]> git.proxmox.com Git - ceph.git/blobdiff - ceph/src/jaegertracing/opentelemetry-cpp/third_party/prometheus-cpp/3rdparty/civetweb/src/third_party/duktape-1.5.2/examples/eventloop/c_eventloop.c
update ceph source to reef 18.1.2
[ceph.git] / ceph / src / jaegertracing / opentelemetry-cpp / third_party / prometheus-cpp / 3rdparty / civetweb / src / third_party / duktape-1.5.2 / examples / eventloop / c_eventloop.c
diff --git a/ceph/src/jaegertracing/opentelemetry-cpp/third_party/prometheus-cpp/3rdparty/civetweb/src/third_party/duktape-1.5.2/examples/eventloop/c_eventloop.c b/ceph/src/jaegertracing/opentelemetry-cpp/third_party/prometheus-cpp/3rdparty/civetweb/src/third_party/duktape-1.5.2/examples/eventloop/c_eventloop.c
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+/*
+ *  C eventloop example.
+ *
+ *  Timer management is similar to eventloop.js but implemented in C.
+ *  In particular, timer insertion is an O(n) operation; in a real world
+ *  eventloop based on a heap insertion would be O(log N).
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdint.h>
+#include <sys/time.h>
+#include <poll.h>
+
+#include "duktape.h"
+
+#define  MAX_TIMERS             4096     /* this is quite excessive for embedded use, but good for testing */
+#define  MIN_DELAY              1.0
+#define  MIN_WAIT               1.0
+#define  MAX_WAIT               60000.0
+#define  MAX_EXPIRYS            10
+
+#define  MAX_FDS                256
+
+typedef struct {
+       int64_t id;       /* numeric ID (returned from e.g. setTimeout); zero if unused */
+       double target;    /* next target time */
+       double delay;     /* delay/interval */
+       int oneshot;      /* oneshot=1 (setTimeout), repeated=0 (setInterval) */
+       int removed;      /* timer has been requested for removal */
+
+       /* The callback associated with the timer is held in the "global stash",
+        * in <stash>.eventTimers[String(id)].  The references must be deleted
+        * when a timer struct is deleted.
+        */
+} ev_timer;
+
+/* Active timers.  Dense list, terminates to end of list or first unused timer.
+ * The list is sorted by 'target', with lowest 'target' (earliest expiry) last
+ * in the list.  When a timer's callback is being called, the timer is moved
+ * to 'timer_expiring' as it needs special handling should the user callback
+ * delete that particular timer.
+ */
+static ev_timer timer_list[MAX_TIMERS];
+static ev_timer timer_expiring;
+static int timer_count;  /* last timer at timer_count - 1 */
+static int64_t timer_next_id = 1;
+
+/* Socket poll state. */
+static struct pollfd poll_list[MAX_FDS];
+static int poll_count = 0;
+
+/* Misc */
+static int exit_requested = 0;
+
+/* Get Javascript compatible 'now' timestamp (millisecs since 1970). */
+static double get_now(void) {
+       struct timeval tv;
+       int rc;
+
+       rc = gettimeofday(&tv, NULL);
+       if (rc != 0) {
+               /* Should never happen, so return whatever. */
+               return 0.0;
+       }
+       return ((double) tv.tv_sec) * 1000.0 + ((double) tv.tv_usec) / 1000.0;
+}
+
+static ev_timer *find_nearest_timer(void) {
+       /* Last timer expires first (list is always kept sorted). */
+       if (timer_count <= 0) {
+               return NULL;
+       }
+       return timer_list + timer_count - 1;
+}
+
+/* Bubble last timer on timer list backwards until it has been moved to
+ * its proper sorted position (based on 'target' time).
+ */
+static void bubble_last_timer(void) {
+       int i;
+       int n = timer_count;
+       ev_timer *t;
+       ev_timer tmp;
+
+       for (i = n - 1; i > 0; i--) {
+               /* Timer to bubble is at index i, timer to compare to is
+                * at i-1 (both guaranteed to exist).
