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Enable the 0-31 temporary IDT entries prior to activate the LongMode. If not enable...
[mirror_edk2.git] / MdeModulePkg / Core / DxeIplPeim / Ia32 / VirtualMemory.h
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95276127 1/*++ \r
2\r
3Copyright (c) 2006, Intel Corporation \r
4All rights reserved. This program and the accompanying materials \r
5are licensed and made available under the terms and conditions of the BSD License \r
6which accompanies this distribution. The full text of the license may be found at \r
7http://opensource.org/licenses/bsd-license.php \r
8 \r
9THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, \r
10WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. \r
11\r
12Module Name:\r
13 VirtualMemory.h\r
14 \r
15Abstract:\r
16\r
17 x64 Long Mode Virtual Memory Management Definitions \r
18\r
19 References:\r
20 1) IA-32 Intel(R) Atchitecture Software Developer's Manual Volume 1:Basic Architecture, Intel\r
21 2) IA-32 Intel(R) Atchitecture Software Developer's Manual Volume 2:Instruction Set Reference, Intel\r
22 3) IA-32 Intel(R) Atchitecture Software Developer's Manual Volume 3:System Programmer's Guide, Intel\r
23 4) AMD64 Architecture Programmer's Manual Volume 2: System Programming\r
24--*/ \r
25#ifndef _VIRTUAL_MEMORY_H_\r
26#define _VIRTUAL_MEMORY_H_\r
27\r
28\r
95276127 29#define SYS_CODE64_SEL 0x38\r
30\r
31#pragma pack(1)\r
32\r
33typedef union {\r
34 struct {\r
35 UINT32 LimitLow : 16;\r
36 UINT32 BaseLow : 16;\r
37 UINT32 BaseMid : 8;\r
38 UINT32 Type : 4;\r
39 UINT32 System : 1;\r
40 UINT32 Dpl : 2;\r
41 UINT32 Present : 1;\r
42 UINT32 LimitHigh : 4;\r
43 UINT32 Software : 1;\r
44 UINT32 Reserved : 1;\r
45 UINT32 DefaultSize : 1;\r
46 UINT32 Granularity : 1;\r
47 UINT32 BaseHigh : 8;\r
48 } Bits;\r
49 UINT64 Uint64;\r
50} IA32_GDT;\r
51\r
5d582956 52typedef struct {\r
53 IA32_IDT_GATE_DESCRIPTOR Ia32IdtEntry;\r
54 UINT32 Offset32To63;\r
55 UINT32 Reserved;\r
56} X64_IDT_GATE_DESCRIPTOR;\r
57\r
95276127 58//\r
59// Page-Map Level-4 Offset (PML4) and\r
60// Page-Directory-Pointer Offset (PDPE) entries 4K & 2MB\r
61//\r
62\r
63typedef union {\r
64 struct {\r
65 UINT64 Present:1; // 0 = Not present in memory, 1 = Present in memory\r
66 UINT64 ReadWrite:1; // 0 = Read-Only, 1= Read/Write\r
67 UINT64 UserSupervisor:1; // 0 = Supervisor, 1=User\r
68 UINT64 WriteThrough:1; // 0 = Write-Back caching, 1=Write-Through caching\r
69 UINT64 CacheDisabled:1; // 0 = Cached, 1=Non-Cached\r
70 UINT64 Accessed:1; // 0 = Not accessed, 1 = Accessed (set by CPU)\r
71 UINT64 Reserved:1; // Reserved\r
72 UINT64 MustBeZero:2; // Must Be Zero\r
73 UINT64 Available:3; // Available for use by system software\r
74 UINT64 PageTableBaseAddress:40; // Page Table Base Address\r
75 UINT64 AvabilableHigh:11; // Available for use by system software\r
76 UINT64 Nx:1; // No Execute bit\r
77 } Bits;\r
78 UINT64 Uint64;\r
79} PAGE_MAP_AND_DIRECTORY_POINTER;\r
80\r
81//\r
82// Page Table Entry 2MB\r
83//\r
84typedef union {\r
85 struct {\r
86 UINT64 Present:1; // 0 = Not present in memory, 1 = Present in memory\r
87 UINT64 ReadWrite:1; // 0 = Read-Only, 1= Read/Write\r
88 UINT64 UserSupervisor:1; // 0 = Supervisor, 1=User\r
89 UINT64 WriteThrough:1; // 0 = Write-Back caching, 1=Write-Through caching\r
90 UINT64 CacheDisabled:1; // 0 = Cached, 1=Non-Cached\r
91 UINT64 Accessed:1; // 0 = Not accessed, 1 = Accessed (set by CPU)\r
92 UINT64 Dirty:1; // 0 = Not Dirty, 1 = written by processor on access to page\r
93 UINT64 MustBe1:1; // Must be 1 \r
94 UINT64 Global:1; // 0 = Not global page, 1 = global page TLB not cleared on CR3 write\r
95 UINT64 Available:3; // Available for use by system software\r
96 UINT64 PAT:1; //\r
97 UINT64 MustBeZero:8; // Must be zero;\r
98 UINT64 PageTableBaseAddress:31; // Page Table Base Address\r
99 UINT64 AvabilableHigh:11; // Available for use by system software\r
100 UINT64 Nx:1; // 0 = Execute Code, 1 = No Code Execution\r
101 } Bits;\r
102 UINT64 Uint64;\r
103} PAGE_TABLE_ENTRY;\r
104\r
105#pragma pack()\r
106\r
107UINTN\r
108CreateIdentityMappingPageTables (\r
109 VOID\r
110 )\r
111;\r
112\r
5d582956 113\r
114/**\r
115 \r
116 Fix up the vector number in the vector code.\r
117 \r
118 @param VectorBase Base address of the vector handler.\r
119 \r
120 @param VectorNum Index of vector.\r
121 \r
122**/\r
123VOID\r
124EFIAPI\r
125AsmVectorFixup (\r
126 VOID *VectorBase,\r
127 UINT8 VectorNum\r
128 );\r
129\r
130\r
131/**\r
132 \r
133 Get the information of vector template.\r
134 \r
135 @param TemplateBase Base address of the template code.\r
136 \r
137 @return Size of the Template code.\r
138 \r
139**/\r
140UINTN\r
141EFIAPI\r
142AsmGetVectorTemplatInfo (\r
143 OUT VOID **TemplateBase\r
144 );\r
145\r
146\r
95276127 147#endif \r