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878ddf1f | 1 | /*++\r |
2 | \r | |
3 | Copyright (c) 2006, Intel Corporation \r | |
4 | All rights reserved. This program and the accompanying materials \r | |
5 | are licensed and made available under the terms and conditions of the BSD License \r | |
6 | which accompanies this distribution. The full text of the license may be found at \r | |
7 | http://opensource.org/licenses/bsd-license.php \r | |
8 | \r | |
9 | THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, \r | |
10 | WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. \r | |
11 | \r | |
12 | Module Name:\r | |
13 | \r | |
14 | EbcSupport.c\r | |
15 | \r | |
16 | Abstract:\r | |
17 | \r | |
18 | This module contains EBC support routines that are customized based on\r | |
19 | the target x64 processor.\r | |
20 | \r | |
21 | --*/\r | |
22 | \r | |
23 | #include "EbcInt.h"\r | |
24 | #include "EbcExecute.h"\r | |
25 | \r | |
26 | //\r | |
27 | // NOTE: This is the stack size allocated for the interpreter\r | |
28 | // when it executes an EBC image. The requirements can change\r | |
29 | // based on whether or not a debugger is present, and other\r | |
30 | // platform-specific configurations.\r | |
31 | //\r | |
32 | #define VM_STACK_SIZE (1024 * 8)\r | |
33 | #define EBC_THUNK_SIZE 64\r | |
34 | \r | |
73ebf379 | 35 | #define STACK_REMAIN_SIZE (1024 * 4)\r |
36 | \r | |
878ddf1f | 37 | STATIC\r |
38 | VOID\r | |
39 | PushU64 (\r | |
40 | VM_CONTEXT *VmPtr,\r | |
41 | UINT64 Arg\r | |
42 | )\r | |
43 | /*++\r | |
44 | \r | |
45 | Routine Description:\r | |
46 | \r | |
47 | Push a 64 bit unsigned value to the VM stack.\r | |
48 | \r | |
49 | Arguments:\r | |
50 | \r | |
51 | VmPtr - The pointer to current VM context.\r | |
52 | Arg - The value to be pushed\r | |
53 | \r | |
54 | Returns:\r | |
55 | \r | |
56 | VOID\r | |
57 | \r | |
58 | --*/\r | |
59 | {\r | |
60 | //\r | |
61 | // Advance the VM stack down, and then copy the argument to the stack.\r | |
62 | // Hope it's aligned.\r | |
63 | //\r | |
64 | VmPtr->R[0] -= sizeof (UINT64);\r | |
65 | *(UINT64 *) VmPtr->R[0] = Arg;\r | |
66 | return;\r | |
67 | }\r | |
68 | \r | |
69 | STATIC\r | |
70 | UINT64\r | |
71 | EbcInterpret (\r | |
72 | UINTN Arg1,\r | |
73 | UINTN Arg2,\r | |
74 | UINTN Arg3,\r | |
75 | UINTN Arg4,\r | |
73ebf379 | 76 | UINTN Arg5,\r |
77 | UINTN Arg6,\r | |
78 | UINTN Arg7,\r | |
79 | UINTN Arg8,\r | |
80 | UINTN Arg9,\r | |
81 | UINTN Arg10,\r | |
82 | UINTN Arg11,\r | |
83 | UINTN Arg12,\r | |
84 | UINTN Arg13,\r | |
85 | UINTN Arg14,\r | |
86 | UINTN Arg15,\r | |
87 | UINTN Arg16\r | |
878ddf1f | 88 | )\r |
89 | /*++\r | |
90 | \r | |
91 | Routine Description:\r | |
92 | \r | |
93 | Begin executing an EBC image. The address of the entry point is passed\r | |
94 | in via a processor register, so we'll need to make a call to get the\r | |
95 | value.\r | |
96 | \r | |
97 | Arguments:\r | |
98 | \r | |
99 | This is a thunk function. Microsoft x64 compiler only provide fast_call\r | |
