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1/** @file\r
2 Real Mode Thunk Functions for IA32 and X64.\r
3\r
4 Copyright (c) 2006, Intel Corporation<BR>\r
5 All rights reserved. This program and the accompanying materials\r
6 are licensed and made available under the terms and conditions of the BSD License\r
7 which accompanies this distribution. The full text of the license may be found at\r
8 http://opensource.org/licenses/bsd-license.php\r
9\r
10 THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,\r
11 WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.\r
12\r
13**/\r
14\r
15\r
16#include <BaseLibInternals.h>\r
17\r
18\r
19//\r
20// Byte packed structure for a segment descriptor in a GDT/LDT\r
21//\r
22typedef union {\r
23 struct {\r
24 UINT32 LimitLow:16;\r
25 UINT32 BaseLow:16;\r
26 UINT32 BaseMid:8;\r
27 UINT32 Type:4;\r
28 UINT32 S:1;\r
29 UINT32 DPL:2;\r
30 UINT32 P:1;\r
31 UINT32 LimitHigh:4;\r
32 UINT32 AVL:1;\r
33 UINT32 L:1;\r
34 UINT32 DB:1;\r
35 UINT32 G:1;\r
36 UINT32 BaseHigh:8;\r
37 } Bits;\r
38 UINT64 Uint64;\r
39} IA32_SEGMENT_DESCRIPTOR;\r
40\r
41extern CONST UINT8 m16Start;\r
42extern CONST UINT16 m16Size;\r
43extern CONST UINT16 mThunk16Attr;\r
44extern CONST UINT16 m16Gdt;\r
45extern CONST UINT16 m16GdtrBase;\r
46extern CONST UINT16 mTransition;\r
47\r
48/**\r
49 Invokes 16-bit code in big real mode and returns the updated register set.\r
50\r
51 This function transfers control to the 16-bit code specified by CS:EIP using\r
52 the stack specified by SS:ESP in RegisterSet. The updated registers are saved\r
53 on the real mode stack and the starting address of the save area is returned.\r
54\r
55 @param RegisterSet Values of registers before invocation of 16-bit code.\r
56 @param Transition Pointer to the transition code under 1MB.\r
57\r
58 @return The pointer to a IA32_REGISTER_SET structure containing the updated\r
59 register values.\r
60\r
61**/\r
62IA32_REGISTER_SET *\r
63EFIAPI\r
64InternalAsmThunk16 (\r
65 IN IA32_REGISTER_SET *RegisterSet,\r
66 IN OUT VOID *Transition\r
67 );\r
68\r
69/**\r
70 Retrieves the properties for 16-bit thunk functions.\r
71\r
72 Computes the size of the buffer and stack below 1MB required to use the\r
73 AsmPrepareThunk16(), AsmThunk16() and AsmPrepareAndThunk16() functions. This\r
74 buffer size is returned in RealModeBufferSize, and the stack size is returned\r
75 in ExtraStackSize. If parameters are passed to the 16-bit real mode code,\r
76 then the actual minimum stack size is ExtraStackSize plus the maximum number\r
77 of bytes that need to be passed to the 16-bit real mode code.\r
78\r
79 If RealModeBufferSize is NULL, then ASSERT().\r
80 If ExtraStackSize is NULL, then ASSERT().\r
81\r
82 @param RealModeBufferSize A pointer to the size of the buffer below 1MB\r
83 required to use the 16-bit thunk functions.\r
84 @param ExtraStackSize A pointer to the extra size of stack below 1MB\r
85 that the 16-bit thunk functions require for\r
86 temporary storage in the transition to and from\r
87 16-bit real mode.\r
88\r
89**/\r
90VOID\r
91EFIAPI\r
92AsmGetThunk16Properties (\r
93 OUT UINT32 *RealModeBufferSize,\r
94 OUT UINT32 *ExtraStackSize\r
95 )\r
96{\r
97 ASSERT (RealModeBufferSize != NULL);\r
98 ASSERT (ExtraStackSize != NULL);\r
99\r
100 *RealModeBufferSize = m16Size;\r
101\r
102 //\r
103 // Extra 4 bytes for return address, and another 4 bytes for mode transition\r
104 //\r
105 *ExtraStackSize = sizeof (IA32_DWORD_REGS) + 8;\r
106}\r
107\r
108/**\r
109 Prepares all structures a code required to use AsmThunk16().\r
110\r
111 Prepares all structures and code required to use AsmThunk16().\r
112\r
113 If ThunkContext is NULL, then ASSERT().\r
114\r
115 @param ThunkContext A pointer to the context structure that describes the\r
116 16-bit real mode code to call.\r
117\r
118**/\r
119VOID\r
120EFIAPI\r
121AsmPrepareThunk16 (\r
122 OUT THUNK_CONTEXT *ThunkContext\r
123 )\r
124{\r
125 IA32_SEGMENT_DESCRIPTOR *RealModeGdt;\r
126\r
127 ASSERT (ThunkContext != NULL);\r
128 ASSERT ((UINTN)ThunkContext->RealModeBuffer < 0x100000);\r