+                */
+               t = timer_list + i;
+               if (t->target <= (t-1)->target) {
+                       /* 't' expires earlier than (or same time as) 't-1', so we're done. */
+                       break;
+               } else {
+                       /* 't' expires later than 't-1', so swap them and repeat. */
+                       memcpy((void *) &tmp, (void *) (t - 1), sizeof(ev_timer));
+                       memcpy((void *) (t - 1), (void *) t, sizeof(ev_timer));
+                       memcpy((void *) t, (void *) &tmp, sizeof(ev_timer));
+               }
+       }
+}
+
+static void expire_timers(duk_context *ctx) {
+       ev_timer *t;
+       int sanity = MAX_EXPIRYS;
+       double now;
+       int rc;
+
+       /* Because a user callback can mutate the timer list (by adding or deleting
+        * a timer), we expire one timer and then rescan from the end again.  There
+        * is a sanity limit on how many times we do this per expiry round.
+        */
+
+       duk_push_global_stash(ctx);
+       duk_get_prop_string(ctx, -1, "eventTimers");
+
+       /* [ ... stash eventTimers ] */
+
+       now = get_now();
+       while (sanity-- > 0) {
+               /*
+                *  If exit has been requested, exit without running further
+                *  callbacks.
+                */
+
+               if (exit_requested) {
+#if 0
+                       fprintf(stderr, "exit requested, exiting timer expiry loop\n");
+                       fflush(stderr);
+#endif
+                       break;
+               }
+
+               /*
+                *  Expired timer(s) still exist?
+                */
+
+               if (timer_count <= 0) {
+                       break;
+               }
+               t = timer_list + timer_count - 1;
+               if (t->target > now) {
+                       break;
+               }
+
+               /*
+                *  Move the timer to 'expiring' for the duration of the callback.
+                *  Mark a one-shot timer deleted, compute a new target for an interval.
+                */
+
+               memcpy((void *) &timer_expiring, (void *) t, sizeof(ev_timer));
+               memset((void *) t, 0, sizeof(ev_timer));
+               timer_count--;
+               t = &timer_expiring;
+
+               if (t->oneshot) {
+                       t->removed = 1;
+               } else {
+                       t->target = now + t->delay;  /* XXX: or t->target + t->delay? */
+               }
+
+               /*
+                *  Call timer callback.  The callback can operate on the timer list:
+                *  add new timers, remove timers.  The callback can even remove the
+                *  expired timer whose callback we're calling.  However, because the
+                *  timer being expired has been moved to 'timer_expiring', we don't
+                *  need to worry about the timer's offset changing on the timer list.
+                */
+
+#if 0
+               fprintf(stderr, "calling user callback for timer id %d\n", (int) t->id);
+               fflush(stderr);
+#endif
+
+               duk_push_number(ctx, (double) t->id);
+               duk_get_prop(ctx, -2);  /* -> [ ... stash eventTimers func ] */
+               rc = duk_pcall(ctx, 0 /*nargs*/);  /* -> [ ... stash eventTimers retval ] */
+               if (rc != 0) {
+#if 0
+                       fprintf(stderr, "timer callback failed for timer %d: %s\n", (int) t->id, duk_to_string(ctx, -1));
+                       fflush(stderr);
+#endif
+               }
+               duk_pop(ctx);    /* ignore errors for now -> [ ... stash eventTimers ] */
+
+               if (t->removed) {
+                       /* One-shot timer (always removed) or removed by user callback. */
+#if 0
+                       fprintf(stderr, "deleting callback state for timer %d\n", (int) t->id);
+                       fflush(stderr);
+#endif
+                       duk_push_number(ctx, (double) t->id);
+                       duk_del_prop(ctx, -2);
+               } else {
+                       /* Interval timer, not removed by user callback.  Queue back to
+                        * timer list and bubble to its final sorted position.
