+++ /dev/null
-# LuaDist CMake utility library for Lua.
-#
-# Copyright (C) 2007-2012 LuaDist.
-# by David Manura, Peter Drahos
-# Redistribution and use of this file is allowed according to the terms of the MIT license.
-# For details see the COPYRIGHT file distributed with LuaDist.
-# Please note that the package source code is licensed under its own license.
-
-set ( INSTALL_LMOD ${INSTALL_LIB}/lua
- CACHE PATH "Directory to install Lua modules." )
-set ( INSTALL_CMOD ${INSTALL_LIB}/lua
- CACHE PATH "Directory to install Lua binary modules." )
-
-option ( SKIP_LUA_WRAPPER
- "Do not build and install Lua executable wrappers." OFF)
-
-# List of (Lua module name, file path) pairs.
-# Used internally by add_lua_test. Built by add_lua_module.
-set ( _lua_modules )
-
-# utility function: appends path `path` to path `basepath`, properly
-# handling cases when `path` may be relative or absolute.
-macro ( _append_path basepath path result )
- if ( IS_ABSOLUTE "${path}" )
- set ( ${result} "${path}" )
- else ()
- set ( ${result} "${basepath}/${path}" )
- endif ()
-endmacro ()
-
-# install_lua_executable ( target source )
-# Automatically generate a binary wrapper for lua application and install it
-# The wrapper and the source of the application will be placed into /bin
-# If the application source did not have .lua suffix then it will be added
-# USE: lua_executable ( sputnik src/sputnik.lua )
-macro ( install_lua_executable _name _source )
- get_filename_component ( _source_name ${_source} NAME_WE )
- if ( NOT SKIP_LUA_WRAPPER )
- enable_language ( C )
-
- find_package ( Lua REQUIRED )
- include_directories ( ${LUA_INCLUDE_DIR} )
-
- set ( _wrapper ${CMAKE_CURRENT_BINARY_DIR}/${_name}.c )
- set ( _code
-"// Not so simple executable wrapper for Lua apps
-#include <stdio.h>
-#include <signal.h>
-#include <lua.h>
-#include <lauxlib.h>
-#include <lualib.h>
-
-lua_State *L\;
-
-static int getargs (lua_State *L, char **argv, int n) {
-int narg\;
-int i\;
-int argc = 0\;
-while (argv[argc]) argc++\;
-narg = argc - (n + 1)\;
-luaL_checkstack(L, narg + 3, \"too many arguments to script\")\;
-for (i=n+1\; i < argc\; i++)
- lua_pushstring(L, argv[i])\;
-lua_createtable(L, narg, n + 1)\;
-for (i=0\; i < argc\; i++) {
- lua_pushstring(L, argv[i])\;
- lua_rawseti(L, -2, i - n)\;
-}
-return narg\;
-}
-
-static void lstop (lua_State *L, lua_Debug *ar) {
-(void)ar\;
-lua_sethook(L, NULL, 0, 0)\;
-luaL_error(L, \"interrupted!\")\;
-}
-
-static void laction (int i) {
-signal(i, SIG_DFL)\;
-lua_sethook(L, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1)\;
-}
-
-static void l_message (const char *pname, const char *msg) {
-if (pname) fprintf(stderr, \"%s: \", pname)\;
-fprintf(stderr, \"%s\\n\", msg)\;
-fflush(stderr)\;
-}
-
-static int report (lua_State *L, int status) {
-if (status && !lua_isnil(L, -1)) {
- const char *msg = lua_tostring(L, -1)\;
- if (msg == NULL) msg = \"(error object is not a string)\"\;
- l_message(\"${_source_name}\", msg)\;
- lua_pop(L, 1)\;
-}
-return status\;
-}
-
-static int traceback (lua_State *L) {
-if (!lua_isstring(L, 1))
- return 1\;
-lua_getfield(L, LUA_GLOBALSINDEX, \"debug\")\;
-if (!lua_istable(L, -1)) {
- lua_pop(L, 1)\;
- return 1\;
-}
-lua_getfield(L, -1, \"traceback\")\;
-if (!lua_isfunction(L, -1)) {
- lua_pop(L, 2)\;
- return 1\;
-}
-lua_pushvalue(L, 1)\;
-lua_pushinteger(L, 2)\;
-lua_call(L, 2, 1)\;
-return 1\;
-}
-
-static int docall (lua_State *L, int narg, int clear) {
-int status\;
-int base = lua_gettop(L) - narg\;
-lua_pushcfunction(L, traceback)\;
-lua_insert(L, base)\;
-signal(SIGINT, laction)\;
-status = lua_pcall(L, narg, (clear ? 0 : LUA_MULTRET), base)\;
-signal(SIGINT, SIG_DFL)\;
-lua_remove(L, base)\;
