--- /dev/null
+diff --git a/DirectXTexEXR.cpp b/DirectXTexEXR.cpp\r
+index 9ac601f..204bde2 100644\r
+--- a/DirectXTex/DirectXTexEXR.cpp\r
++++ b/DirectXTex/DirectXTexEXR.cpp\r
+@@ -8,7 +8,7 @@\r
+ //--------------------------------------------------------------------------------------\r
+ \r
+ //Uncomment if you add DirectXTexEXR to your copy of the DirectXTex library\r
+-//#include "DirectXTexP.h"\r
++#include "DirectXTexP.h"\r
+ \r
+ #include "DirectXTexEXR.h"\r
+ \r
+@@ -56,7 +56,7 @@ using namespace DirectX;\r
+ using PackedVector::XMHALF4;\r
+ \r
+ // Comment out this first anonymous namespace if you add the include of DirectXTexP.h above\r
+-#ifdef WIN32\r
++#if 0\r
+ namespace\r
+ {\r
+ struct handle_closer { void operator()(HANDLE h) { assert(h != INVALID_HANDLE_VALUE); if (h) CloseHandle(h); } };\r