+                        */
+#if 0
+                       fprintf(stderr, "queueing timer %d back into active list\n", (int) t->id);
+                       fflush(stderr);
+#endif
+                       if (timer_count >= MAX_TIMERS) {
+                               duk_error(ctx, DUK_ERR_RANGE_ERROR, "out of timer slots");
+                       }
+                       memcpy((void *) (timer_list + timer_count), (void *) t, sizeof(ev_timer));
+                       timer_count++;
+                       bubble_last_timer();
+               }
+       }
+
+       memset((void *) &timer_expiring, 0, sizeof(ev_timer));
+
+       duk_pop_2(ctx);  /* -> [ ... ] */
+}
+
+static void compact_poll_list(void) {
+       int i, j, n;
+
+       /* i = input index
+        * j = output index (initially same as i)
+        */
+
+       n = poll_count;
+       for (i = 0, j = 0; i < n; i++) {
+               struct pollfd *pfd = poll_list + i;
+               if (pfd->fd == 0) {
+                       /* keep output index the same */
+#if 0
+                       fprintf(stderr, "remove pollfd (index %d): fd=%d, events=%d, revents=%d\n",
+                               i, pfd->fd, pfd->events, pfd->revents),
+                       fflush(stderr);
+#endif
+
+                       continue;
+               }
+#if 0
+               fprintf(stderr, "keep pollfd (index %d -> %d): fd=%d, events=%d, revents=%d\n",
+                       i, j, pfd->fd, pfd->events, pfd->revents),
+               fflush(stderr);
+#endif
+               if (i != j) {
+                       /* copy only if indices have diverged */
+                       memcpy((void *) (poll_list + j), (void *) (poll_list + i), sizeof(struct pollfd));
+               }
+               j++;
+       }
+
+       if (j < poll_count) {
+               /* zeroize unused entries for sanity */
+               memset((void *) (poll_list + j), 0, (poll_count - j) * sizeof(struct pollfd));
+       }
+
+       poll_count = j;
+}
+
+int eventloop_run(duk_context *ctx) {
+       ev_timer *t;
+       double now;
+       double diff;
+       int timeout;
+       int rc;
+       int i, n;
+       int idx_eventloop;
+       int idx_fd_handler;
+
+       /* The Ecmascript poll handler is passed through EventLoop.fdPollHandler
+        * which c_eventloop.js sets before we come here.
+        */
+       duk_push_global_object(ctx);
+       duk_get_prop_string(ctx, -1, "EventLoop");
+       duk_get_prop_string(ctx, -1, "fdPollHandler");  /* -> [ global EventLoop fdPollHandler ] */
+       idx_fd_handler = duk_get_top_index(ctx);
+       idx_eventloop = idx_fd_handler - 1;
+
+       for (;;) {
+               /*
+                *  Expire timers.
+                */
+
+               expire_timers(ctx);
+
+               /*
+                *  If exit requested, bail out as fast as possible.
+                */
+
+               if (exit_requested) {
+#if 0
+                       fprintf(stderr, "exit requested, exiting event loop\n");
+                       fflush(stderr);
+#endif
+                       break;
+               }
+
+               /*
+                *  Compact poll list by removing pollfds with fd == 0.
+                */
+
+               compact_poll_list();
+
+               /*
+                *  Determine poll() timeout (as close to poll() as possible as
+                *  the wait is relative).
+                */
+
+               now = get_now();
+               t = find_nearest_timer();
+               if (t) {
+                       diff = t->target - now;
+                       if (diff < MIN_WAIT) {
+                               diff = MIN_WAIT;
+                       } else if (diff > MAX_WAIT) {
+                               diff = MAX_WAIT;
+                       }
+                       timeout = (int) diff;  /* clamping ensures that fits */
+               } else {
+                       if (poll_count == 0) {
+#if 0
+                               fprintf(stderr, "no timers and no sockets to poll, exiting\n");
+                               fflush(stderr);
+#endif
+                               break;
+                       }
+                       timeout = (int) MAX_WAIT;
+               }
+
+               /*
+                *  Poll for activity or timeout.
+                */
+
+#if 0
+               fprintf(stderr, "going to poll, timeout %d ms, pollfd count %d\n", timeout, poll_count);
+               fflush(stderr);
+#endif
+
+               rc = poll(poll_list, poll_count, timeout);
+#if 0
+               fprintf(stderr, "poll rc: %d\n", rc);
+               fflush(stderr);
+#endif
+               if (rc < 0) {
+                       /* error */
+               } else if (rc == 0) {
+                       /* timeout */
+               } else {
+                       /* 'rc' fds active */
+               }
+
+               /*
+                *  Check socket activity, handle all sockets.  Handling is offloaded to
+                *  Ecmascript code (fd + revents).
+                *
+                *  If FDs are removed from the poll list while we're processing callbacks,
+                *  the entries are simply marked unused (fd set to 0) without actually
+                *  removing them from the poll list.  This ensures indices are not
+                *  disturbed.  The poll list is compacted before next poll().
