allocation failed due to resource limit.\r
\r
**/\r
-STATIC\r
NET_BUF *\r
NetbufAllocStruct (\r
IN UINT32 BlockNum,\r
@return None.\r
\r
**/\r
-STATIC\r
VOID\r
NetbufFreeVector (\r
IN NET_VECTOR *Vector\r
@return None.\r
\r
**/\r
-STATIC\r
VOID\r
NetbufSetBlock (\r
IN NET_BUF *Nbuf,\r
@return None.\r
\r
**/\r
-STATIC\r
VOID\r
NetbufSetBlockOp (\r
IN NET_BUF *Nbuf,\r
@return NONE\r
\r
**/\r
-STATIC\r
VOID\r
NetbufGetFragmentFree (\r
IN VOID *Arg\r
@return None.\r
\r
**/\r
-STATIC\r
VOID\r
NetblockTrim (\r
IN NET_BLOCK_OP *BlockOp,\r