100 | calling convention, so the first four arguments are passed by rcx, rdx, \r | |
101 | r8, and r9, while other arguments are passed in stack.\r | |
102 | \r | |
103 | Returns:\r | |
104 | \r | |
105 | The value returned by the EBC application we're going to run.\r | |
106 | \r | |
107 | --*/\r | |
108 | {\r | |
109 | //\r | |
110 | // Create a new VM context on the stack\r | |
111 | //\r | |
112 | VM_CONTEXT VmContext;\r | |
113 | UINTN Addr;\r | |
73ebf379 | 114 | EFI_STATUS Status;\r |
115 | UINTN StackIndex;\r | |
878ddf1f | 116 | \r |
117 | //\r | |
118 | // Get the EBC entry point from the processor register.\r | |
119 | // Don't call any function before getting the EBC entry\r | |
120 | // point because this will collab the return register.\r | |
121 | //\r | |
122 | Addr = EbcLLGetEbcEntryPoint ();\r | |
123 | \r | |
124 | //\r | |
125 | // Now clear out our context\r | |
126 | //\r | |
127 | ZeroMem ((VOID *) &VmContext, sizeof (VM_CONTEXT));\r | |
128 | \r | |
129 | //\r | |
130 | // Set the VM instruction pointer to the correct location in memory.\r | |
131 | //\r | |
132 | VmContext.Ip = (VMIP) Addr;\r | |
133 | \r | |
134 | //\r | |
135 | // Initialize the stack pointer for the EBC. Get the current system stack\r | |
136 | // pointer and adjust it down by the max needed for the interpreter.\r | |
137 | //\r | |
138 | Addr = EbcLLGetStackPointer ();\r | |
139 | \r | |
140 | //\r | |
141 | // Adjust the VM's stack pointer down.\r | |
142 | //\r | |
73ebf379 | 143 | \r |
144 | Status = GetEBCStack((EFI_HANDLE)(UINTN)-1, &VmContext.StackPool, &StackIndex);\r | |
145 | if (EFI_ERROR(Status)) {\r | |
146 | return Status;\r | |
147 | }\r | |
148 | VmContext.StackTop = (UINT8*)VmContext.StackPool + (STACK_REMAIN_SIZE);\r | |
149 | VmContext.R[0] = (UINT64) ((UINT8*)VmContext.StackPool + STACK_POOL_SIZE);\r | |
150 | VmContext.HighStackBottom = (UINTN) VmContext.R[0];\r | |
151 | VmContext.R[0] -= sizeof (UINTN);\r | |
878ddf1f | 152 | \r |
153 | //\r | |
154 | // Align the stack on a natural boundary.\r | |
155 | //\r | |
156 | VmContext.R[0] &= ~(sizeof (UINTN) - 1);\r | |
157 | \r | |
158 | //\r | |
159 | // Put a magic value in the stack gap, then adjust down again.\r | |
160 | //\r | |
161 | *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) VM_STACK_KEY_VALUE;\r | |
162 | VmContext.StackMagicPtr = (UINTN *) (UINTN) VmContext.R[0];\r | |
163 | \r | |
164 | //\r | |
165 | // The stack upper to LowStackTop is belong to the VM.\r | |
166 | //\r | |
167 | VmContext.LowStackTop = (UINTN) VmContext.R[0];\r | |
168 | \r | |
169 | //\r | |
170 | // For the worst case, assume there are 4 arguments passed in registers, store\r | |
171 | // them to VM's stack.\r | |
172 | //\r | |
73ebf379 | 173 | PushU64 (&VmContext, (UINT64) Arg16);\r |
174 | PushU64 (&VmContext, (UINT64) Arg15);\r | |
175 | PushU64 (&VmContext, (UINT64) Arg14);\r | |
176 | PushU64 (&VmContext, (UINT64) Arg13);\r | |
177 | PushU64 (&VmContext, (UINT64) Arg12);\r | |
178 | PushU64 (&VmContext, (UINT64) Arg11);\r | |