-if (status != 0) lua_gc(L, LUA_GCCOLLECT, 0)\;
-return status\;
-}
-
-int main (int argc, char **argv) {
-L=lua_open()\;
-lua_gc(L, LUA_GCSTOP, 0)\;
-luaL_openlibs(L)\;
-lua_gc(L, LUA_GCRESTART, 0)\;
-int narg = getargs(L, argv, 0)\;
-lua_setglobal(L, \"arg\")\;
-
-// Script
-char script[500] = \"./${_source_name}.lua\"\;
-lua_getglobal(L, \"_PROGDIR\")\;
-if (lua_isstring(L, -1)) {
- sprintf( script, \"%s/${_source_name}.lua\", lua_tostring(L, -1))\;
-}
-lua_pop(L, 1)\;
-
-// Run
-int status = luaL_loadfile(L, script)\;
-lua_insert(L, -(narg+1))\;
-if (status == 0)
- status = docall(L, narg, 0)\;
-else
- lua_pop(L, narg)\;
-
-report(L, status)\;
-lua_close(L)\;
-return status\;
-};
-")
- file ( WRITE ${_wrapper} ${_code} )
- add_executable ( ${_name} ${_wrapper} )
- target_link_libraries ( ${_name} ${LUA_LIBRARY} )
- install ( TARGETS ${_name} DESTINATION ${INSTALL_BIN} )
- endif()
- install ( PROGRAMS ${_source} DESTINATION ${INSTALL_BIN}
- RENAME ${_source_name}.lua )
-endmacro ()
-
-macro ( _lua_module_helper is_install _name )
- parse_arguments ( _MODULE "LINK;ALL_IN_ONE" "" ${ARGN} )
- # _target is CMake-compatible target name for module (e.g. socket_core).
- # _module is relative path of target (e.g. socket/core),
- # without extension (e.g. .lua/.so/.dll).
- # _MODULE_SRC is list of module source files (e.g. .lua and .c files).
- # _MODULE_NAMES is list of module names (e.g. socket.core).
- if ( _MODULE_ALL_IN_ONE )
- string ( REGEX REPLACE "\\..*" "" _target "${_name}" )
- string ( REGEX REPLACE "\\..*" "" _module "${_name}" )
- set ( _target "${_target}_all_in_one")
- set ( _MODULE_SRC ${_MODULE_ALL_IN_ONE} )
- set ( _MODULE_NAMES ${_name} ${_MODULE_DEFAULT_ARGS} )
- else ()
- string ( REPLACE "." "_" _target "${_name}" )
- string ( REPLACE "." "/" _module "${_name}" )
- set ( _MODULE_SRC ${_MODULE_DEFAULT_ARGS} )
- set ( _MODULE_NAMES ${_name} )
- endif ()
- if ( NOT _MODULE_SRC )
- message ( FATAL_ERROR "no module sources specified" )
- endif ()
- list ( GET _MODULE_SRC 0 _first_source )
-
- get_filename_component ( _ext ${_first_source} EXT )
- if ( _ext STREQUAL ".lua" ) # Lua source module
- list ( LENGTH _MODULE_SRC _len )
- if ( _len GREATER 1 )
- message ( FATAL_ERROR "more than one source file specified" )
- endif ()
-
- set ( _module "${_module}.lua" )
-
- get_filename_component ( _module_dir ${_module} PATH )
- get_filename_component ( _module_filename ${_module} NAME )
- _append_path ( "${CMAKE_CURRENT_SOURCE_DIR}" "${_first_source}" _module_path )
- list ( APPEND _lua_modules "${_name}" "${_module_path}" )
-
- if ( ${is_install} )
- install ( FILES ${_first_source} DESTINATION ${INSTALL_LMOD}/${_module_dir}
- RENAME ${_module_filename} )
- endif ()
- else () # Lua C binary module
- enable_language ( C )
- find_package ( Lua REQUIRED )
- include_directories ( ${LUA_INCLUDE_DIR} )
-
- set ( _module "${_module}${CMAKE_SHARED_MODULE_SUFFIX}" )
-
- get_filename_component ( _module_dir ${_module} PATH )
- get_filename_component ( _module_filenamebase ${_module} NAME_WE )
- foreach ( _thisname ${_MODULE_NAMES} )
- list ( APPEND _lua_modules "${_thisname}"
- "${CMAKE_CURRENT_BINARY_DIR}/\${CMAKE_CFG_INTDIR}/${_module}" )
- endforeach ()
-
- add_library( ${_target} MODULE ${_MODULE_SRC})
- target_link_libraries ( ${_target} ${LUA_LIBRARY} ${_MODULE_LINK} )
- set_target_properties ( ${_target} PROPERTIES LIBRARY_OUTPUT_DIRECTORY
- "${_module_dir}" PREFIX "" OUTPUT_NAME "${_module_filenamebase}" )
- if ( ${is_install} )
- install ( TARGETS ${_target} DESTINATION ${INSTALL_CMOD}/${_module_dir})
- endif ()
- endif ()
-endmacro ()
-
-# add_lua_module
-# Builds a Lua source module into a destination locatable by Lua
-# require syntax.
