);
+ ar << BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX2Level2_A);
ar << BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX2Level2_B);
}
void load(Archive & ar, const unsigned int /* file_version */)
{
std::cout << "Restoring EX2Level3_B\n";
- ar >> BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX2Level2_A);
+ ar >> BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX2Level2_A);
ar >> BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX2Level2_B);
}
void save(Archive &ar, const unsigned int /* file_version */) const
{
std::cout << "Saving EX2Level4\n";
- ar << BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX2Level3_B);
+ ar << BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX2Level3_B);
}
template<class Archive>
void load(Archive & ar, const unsigned int /* file_version */)
{
std::cout << "Restoring EX2Level4\n";
- ar >> BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX2Level3_B);
+ ar >> BOOST_SERIALIZATION_BASE_OBJECT_NVP(EX2Level3_B);
}
BOOST_SERIALIZATION_SPLIT_MEMBER()
{
const char * testfile = boost::archive::tmpnam(NULL);
BOOST_REQUIRE(NULL != testfile);
-
+
{
save_count = 0;
load_count = 0;
save_count = 0;
load_count = 0;
- const EX1Level4 ex1L4_save(3);
+ const EX1Level4 ex1L4_save(3);
const EX1Level1 *ex1L1_save = &ex1L4_save;
{
test_ostream ofs(testfile, TEST_STREAM_FLAGS);
save_count = 0;
load_count = 0;
- const EX2Level4 ex2L4_save(3);
+ const EX2Level4 ex2L4_save(3);
const EX2Level1 *ex2L1_save = &ex2L4_save;
{
test_ostream ofs(testfile, TEST_STREAM_FLAGS);