179 | PushU64 (&VmContext, (UINT64) Arg10);\r | |
180 | PushU64 (&VmContext, (UINT64) Arg9);\r | |
181 | PushU64 (&VmContext, (UINT64) Arg8);\r | |
182 | PushU64 (&VmContext, (UINT64) Arg7);\r | |
183 | PushU64 (&VmContext, (UINT64) Arg6);\r | |
184 | PushU64 (&VmContext, (UINT64) Arg5);\r | |
878ddf1f | 185 | PushU64 (&VmContext, (UINT64) Arg4);\r |
186 | PushU64 (&VmContext, (UINT64) Arg3);\r | |
187 | PushU64 (&VmContext, (UINT64) Arg2);\r | |
188 | PushU64 (&VmContext, (UINT64) Arg1);\r | |
189 | \r | |
190 | //\r | |
191 | // Interpreter assumes 64-bit return address is pushed on the stack.\r | |
192 | // The x64 does not do this so pad the stack accordingly.\r | |
193 | //\r | |
194 | PushU64 (&VmContext, (UINT64) 0);\r | |
5585935d | 195 | PushU64 (&VmContext, (UINT64) 0x1234567887654321ULL);\r |
878ddf1f | 196 | \r |
197 | //\r | |
198 | // For x64, this is where we say our return address is\r | |
199 | //\r | |
200 | VmContext.StackRetAddr = (UINT64) VmContext.R[0];\r | |
201 | \r | |
202 | //\r | |
203 | // We need to keep track of where the EBC stack starts. This way, if the EBC\r | |
204 | // accesses any stack variables above its initial stack setting, then we know\r | |
205 | // it's accessing variables passed into it, which means the data is on the\r | |
206 | // VM's stack.\r | |
207 | // When we're called, on the stack (high to low) we have the parameters, the\r | |
208 | // return address, then the saved ebp. Save the pointer to the return address.\r | |
209 | // EBC code knows that's there, so should look above it for function parameters.\r | |
210 | // The offset is the size of locals (VMContext + Addr + saved ebp).\r | |
211 | // Note that the interpreter assumes there is a 16 bytes of return address on\r | |
212 | // the stack too, so adjust accordingly.\r | |
213 | // VmContext.HighStackBottom = (UINTN)(Addr + sizeof (VmContext) + sizeof (Addr));\r | |
214 | //\r | |
878ddf1f | 215 | \r |
216 | //\r | |
217 | // Begin executing the EBC code\r | |
218 | //\r | |
219 | EbcExecute (&VmContext);\r | |
220 | \r | |
221 | //\r | |
222 | // Return the value in R[7] unless there was an error\r | |
223 | //\r | |
73ebf379 | 224 | ReturnEBCStack(StackIndex);\r |
878ddf1f | 225 | return (UINT64) VmContext.R[7];\r |
226 | }\r | |
227 | \r | |
228 | STATIC\r | |
229 | UINT64\r | |
230 | ExecuteEbcImageEntryPoint (\r | |
231 | IN EFI_HANDLE ImageHandle,\r | |
232 | IN EFI_SYSTEM_TABLE *SystemTable\r | |
233 | )\r | |
234 | /*++\r | |
235 | \r | |
236 | Routine Description:\r | |
237 | \r | |
238 | Begin executing an EBC image. The address of the entry point is passed\r | |
239 | in via a processor register, so we'll need to make a call to get the\r | |
240 | value.\r | |
241 | \r | |
242 | Arguments:\r | |
243 | \r | |
244 | ImageHandle - image handle for the EBC application we're executing\r | |
245 | SystemTable - standard system table passed into an driver's entry point\r | |
246 | \r | |
247 | Returns:\r | |
248 | \r | |
249 | The value returned by the EBC application we're going to run.\r | |