-# Binary modules are also supported where this function takes sources and
-# libraries to compile separated by LINK keyword.
-# USE: add_lua_module ( socket.http src/http.lua )
-# USE2: add_lua_module ( mime.core src/mime.c )
-# USE3: add_lua_module ( socket.core ${SRC_SOCKET} LINK ${LIB_SOCKET} )
-# USE4: add_lua_module ( ssl.context ssl.core ALL_IN_ONE src/context.c src/ssl.c )
-# This form builds an "all-in-one" module (e.g. ssl.so or ssl.dll containing
-# both modules ssl.context and ssl.core). The CMake target name will be
-# ssl_all_in_one.
-# Also sets variable _module_path (relative path where module typically
-# would be installed).
-macro ( add_lua_module )
- _lua_module_helper ( 0 ${ARGN} )
-endmacro ()
-
-
-# install_lua_module
-# This is the same as `add_lua_module` but also installs the module.
-# USE: install_lua_module ( socket.http src/http.lua )
-# USE2: install_lua_module ( mime.core src/mime.c )
-# USE3: install_lua_module ( socket.core ${SRC_SOCKET} LINK ${LIB_SOCKET} )
-macro ( install_lua_module )
- _lua_module_helper ( 1 ${ARGN} )
-endmacro ()
-
-# Builds string representing Lua table mapping Lua modules names to file
-# paths. Used internally.
-macro ( _make_module_table _outvar )
- set ( ${_outvar} )
- list ( LENGTH _lua_modules _n )
- if ( ${_n} GREATER 0 ) # avoids cmake complaint
- foreach ( _i RANGE 1 ${_n} 2 )
- list ( GET _lua_modules ${_i} _path )
- math ( EXPR _ii ${_i}-1 )
- list ( GET _lua_modules ${_ii} _name )
- set ( ${_outvar} "${_table} ['${_name}'] = '${_path}'\;\n")
- endforeach ()
- endif ()
- set ( ${_outvar}
-"local modules = {
-${_table}}" )
-endmacro ()
-
-# add_lua_test ( _testfile [ WORKING_DIRECTORY _working_dir ] )
-# Runs Lua script `_testfile` under CTest tester.
-# Optional named argument `WORKING_DIRECTORY` is current working directory to
-# run test under (defaults to ${CMAKE_CURRENT_BINARY_DIR}).
-# Both paths, if relative, are relative to ${CMAKE_CURRENT_SOURCE_DIR}.
-# Any modules previously defined with install_lua_module are automatically
-# preloaded (via package.preload) prior to running the test script.
-# Under LuaDist, set test=true in config.lua to enable testing.
-# USE: add_lua_test ( test/test1.lua [args...] [WORKING_DIRECTORY dir])
-macro ( add_lua_test _testfile )
- if ( NOT SKIP_TESTING )
- parse_arguments ( _ARG "WORKING_DIRECTORY" "" ${ARGN} )
- include ( CTest )
- find_program ( LUA NAMES lua lua.bat )
- get_filename_component ( TESTFILEABS ${_testfile} ABSOLUTE )
- get_filename_component ( TESTFILENAME ${_testfile} NAME )
- get_filename_component ( TESTFILEBASE ${_testfile} NAME_WE )
-
- # Write wrapper script.
- # Note: One simple way to allow the script to find modules is
- # to just put them in package.preload.
