\r
Byte *bufferBase;\r
ISeqInStream *stream;\r
- \r
+\r
UInt32 blockSize;\r
UInt32 keepSizeBefore;\r
UInt32 keepSizeAfter;\r
((p)->streamEndWasReached \\r
&& (p)->streamPos == (p)->pos \\r
&& (!(p)->directInput || (p)->directInputRem == 0))\r
- \r
+\r
int MatchFinder_NeedMove(CMatchFinder *p);\r
Byte *MatchFinder_GetPointerToCurrentPos(CMatchFinder *p);\r
void MatchFinder_MoveBlock(CMatchFinder *p);\r