+                */
+
+               n = (rc == 0 ? 0 : poll_count);  /* if timeout, no need to check pollfd */
+               for (i = 0; i < n; i++) {
+                       struct pollfd *pfd = poll_list + i;
+
+                       if (pfd->fd == 0) {
+                               /* deleted, perhaps by previous callback */
+                               continue;
+                       }
+
+                       if (pfd->revents) {
+#if 0
+                               fprintf(stderr, "fd %d has revents: %d\n", (int) pfd->fd, (int) pfd->revents);
+                               fflush(stderr);
+#endif
+                               duk_dup(ctx, idx_fd_handler);
+                               duk_dup(ctx, idx_eventloop);
+                               duk_push_int(ctx, pfd->fd);
+                               duk_push_int(ctx, pfd->revents);
+                               rc = duk_pcall_method(ctx, 2 /*nargs*/);
+                               if (rc) {
+#if 0
+                                       fprintf(stderr, "fd callback failed for fd %d: %s\n", (int) pfd->fd, duk_to_string(ctx, -1));
+                                       fflush(stderr);
+#endif
+                               }
+                               duk_pop(ctx);
+
+                               pfd->revents = 0;
+                       }
+
+               }
+       }
+
+       duk_pop_n(ctx, 3);
+
+       return 0;
+}
+
+static int create_timer(duk_context *ctx) {
+       double delay;
+       int oneshot;
+       int idx;
+       int64_t timer_id;
+       double now;
+       ev_timer *t;
+
+       now = get_now();
+
+       /* indexes:
+        *   0 = function (callback)
+        *   1 = delay
+        *   2 = boolean: oneshot
+        */
+
+       delay = duk_require_number(ctx, 1);
+       if (delay < MIN_DELAY) {
+               delay = MIN_DELAY;
+       }
+       oneshot = duk_require_boolean(ctx, 2);
+
+       if (timer_count >= MAX_TIMERS) {
+               duk_error(ctx, DUK_ERR_RANGE_ERROR, "out of timer slots");
+       }
+       idx = timer_count++;
+       timer_id = timer_next_id++;
+       t = timer_list + idx;
+
+       memset((void *) t, 0, sizeof(ev_timer));
+       t->id = timer_id;
+       t->target = now + delay;
+       t->delay = delay;
+       t->oneshot = oneshot;
+       t->removed = 0;
+
+       /* Timer is now at the last position; use swaps to "bubble" it to its
+        * correct sorted position.
+        */
+
+       bubble_last_timer();
+
+       /* Finally, register the callback to the global stash 'eventTimers' object. */
+
+       duk_push_global_stash(ctx);
+       duk_get_prop_string(ctx, -1, "eventTimers");  /* -> [ func delay oneshot stash eventTimers ] */
+       duk_push_number(ctx, (double) timer_id);
+       duk_dup(ctx, 0);
+       duk_put_prop(ctx, -3);  /* eventTimers[timer_id] = callback */
+
+       /* Return timer id. */
+
+       duk_push_number(ctx, (double) timer_id);
+#if 0
+       fprintf(stderr, "created timer id: %d\n", (int) timer_id);
+       fflush(stderr);
+#endif
+       return 1;
+}
+
+static int delete_timer(duk_context *ctx) {
+       int i, n;
+       int64_t timer_id;
+       ev_timer *t;
+       int found = 0;
+
+       /* indexes:
+        *   0 = timer id
+        */
+
+       timer_id = (int64_t) duk_require_number(ctx, 0);
+
+       /*
+        *  Unlike insertion, deletion needs a full scan of the timer list
+        *  and an expensive remove.  If no match is found, nothing is deleted.
+        *  Caller gets a boolean return code indicating match.
+        *
+        *  When a timer is being expired and its user callback is running,
+        *  the timer has been moved to 'timer_expiring' and its deletion
+        *  needs special handling: just mark it to-be-deleted and let the
+        *  expiry code remove it.
+        */
+
+       t = &timer_expiring;
+       if (t->id == timer_id) {
+               t->removed = 1;
+               duk_push_true(ctx);
+#if 0
+               fprintf(stderr, "deleted expiring timer id: %d\n", (int) timer_id);
+               fflush(stderr);
+#endif
+               return 1;
+       }
+
+       n = timer_count;
+       for (i = 0; i < n; i++) {
+               t = timer_list + i;
+               if (t->id == timer_id) {
+                       found = 1;
+
+                       /* Shift elements downwards to keep the timer list dense
+                        * (no need if last element).