- set ( TESTWRAPPER ${CMAKE_CURRENT_BINARY_DIR}/${TESTFILENAME} )
- _make_module_table ( _table )
- set ( TESTWRAPPERSOURCE
-"local CMAKE_CFG_INTDIR = ... or '.'
-${_table}
-local function preload_modules(modules)
- for name, path in pairs(modules) do
- if path:match'%.lua' then
- package.preload[name] = assert(loadfile(path))
- else
- local name = name:gsub('.*%-', '') -- remove any hyphen prefix
- local symbol = 'luaopen_' .. name:gsub('%.', '_')
- --improve: generalize to support all-in-one loader?
- local path = path:gsub('%$%{CMAKE_CFG_INTDIR%}', CMAKE_CFG_INTDIR)
- package.preload[name] = assert(package.loadlib(path, symbol))
- end
- end
-end
-preload_modules(modules)
-arg[0] = '${TESTFILEABS}'
-table.remove(arg, 1)
-return assert(loadfile '${TESTFILEABS}')(unpack(arg))
-" )
- if ( _ARG_WORKING_DIRECTORY )
- get_filename_component (
- TESTCURRENTDIRABS ${_ARG_WORKING_DIRECTORY} ABSOLUTE )
- # note: CMake 2.6 (unlike 2.8) lacks WORKING_DIRECTORY parameter.
- set ( _pre ${CMAKE_COMMAND} -E chdir "${TESTCURRENTDIRABS}" )
- endif ()
- file ( WRITE ${TESTWRAPPER} ${TESTWRAPPERSOURCE})
- add_test ( NAME ${TESTFILEBASE} COMMAND ${_pre} ${LUA}
- ${TESTWRAPPER} "${CMAKE_CFG_INTDIR}"
- ${_ARG_DEFAULT_ARGS} )
- endif ()
- # see also http://gdcm.svn.sourceforge.net/viewvc/gdcm/Sandbox/CMakeModules/UsePythonTest.cmake
- # Note: ${CMAKE_CFG_INTDIR} is a command-line argument to allow proper
- # expansion by the native build tool.
-endmacro ()
-
-
-# Converts Lua source file `_source` to binary string embedded in C source
-# file `_target`. Optionally compiles Lua source to byte code (not available
-# under LuaJIT2, which doesn't have a bytecode loader). Additionally, Lua
-# versions of bin2c [1] and luac [2] may be passed respectively as additional
-# arguments.
-#
-# [1] http://lua-users.org/wiki/BinToCee
-# [2] http://lua-users.org/wiki/LuaCompilerInLua
-function ( add_lua_bin2c _target _source )
- find_program ( LUA NAMES lua lua.bat )
- execute_process ( COMMAND ${LUA} -e "string.dump(function()end)"
- RESULT_VARIABLE _LUA_DUMP_RESULT ERROR_QUIET )
- if ( NOT ${_LUA_DUMP_RESULT} )
- SET ( HAVE_LUA_DUMP true )
- endif ()
- message ( "-- string.dump=${HAVE_LUA_DUMP}" )
-
- if ( ARGV2 )
- get_filename_component ( BIN2C ${ARGV2} ABSOLUTE )
- set ( BIN2C ${LUA} ${BIN2C} )
- else ()
- find_program ( BIN2C NAMES bin2c bin2c.bat )
- endif ()
- if ( HAVE_LUA_DUMP )
- if ( ARGV3 )
- get_filename_component ( LUAC ${ARGV3} ABSOLUTE )
- set ( LUAC ${LUA} ${LUAC} )
- else ()
- find_program ( LUAC NAMES luac luac.bat )
- endif ()
- endif ( HAVE_LUA_DUMP )
- message ( "-- bin2c=${BIN2C}" )
- message ( "-- luac=${LUAC}" )
-
- get_filename_component ( SOURCEABS ${_source} ABSOLUTE )
- if ( HAVE_LUA_DUMP )
- get_filename_component ( SOURCEBASE ${_source} NAME_WE )
- add_custom_command (
- OUTPUT ${_target} DEPENDS ${_source}
- COMMAND ${LUAC} -o ${CMAKE_CURRENT_BINARY_DIR}/${SOURCEBASE}.lo
- ${SOURCEABS}
- COMMAND ${BIN2C} ${CMAKE_CURRENT_BINARY_DIR}/${SOURCEBASE}.lo
- ">${_target}" )
- else ()
- add_custom_command (
- OUTPUT ${_target} DEPENDS ${SOURCEABS}
- COMMAND ${BIN2C} ${_source} ">${_target}" )
- endif ()
-endfunction()