/** @file\r
This contains some useful functions for accessing files.\r
\r
-Copyright (c) 2004 - 2014, Intel Corporation. All rights reserved.<BR>\r
-This program and the accompanying materials \r
-are licensed and made available under the terms and conditions of the BSD License \r
-which accompanies this distribution. The full text of the license may be found at \r
-http://opensource.org/licenses/bsd-license.php \r
- \r
-THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, \r
-WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. \r
+Copyright (c) 2004 - 2018, Intel Corporation. All rights reserved.<BR>\r
+This program and the accompanying materials\r
+are licensed and made available under the terms and conditions of the BSD License\r
+which accompanies this distribution. The full text of the license may be found at\r
+http://opensource.org/licenses/bsd-license.php\r
+\r
+THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,\r
+WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.\r
\r
**/\r
\r
\r
NewMemoryFile = malloc (sizeof (*NewMemoryFile));\r
if (NewMemoryFile == NULL) {\r
+ free (InputFileImage);\r
return EFI_OUT_OF_RESOURCES;\r
}\r
\r
// Increment the current file pointer (include the 0x0A)\r
//\r
InputFile->CurrentFilePointer += CharsToCopy + 1;\r
+ if (InputFile->CurrentFilePointer > InputFile->Eof) {\r
+ InputFile->CurrentFilePointer = InputFile->Eof;\r
+ }\r
CheckMemoryFileState (InputMemoryFile);\r
\r
//\r