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1/** @file\r
2 IA-32/x64 AsmFxSave()\r
3\r
4 Copyright (c) 2006 - 2008, Intel Corporation. All rights reserved.<BR>\r
5 This program and the accompanying materials\r
6 are licensed and made available under the terms and conditions of the BSD License\r
7 which accompanies this distribution. The full text of the license may be found at\r
8 http://opensource.org/licenses/bsd-license.php\r
9\r
10 THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,\r
11 WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.\r
12\r
13**/\r
14\r
15\r
16\r
17\r
18#include "BaseLibInternals.h"\r
19\r
20/**\r
21 Save the current floating point/SSE/SSE2 context to a buffer.\r
22\r
23 Saves the current floating point/SSE/SSE2 state to the buffer specified by\r
24 Buffer. Buffer must be aligned on a 16-byte boundary. This function is only\r
25 available on IA-32 and x64.\r
26\r
27 If Buffer is NULL, then ASSERT().\r
28 If Buffer is not aligned on a 16-byte boundary, then ASSERT().\r
29\r
30 @param Buffer Pointer to a buffer to save the floating point/SSE/SSE2 context.\r
31\r
32**/\r
33VOID\r
34EFIAPI\r
35AsmFxSave (\r
36 OUT IA32_FX_BUFFER *Buffer\r
37 )\r
38{\r
39 ASSERT (Buffer != NULL);\r
40 ASSERT (0 == ((UINTN)Buffer & 0xf));\r
41\r
42 InternalX86FxSave (Buffer);\r
43\r
44 //\r
45 // Mark one flag at end of Buffer, it will be check by AsmFxRestor()\r
46 //\r
47 *(UINT32 *) (&Buffer[sizeof (IA32_FX_BUFFER) - 4]) = 0xAA5555AA;\r
48}\r