250 | \r | |
251 | --*/\r | |
252 | {\r | |
253 | //\r | |
254 | // Create a new VM context on the stack\r | |
255 | //\r | |
256 | VM_CONTEXT VmContext;\r | |
257 | UINTN Addr;\r | |
73ebf379 | 258 | EFI_STATUS Status;\r |
259 | UINTN StackIndex;\r | |
878ddf1f | 260 | \r |
261 | //\r | |
262 | // Get the EBC entry point from the processor register. Make sure you don't\r | |
263 | // call any functions before this or you could mess up the register the\r | |
264 | // entry point is passed in.\r | |
265 | //\r | |
266 | Addr = EbcLLGetEbcEntryPoint ();\r | |
267 | \r | |
268 | //\r | |
269 | // Now clear out our context\r | |
270 | //\r | |
271 | ZeroMem ((VOID *) &VmContext, sizeof (VM_CONTEXT));\r | |
272 | \r | |
273 | //\r | |
274 | // Save the image handle so we can track the thunks created for this image\r | |
275 | //\r | |
276 | VmContext.ImageHandle = ImageHandle;\r | |
277 | VmContext.SystemTable = SystemTable;\r | |
278 | \r | |
279 | //\r | |
280 | // Set the VM instruction pointer to the correct location in memory.\r | |
281 | //\r | |
282 | VmContext.Ip = (VMIP) Addr;\r | |
283 | \r | |
284 | //\r | |
285 | // Initialize the stack pointer for the EBC. Get the current system stack\r | |
286 | // pointer and adjust it down by the max needed for the interpreter.\r | |
287 | //\r | |
288 | Addr = EbcLLGetStackPointer ();\r | |
73ebf379 | 289 | \r |
290 | Status = GetEBCStack(ImageHandle, &VmContext.StackPool, &StackIndex);\r | |
291 | if (EFI_ERROR(Status)) {\r | |
292 | return Status;\r | |
293 | }\r | |
294 | VmContext.StackTop = (UINT8*)VmContext.StackPool + (STACK_REMAIN_SIZE);\r | |
295 | VmContext.R[0] = (UINT64) ((UINT8*)VmContext.StackPool + STACK_POOL_SIZE);\r | |
296 | VmContext.HighStackBottom = (UINTN) VmContext.R[0];\r | |
297 | VmContext.R[0] -= sizeof (UINTN);\r | |
298 | \r | |
878ddf1f | 299 | \r |
300 | //\r | |
301 | // Put a magic value in the stack gap, then adjust down again\r | |
302 | //\r | |
303 | *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) VM_STACK_KEY_VALUE;\r | |
304 | VmContext.StackMagicPtr = (UINTN *) (UINTN) VmContext.R[0];\r | |
305 | \r | |
306 | //\r | |
307 | // Align the stack on a natural boundary\r | |
308 | VmContext.R[0] &= ~(sizeof(UINTN) - 1);\r | |
309 | //\r | |
310 | VmContext.LowStackTop = (UINTN) VmContext.R[0];\r | |
311 | \r | |
312 | //\r | |
313 | // Simply copy the image handle and system table onto the EBC stack.\r | |
314 | // Greatly simplifies things by not having to spill the args.\r | |
315 | //\r | |
316 | PushU64 (&VmContext, (UINT64) SystemTable);\r | |
317 | PushU64 (&VmContext, (UINT64) ImageHandle);\r | |
318 | \r | |
319 | //\r | |
320 | // VM pushes 16-bytes for return address. Simulate that here.\r | |
321 | //\r | |
322 | PushU64 (&VmContext, (UINT64) 0);\r | |
5585935d | 323 | PushU64 (&VmContext, (UINT64) 0x1234567887654321ULL);\r |
878ddf1f | 324 | \r |
325 | //\r | |
326 | // For x64, this is where we say our return address is\r | |
327 | //\r | |
