double commit_interval = 5; ///< commit position throttle (in secs)
uint64_t max_payload_bytes = 0; ///< 0 implies object size limit
int max_concurrent_object_sets = 0; ///< 0 implies no limit
- std::set<std::string> whitelisted_laggy_clients;
+ std::set<std::string> ignored_laggy_clients;
///< clients that mustn't be disconnected
};