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Updated to support compiler intrinsics properly. I had to comment out some of the...
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e1f414b6 1/** @file\r
2 IA-32/x64 AsmFxRestore()\r
3\r
4 Copyright (c) 2006, Intel Corporation<BR>\r
5 All rights reserved. This program and the accompanying materials\r
6 are licensed and made available under the terms and conditions of the BSD License\r
7 which accompanies this distribution. The full text of the license may be found at\r
8 http://opensource.org/licenses/bsd-license.php\r
9\r
10 THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,\r
11 WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.\r
12\r
13 Module Name: x86FxRestore.c\r
14\r
15**/\r
16\r
17//\r
18// Include common header file for this module.\r
19//\r
20#include "CommonHeader.h"\r
21\r
22#include "BaseLibInternals.h"\r
23\r
24/**\r
25 Restores the current floating point/SSE/SSE2 context from a buffer.\r
26\r
27 Restores the current floating point/SSE/SSE2 state from the buffer specified\r
28 by Buffer. Buffer must be aligned on a 16-byte boundary. This function is\r
29 only available on IA-32 and X64.\r
30\r
31 If Buffer is NULL, then ASSERT().\r
32 If Buffer is not aligned on a 16-byte boundary, then ASSERT().\r
33 If Buffer was not saved with AsmFxSave(), then ASSERT().\r
34\r
35 @param Buffer Pointer to a buffer to save the floating point/SSE/SSE2 context.\r
36\r
37**/\r
38VOID\r
39EFIAPI\r
40AsmFxRestore (\r
41 IN CONST IA32_FX_BUFFER *Buffer\r
42 )\r
43{\r
44 ASSERT (Buffer != NULL);\r
45 ASSERT (((UINTN)Buffer & 0xf) == 0);\r
46\r
47 //\r
48 // Check the flag recorded by AsmFxSave()\r
49 //\r
50 ASSERT (*(UINT32 *) (&Buffer[sizeof (IA32_FX_BUFFER) - 4]) == 0xAA5555AA);\r
51\r
52 InternalX86FxRestore (Buffer);\r
53}\r