--- /dev/null
+diff --git a/CMakeLists.txt b/CMakeLists.txt
+index 53500fd..cb98701 100644
+--- a/CMakeLists.txt
++++ b/CMakeLists.txt
+@@ -35,34 +35,14 @@ if (IMGUI_SFML_FIND_SFML)
+ if (NOT BUILD_SHARED_LIBS)
+ set(SFML_STATIC_LIBRARIES ON)
+ endif()
+- find_package(SFML 2.5 COMPONENTS graphics system window)
++ find_package(SFML COMPONENTS graphics system window)
+
+ if(NOT SFML_FOUND)
+ message(FATAL_ERROR "SFML 2 directory not found. Set SFML_DIR to directory where SFML was built (or one which ccontains SFMLConfig.cmake)")
+ endif()
+ endif()
+
+-# ImGui does not provide native support for CMakeLists, workaround for now to have
+-# users specify IMGUI_DIR. Waiting for this PR to get merged...
+-# https://github.com/ocornut/imgui/pull/1713
+-if(NOT IMGUI_DIR)
+- set(IMGUI_DIR "" CACHE PATH "imgui top-level directory")
+- message(FATAL_ERROR "ImGui directory not found. Set IMGUI_DIR to imgui's top-level path (containing 'imgui.h' and other files).\n")
+-endif()
+-
+-# This uses FindImGui.cmake provided in ImGui-SFML repo for now
+-find_package(ImGui 1.68 REQUIRED)
+-
+-# these headers will be installed alongside ImGui-SFML
+-set(IMGUI_PUBLIC_HEADERS
+- ${IMGUI_INCLUDE_DIR}/imconfig.h
+- ${IMGUI_INCLUDE_DIR}/imgui.h
+- ${IMGUI_INCLUDE_DIR}/imgui_internal.h # not actually public, but users might need it
+- ${IMGUI_INCLUDE_DIR}/imstb_rectpack.h
+- ${IMGUI_INCLUDE_DIR}/imstb_textedit.h
+- ${IMGUI_INCLUDE_DIR}/imstb_truetype.h
+- ${IMGUI_INCLUDE_DIR}/misc/cpp/imgui_stdlib.h
+-)
++find_package(imgui CONFIG REQUIRED)
+
+ # CMake 3.11 and later prefer to choose GLVND, but we choose legacy OpenGL just because it's safer
+ # (unless the OpenGL_GL_PREFERENCE was explicitly set)
+@@ -82,7 +62,7 @@ add_library(ImGui-SFML
+ add_library(ImGui-SFML::ImGui-SFML ALIAS ImGui-SFML)
+
+ target_link_libraries(ImGui-SFML
+- PUBLIC
++ imgui::imgui
+ sfml-graphics
+ sfml-system
+ sfml-window