+                        */
+                       if (i < timer_count - 1) {
+                               memmove((void *) t, (void *) (t + 1), (timer_count - i - 1) * sizeof(ev_timer));
+                       }
+
+                       /* Zero last element for clarity. */
+                       memset((void *) (timer_list + n - 1), 0, sizeof(ev_timer));
+
+                       /* Update timer_count. */
+                       timer_count--;
+
+                       /* The C state is now up-to-date, but we still need to delete
+                        * the timer callback state from the global 'stash'.
+                        */
+
+                       duk_push_global_stash(ctx);
+                       duk_get_prop_string(ctx, -1, "eventTimers");  /* -> [ timer_id stash eventTimers ] */
+                       duk_push_number(ctx, (double) timer_id);
+                       duk_del_prop(ctx, -2);  /* delete eventTimers[timer_id] */
+
+#if 0
+                       fprintf(stderr, "deleted timer id: %d\n", (int) timer_id);
+                       fflush(stderr);
+#endif
+                       break;
+               }
+       }
+
+#if 0
+       if (!found) {
+               fprintf(stderr, "trying to delete timer id %d, but not found; ignoring\n", (int) timer_id);
+               fflush(stderr);
+       }
+#endif
+
+       duk_push_boolean(ctx, found);
+       return 1;
+}
+
+static int listen_fd(duk_context *ctx) {
+       int fd = duk_require_int(ctx, 0);
+       int events = duk_require_int(ctx, 1);
+       int i, n;
+       struct pollfd *pfd;
+
+#if 0
+       fprintf(stderr, "listen_fd: fd=%d, events=%d\n", fd, events);
+       fflush(stderr);
+#endif
+       /* events == 0 means stop listening to the FD */
+
+       n = poll_count;
+       for (i = 0; i < n; i++) {
+               pfd = poll_list + i;
+               if (pfd->fd == fd) {
+#if 0
+                       fprintf(stderr, "listen_fd: fd found at index %d\n", i);
+                       fflush(stderr);
+#endif
+                       if (events == 0) {
+                               /* mark to-be-deleted, cleaned up by next poll */
+                               pfd->fd = 0;
+                       } else {
+                               pfd->events = events;
+                       }
+                       return 0;
+               }
+       }
+
+       /* not found, append to list */
+#if 0
+       fprintf(stderr, "listen_fd: fd not found on list, add new entry\n");
+       fflush(stderr);
+#endif
+
+       if (poll_count >= MAX_FDS) {
+               duk_error(ctx, DUK_ERR_ERROR, "out of fd slots");
+       }
+
+       pfd = poll_list + poll_count;
+       pfd->fd = fd;
+       pfd->events = events;
+       pfd->revents = 0;
+       poll_count++;
+
+       return 0;
+}
+
+static int request_exit(duk_context *ctx) {
+       (void) ctx;
+       exit_requested = 1;
+       return 0;
+}
+
+static duk_function_list_entry eventloop_funcs[] = {
+       { "createTimer", create_timer, 3 },
+       { "deleteTimer", delete_timer, 1 },
+       { "listenFd", listen_fd, 2 },
+       { "requestExit", request_exit, 0 },
+       { NULL, NULL, 0 }
+};
+
+void eventloop_register(duk_context *ctx) {
+       memset((void *) timer_list, 0, MAX_TIMERS * sizeof(ev_timer));
+       memset((void *) &timer_expiring, 0, sizeof(ev_timer));
+       memset((void *) poll_list, 0, MAX_FDS * sizeof(struct pollfd));
+
+       /* Set global 'EventLoop'. */
+       duk_push_global_object(ctx);
+       duk_push_object(ctx);
+       duk_put_function_list(ctx, -1, eventloop_funcs);
+       duk_put_prop_string(ctx, -2, "EventLoop");
+       duk_pop(ctx);
+
+       /* Initialize global stash 'eventTimers'. */
+       duk_push_global_stash(ctx);
+       duk_push_object(ctx);
+       duk_put_prop_string(ctx, -2, "eventTimers");
+       duk_pop(ctx);
+}