328 | VmContext.StackRetAddr = (UINT64) VmContext.R[0];\r | |
329 | \r | |
330 | //\r | |
331 | // Entry function needn't access high stack context, simply\r | |
332 | // put the stack pointer here.\r | |
333 | //\r | |
878ddf1f | 334 | \r |
335 | //\r | |
336 | // Begin executing the EBC code\r | |
337 | //\r | |
338 | EbcExecute (&VmContext);\r | |
339 | \r | |
340 | //\r | |
341 | // Return the value in R[7] unless there was an error\r | |
342 | //\r | |
73ebf379 | 343 | ReturnEBCStack(StackIndex);\r |
878ddf1f | 344 | return (UINT64) VmContext.R[7];\r |
345 | }\r | |
346 | \r | |
347 | EFI_STATUS\r | |
348 | EbcCreateThunks (\r | |
349 | IN EFI_HANDLE ImageHandle,\r | |
350 | IN VOID *EbcEntryPoint,\r | |
351 | OUT VOID **Thunk,\r | |
352 | IN UINT32 Flags\r | |
353 | )\r | |
354 | /*++\r | |
355 | \r | |
356 | Routine Description:\r | |
357 | \r | |
358 | Create an IA32 thunk for the given EBC entry point.\r | |
359 | \r | |
360 | Arguments:\r | |
361 | \r | |
362 | ImageHandle - Handle of image for which this thunk is being created\r | |
363 | EbcEntryPoint - Address of the EBC code that the thunk is to call\r | |
364 | Thunk - Returned thunk we create here\r | |
365 | \r | |
366 | Returns:\r | |
367 | \r | |
368 | Standard EFI status.\r | |
369 | \r | |
370 | --*/\r | |
371 | {\r | |
372 | UINT8 *Ptr;\r | |
373 | UINT8 *ThunkBase;\r | |
374 | UINT32 I;\r | |
375 | UINT64 Addr;\r | |
376 | INT32 Size;\r | |
377 | INT32 ThunkSize;\r | |
878ddf1f | 378 | \r |
379 | //\r | |
380 | // Check alignment of pointer to EBC code\r | |
381 | //\r | |
382 | if ((UINT32) (UINTN) EbcEntryPoint & 0x01) {\r | |
383 | return EFI_INVALID_PARAMETER;\r | |
384 | }\r | |
385 | \r | |
386 | Size = EBC_THUNK_SIZE;\r | |
387 | ThunkSize = Size;\r | |
388 | \r | |
6626ad11 LG |
389 | Ptr = AllocatePool (Size);\r |
390 | \r | |
391 | if (Ptr == NULL) {\r | |
878ddf1f | 392 | return EFI_OUT_OF_RESOURCES;\r |
393 | }\r | |
394 | //\r | |
395 | // Print(L"Allocate TH: 0x%X\n", (UINT32)Ptr);\r | |
396 | //\r | |
397 | // Save the start address so we can add a pointer to it to a list later.\r | |
398 | //\r | |
399 | ThunkBase = Ptr;\r | |
400 | \r | |
401 | //\r | |
402 | // Give them the address of our buffer we're going to fix up\r | |
403 | //\r | |
404 | *Thunk = (VOID *) Ptr;\r | |
405 | \r | |
406 | //\r | |
407 | // Add a magic code here to help the VM recognize the thunk..\r | |
408 | // mov rax, ca112ebccall2ebch => 48 B8 BC 2E 11 CA BC 2E 11 CA\r | |
409 | //\r | |
410 | *Ptr = 0x48;\r | |
411 | Ptr++;\r | |
412 | Size--;\r | |
413 | *Ptr = 0xB8;\r | |
414 | Ptr++;\r | |
415 | Size--;\r | |
5585935d | 416 | Addr = (UINT64) 0xCA112EBCCA112EBCULL;\r |
878ddf1f | 417 | for (I = 0; I < sizeof (Addr); I++) {\r |
418 | *Ptr = (UINT8) (UINTN) Addr;\r | |
419 | Addr >>= 8;\r | |
420 | Ptr++;\r | |
421 | Size--;\r | |
422 | }\r | |
423 | \r | |
424 | //\r | |
425 | // Add code bytes to load up a processor register with the EBC entry point.\r | |
426 | // mov rax, 123456789abcdef0h => 48 B8 F0 DE BC 9A 78 56 34 12\r | |
