x64 Long Mode Virtual Memory Management Definitions \r
\r
References:\r
- 1) IA-32 Intel(R) Atchitecture Software Developer's Manual Volume 1:Basic Architecture, Intel\r
- 2) IA-32 Intel(R) Atchitecture Software Developer's Manual Volume 2:Instruction Set Reference, Intel\r
- 3) IA-32 Intel(R) Atchitecture Software Developer's Manual Volume 3:System Programmer's Guide, Intel\r
+ 1) IA-32 Intel(R) Architecture Software Developer's Manual Volume 1:Basic Architecture, Intel\r
+ 2) IA-32 Intel(R) Architecture Software Developer's Manual Volume 2:Instruction Set Reference, Intel\r
+ 3) IA-32 Intel(R) Architecture Software Developer's Manual Volume 3:System Programmer's Guide, Intel\r
4) AMD64 Architecture Programmer's Manual Volume 2: System Programming\r
\r
Copyright (c) 2006 - 2008, Intel Corporation. <BR>\r
#pragma pack()\r
\r
\r
-\r
/**\r
Allocates and fills in the Page Directory and Page Table Entries to\r
establish a 1:1 Virtual to Physical mapping.\r
table entries to the physical \r
address space. \r
\r
- @return EFI_SUCCESS The 1:1 Virtual to Physical identity mapping was created\r
+ @return The address of 4 level page map.\r
\r
**/\r
UINTN\r
);\r
\r
\r
-\r
-\r
-\r
/**\r
\r
Fix up the vector number in the vector code.\r
\r
@param VectorBase Base address of the vector handler.\r
- \r
@param VectorNum Index of vector.\r
\r
**/\r
);\r
\r
\r
-\r
-\r
-\r
/**\r
\r
Get the information of vector template.\r