Please Note this algorithm to allocate the memory map descriptor has a property\r
that the memory allocated for memory entries always grows, and will never really be freed.\r
\r
- @return The Memory map descriptor dequed from the mFreeMemoryMapEntryList\r
+ @return The Memory map descriptor dequeued from the mFreeMemoryMapEntryList\r
\r
**/\r
MEMORY_MAP *\r
FreeDescriptorEntries = (MEMORY_MAP *)(UINTN)Mem;\r
//DEBUG((DEBUG_INFO, "New FreeDescriptorEntries - 0x%x\n", FreeDescriptorEntries));\r
//\r
- // Enque the free memmory map entries into the list\r
+ // Enqueue the free memory map entries into the list\r
//\r
for (Index = 0; Index< RUNTIME_PAGE_ALLOCATION_GRANULARITY / sizeof(MEMORY_MAP); Index++) {\r
FreeDescriptorEntries[Index].Signature = MEMORY_MAP_SIGNATURE;\r