427 | // The first 8 bytes of the thunk entry is the address of the EBC\r | |
428 | // entry point.\r | |
429 | //\r | |
430 | *Ptr = 0x48;\r | |
431 | Ptr++;\r | |
432 | Size--;\r | |
433 | *Ptr = 0xB8;\r | |
434 | Ptr++;\r | |
435 | Size--;\r | |
436 | Addr = (UINT64) EbcEntryPoint;\r | |
437 | for (I = 0; I < sizeof (Addr); I++) {\r | |
438 | *Ptr = (UINT8) (UINTN) Addr;\r | |
439 | Addr >>= 8;\r | |
440 | Ptr++;\r | |
441 | Size--;\r | |
442 | }\r | |
443 | \r | |
444 | //\r | |
445 | // Stick in a load of ecx with the address of appropriate VM function.\r | |
446 | // Using r11 because it's a volatile register and won't be used in this\r | |
447 | // point.\r | |
448 | // mov r11 123456789abcdef0h => 49 BB F0 DE BC 9A 78 56 34 12\r | |
449 | //\r | |
450 | if (Flags & FLAG_THUNK_ENTRY_POINT) {\r | |
451 | Addr = (UINTN) ExecuteEbcImageEntryPoint;\r | |
452 | } else {\r | |
453 | Addr = (UINTN) EbcInterpret;\r | |
454 | }\r | |
455 | \r | |
456 | //\r | |
457 | // mov r11 Addr => 0x49 0xBB\r | |
458 | //\r | |
459 | *Ptr = 0x49;\r | |
460 | Ptr++;\r | |
461 | Size--;\r | |
462 | *Ptr = 0xBB;\r | |
463 | Ptr++;\r | |
464 | Size--;\r | |
465 | for (I = 0; I < sizeof (Addr); I++) {\r | |
466 | *Ptr = (UINT8) Addr;\r | |
467 | Addr >>= 8;\r | |
468 | Ptr++;\r | |
469 | Size--;\r | |
470 | }\r | |
471 | //\r | |
472 | // Stick in jump opcode bytes for jmp r11 => 0x41 0xFF 0xE3\r | |
473 | //\r | |
474 | *Ptr = 0x41;\r | |
475 | Ptr++;\r | |
476 | Size--;\r | |
477 | *Ptr = 0xFF;\r | |
478 | Ptr++;\r | |
479 | Size--;\r | |
480 | *Ptr = 0xE3;\r | |
481 | Size--;\r | |
482 | \r | |
483 | //\r | |
484 | // Double check that our defined size is ok (application error)\r | |
485 | //\r | |
486 | if (Size < 0) {\r | |
487 | ASSERT (FALSE);\r | |
488 | return EFI_BUFFER_TOO_SMALL;\r | |
489 | }\r | |
490 | //\r | |
491 | // Add the thunk to the list for this image. Do this last since the add\r | |
492 | // function flushes the cache for us.\r | |
493 | //\r | |
494 | EbcAddImageThunk (ImageHandle, (VOID *) ThunkBase, ThunkSize);\r | |
495 | \r | |
496 | return EFI_SUCCESS;\r | |
497 | }\r | |
498 | \r | |
499 | VOID\r | |
500 | EbcLLCALLEX (\r | |
501 | IN VM_CONTEXT *VmPtr,\r | |
502 | IN UINTN FuncAddr,\r | |
503 | IN UINTN NewStackPointer,\r | |
504 | IN VOID *FramePtr,\r | |
505 | IN UINT8 Size\r | |
506 | )\r | |
507 | /*++\r | |
508 | \r | |
509 | Routine Description:\r | |
510 | \r | |
511 | This function is called to execute an EBC CALLEX instruction. \r | |
512 | The function check the callee's content to see whether it is common native\r | |
513 | code or a thunk to another piece of EBC code.\r | |
514 | If the callee is common native code, use EbcLLCAllEXASM to manipulate,\r | |
515 | otherwise, set the VM->IP to target EBC code directly to avoid another VM\r | |
516 | be startup which cost time and stack space.\r | |
517 | \r | |
518 | Arguments:\r | |
519 | \r | |
520 | VmPtr - Pointer to a VM context.\r | |
521 | FuncAddr - Callee's address\r | |