129 ASSERT (ThunkContext->RealModeBufferSize >= m16Size);\r
130 ASSERT ((UINTN)ThunkContext->RealModeBuffer + m16Size <= 0x100000);\r
131\r
132 CopyMem (ThunkContext->RealModeBuffer, &m16Start, m16Size);\r
133\r
134 //\r
135 // Point RealModeGdt to the GDT to be used in transition\r
136 //\r
137 // RealModeGdt[0]: Reserved as NULL descriptor\r
138 // RealModeGdt[1]: Code Segment\r
139 // RealModeGdt[2]: Data Segment\r
140 // RealModeGdt[3]: Call Gate\r
141 //\r
142 RealModeGdt = (IA32_SEGMENT_DESCRIPTOR*)(\r
143 (UINTN)ThunkContext->RealModeBuffer + m16Gdt);\r
144\r
145 //\r
146 // Update Code & Data Segment Descriptor\r
147 //\r
148 RealModeGdt[1].Bits.BaseLow =\r
149 (UINT32)(UINTN)ThunkContext->RealModeBuffer & ~0xf;\r
150 RealModeGdt[1].Bits.BaseMid =\r
151 (UINT32)(UINTN)ThunkContext->RealModeBuffer >> 16;\r
152\r
153 //\r
154 // Update transition code entry point offset\r
155 //\r
156 *(UINT32*)((UINTN)ThunkContext->RealModeBuffer + mTransition) +=\r
157 (UINT32)(UINTN)ThunkContext->RealModeBuffer & 0xf;\r
158\r
159 //\r
160 // Update Segment Limits for both Code and Data Segment Descriptors\r
161 //\r
162 if ((ThunkContext->ThunkAttributes & THUNK_ATTRIBUTE_BIG_REAL_MODE) == 0) {\r
163 //\r
164 // Set segment limits to 64KB\r
165 //\r
166 RealModeGdt[1].Bits.LimitHigh = 0;\r
167 RealModeGdt[1].Bits.G = 0;\r
168 RealModeGdt[2].Bits.LimitHigh = 0;\r
169 RealModeGdt[2].Bits.G = 0;\r
170 }\r
171\r
172 //\r
173 // Update GDTBASE for this thunk context\r
174 //\r
175 *(VOID**)((UINTN)ThunkContext->RealModeBuffer + m16GdtrBase) = RealModeGdt;\r
176\r
177 //\r
178 // Update Thunk Attributes\r
179 //\r
180 *(UINT32*)((UINTN)ThunkContext->RealModeBuffer + mThunk16Attr) =\r
181 ThunkContext->ThunkAttributes;\r
182}\r
183\r
184/**\r
185 Transfers control to a 16-bit real mode entry point and returns the results.\r
186\r
187 Transfers control to a 16-bit real mode entry point and returns the results.\r
188 AsmPrepareThunk16() must be called with ThunkContext before this function is\r
189 used. This function must be called with interrupts disabled.\r
190\r
191 If ThunkContext is NULL, then ASSERT().\r
192 If AsmPrepareThunk16() was not previously called with ThunkContext, then ASSERT().\r
193\r
194 @param ThunkContext A pointer to the context structure that describes the\r
195 16-bit real mode code to call.\r
196\r
197**/\r
198VOID\r
199EFIAPI\r
200AsmThunk16 (\r
201 IN OUT THUNK_CONTEXT *ThunkContext\r
202 )\r
203{\r
204 IA32_REGISTER_SET *UpdatedRegs;\r
205\r
206 ASSERT (ThunkContext != NULL);\r
207 ASSERT ((UINTN)ThunkContext->RealModeBuffer < 0x100000);\r
208 ASSERT (ThunkContext->RealModeBufferSize >= m16Size);\r
209 ASSERT ((UINTN)ThunkContext->RealModeBuffer + m16Size <= 0x100000);\r
210\r
211 UpdatedRegs = InternalAsmThunk16 (\r
212 ThunkContext->RealModeState,\r
213 ThunkContext->RealModeBuffer\r
214 );\r
215\r
216 CopyMem (ThunkContext->RealModeState, UpdatedRegs, sizeof (*UpdatedRegs));\r
217}\r
218\r
219/**\r
220 Prepares all structures and code for a 16-bit real mode thunk, transfers\r
221 control to a 16-bit real mode entry point, and returns the results.\r
222\r
223 Prepares all structures and code for a 16-bit real mode thunk, transfers\r
224 control to a 16-bit real mode entry point, and returns the results. If the\r
225 caller only need to perform a single 16-bit real mode thunk, then this\r
226 service should be used. If the caller intends to make more than one 16-bit\r
227 real mode thunk, then it is more efficient if AsmPrepareThunk16() is called\r
228 once and AsmThunk16() can be called for each 16-bit real mode thunk. This\r
229 function must be called with interrupts disabled.\r
230\r
231 If ThunkContext is NULL, then ASSERT().\r
232\r
233 @param ThunkContext A pointer to the context structure that describes the\r
234 16-bit real mode code to call.\r
235\r
236**/\r
237VOID\r
238EFIAPI\r
239AsmPrepareAndThunk16 (\r
240 IN OUT THUNK_CONTEXT *ThunkContext\r
241 )\r
242{\r
243 AsmPrepareThunk16 (ThunkContext);\r
244 AsmThunk16 (ThunkContext);\r
245}\r