522 | NewStackPointer - New stack pointer after the call\r | |
523 | FramePtr - New frame pointer after the call\r | |
524 | Size - The size of call instruction\r | |
525 | \r | |
526 | Returns:\r | |
527 | \r | |
528 | None.\r | |
529 | \r | |
530 | --*/\r | |
531 | {\r | |
532 | UINTN IsThunk;\r | |
533 | UINTN TargetEbcAddr;\r | |
534 | \r | |
535 | IsThunk = 1;\r | |
536 | TargetEbcAddr = 0;\r | |
537 | \r | |
538 | //\r | |
539 | // Processor specific code to check whether the callee is a thunk to EBC.\r | |
540 | //\r | |
541 | if (*((UINT8 *)FuncAddr) != 0x48) {\r | |
542 | IsThunk = 0;\r | |
543 | goto Action;\r | |
544 | }\r | |
545 | if (*((UINT8 *)FuncAddr + 1) != 0xB8) {\r | |
546 | IsThunk = 0;\r | |
547 | goto Action;\r | |
548 | }\r | |
549 | if (*((UINT8 *)FuncAddr + 2) != 0xBC) {\r | |
550 | IsThunk = 0;\r | |
551 | goto Action;\r | |
552 | }\r | |
553 | if (*((UINT8 *)FuncAddr + 3) != 0x2E) {\r | |
554 | IsThunk = 0;\r | |
555 | goto Action;\r | |
556 | }\r | |
557 | if (*((UINT8 *)FuncAddr + 4) != 0x11) {\r | |
558 | IsThunk = 0;\r | |
559 | goto Action;\r | |
560 | }\r | |
561 | if (*((UINT8 *)FuncAddr + 5) != 0xCA) {\r | |
562 | IsThunk = 0;\r | |
563 | goto Action;\r | |
564 | }\r | |
565 | if (*((UINT8 *)FuncAddr + 6) != 0xBC) {\r | |
566 | IsThunk = 0;\r | |
567 | goto Action;\r | |
568 | }\r | |
569 | if (*((UINT8 *)FuncAddr + 7) != 0x2E) {\r | |
570 | IsThunk = 0;\r | |
571 | goto Action;\r | |
572 | }\r | |
573 | if (*((UINT8 *)FuncAddr + 8) != 0x11) {\r | |
574 | IsThunk = 0;\r | |
575 | goto Action;\r | |
576 | }\r | |
577 | if (*((UINT8 *)FuncAddr + 9) != 0xCA) {\r | |
578 | IsThunk = 0;\r | |
579 | goto Action;\r | |
580 | }\r | |
581 | if (*((UINT8 *)FuncAddr + 10) != 0x48) {\r | |
582 | IsThunk = 0;\r | |
583 | goto Action;\r | |
584 | }\r | |
585 | if (*((UINT8 *)FuncAddr + 11) != 0xB8) {\r | |
586 | IsThunk = 0;\r | |
587 | goto Action;\r | |
588 | }\r | |
589 | \r | |
590 | CopyMem (&TargetEbcAddr, (UINT8 *)FuncAddr + 12, 8);\r | |
591 | \r | |
592 | Action:\r | |
593 | if (IsThunk == 1){\r | |
594 | //\r | |
595 | // The callee is a thunk to EBC, adjust the stack pointer down 16 bytes and\r | |
596 | // put our return address and frame pointer on the VM stack.\r | |
597 | // Then set the VM's IP to new EBC code.\r | |
598 | //\r | |
599 | VmPtr->R[0] -= 8;\r | |
600 | VmWriteMemN (VmPtr, (UINTN) VmPtr->R[0], (UINTN) FramePtr);\r | |
601 | VmPtr->FramePtr = (VOID *) (UINTN) VmPtr->R[0];\r | |
602 | VmPtr->R[0] -= 8;\r | |
603 | VmWriteMem64 (VmPtr, (UINTN) VmPtr->R[0], (UINT64) (VmPtr->Ip + Size));\r | |
604 | \r | |
605 | VmPtr->Ip = (VMIP) (UINTN) TargetEbcAddr;\r | |
606 | } else {\r | |
607 | //\r | |
608 | // The callee is not a thunk to EBC, call native code.\r | |
609 | //\r | |
610 | EbcLLCALLEXNative (FuncAddr, NewStackPointer, FramePtr);\r | |
611 | \r | |
612 | //\r | |
613 | // Get return value and advance the IP.\r | |
614 | //\r | |
615 | VmPtr->R[7] = EbcLLGetReturnValue ();\r | |
616 | VmPtr->Ip += Size;\r | |
617 | }\r | |
618 | }\r | |
619 | \r |