//\r
// Compute the maximum number of text Rows and Columns that this current graphics mode can support\r
//\r
- Columns = HorizontalResolution / GLYPH_WIDTH;\r
- Rows = VerticalResolution / GLYPH_HEIGHT;\r
+ Columns = HorizontalResolution / EFI_GLYPH_WIDTH;\r
+ Rows = VerticalResolution / EFI_GLYPH_HEIGHT;\r
\r
//\r
// See if the mode is too small to support the required 80x25 text mode\r
Private->ModeData[MaxMode].GopWidth = HorizontalResolution;\r
Private->ModeData[MaxMode].GopHeight = VerticalResolution;\r
Private->ModeData[MaxMode].GopModeNumber = ModeNumber;\r
- Private->ModeData[MaxMode].DeltaX = (HorizontalResolution - (80 * GLYPH_WIDTH)) >> 1;\r
- Private->ModeData[MaxMode].DeltaY = (VerticalResolution - (25 * GLYPH_HEIGHT)) >> 1;\r
+ Private->ModeData[MaxMode].DeltaX = (HorizontalResolution - (80 * EFI_GLYPH_WIDTH)) >> 1;\r
+ Private->ModeData[MaxMode].DeltaY = (VerticalResolution - (25 * EFI_GLYPH_HEIGHT)) >> 1;\r
MaxMode++;\r
\r
//\r
Private->ModeData[MaxMode].GopWidth = HorizontalResolution;\r
Private->ModeData[MaxMode].GopHeight = VerticalResolution;\r
Private->ModeData[MaxMode].GopModeNumber = ModeNumber;\r
- Private->ModeData[MaxMode].DeltaX = (HorizontalResolution - (80 * GLYPH_WIDTH)) >> 1;\r
- Private->ModeData[MaxMode].DeltaY = (VerticalResolution - (50 * GLYPH_HEIGHT)) >> 1;\r
+ Private->ModeData[MaxMode].DeltaX = (HorizontalResolution - (80 * EFI_GLYPH_WIDTH)) >> 1;\r
+ Private->ModeData[MaxMode].DeltaY = (VerticalResolution - (50 * EFI_GLYPH_HEIGHT)) >> 1;\r
MaxMode++;\r
}\r
\r
Private->ModeData[MaxMode].GopWidth = HorizontalResolution;\r
Private->ModeData[MaxMode].GopHeight = VerticalResolution;\r
Private->ModeData[MaxMode].GopModeNumber = ModeNumber;\r
- Private->ModeData[MaxMode].DeltaX = (HorizontalResolution - (100 * GLYPH_WIDTH)) >> 1;\r
- Private->ModeData[MaxMode].DeltaY = (VerticalResolution - (31 * GLYPH_HEIGHT)) >> 1;\r
+ Private->ModeData[MaxMode].DeltaX = (HorizontalResolution - (100 * EFI_GLYPH_WIDTH)) >> 1;\r
+ Private->ModeData[MaxMode].DeltaY = (VerticalResolution - (31 * EFI_GLYPH_HEIGHT)) >> 1;\r
MaxMode++;\r
}\r
\r
// Add Mode #3 that uses the entire display for user-defined mode\r
//\r
if (HorizontalResolution > 800 && VerticalResolution > 600) {\r
- Private->ModeData[MaxMode].Columns = HorizontalResolution/GLYPH_WIDTH;\r
- Private->ModeData[MaxMode].Rows = VerticalResolution/GLYPH_HEIGHT;\r
+ Private->ModeData[MaxMode].Columns = HorizontalResolution/EFI_GLYPH_WIDTH;\r
+ Private->ModeData[MaxMode].Rows = VerticalResolution/EFI_GLYPH_HEIGHT;\r
Private->ModeData[MaxMode].GopWidth = HorizontalResolution;\r
Private->ModeData[MaxMode].GopHeight = VerticalResolution;\r
Private->ModeData[MaxMode].GopModeNumber = ModeNumber;\r
- Private->ModeData[MaxMode].DeltaX = (HorizontalResolution % GLYPH_WIDTH) >> 1;\r
- Private->ModeData[MaxMode].DeltaY = (VerticalResolution % GLYPH_HEIGHT) >> 1;\r
+ Private->ModeData[MaxMode].DeltaX = (HorizontalResolution % EFI_GLYPH_WIDTH) >> 1;\r
+ Private->ModeData[MaxMode].DeltaY = (VerticalResolution % EFI_GLYPH_HEIGHT) >> 1;\r
MaxMode++;\r
}\r
\r
MaxRow = Private->ModeData[Mode].Rows;\r
DeltaX = Private->ModeData[Mode].DeltaX;\r
DeltaY = Private->ModeData[Mode].DeltaY;\r
- Width = MaxColumn * GLYPH_WIDTH;\r
- Height = (MaxRow - 1) * GLYPH_HEIGHT;\r
+ Width = MaxColumn * EFI_GLYPH_WIDTH;\r
+ Height = (MaxRow - 1) * EFI_GLYPH_HEIGHT;\r
Delta = Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL);\r
\r
//\r
NULL,\r
EfiBltVideoToVideo,\r
DeltaX,\r
- DeltaY + GLYPH_HEIGHT,\r
+ DeltaY + EFI_GLYPH_HEIGHT,\r
DeltaX,\r
DeltaY,\r
Width,\r
DeltaX,\r
DeltaY + Height,\r
Width,\r
- GLYPH_HEIGHT,\r
+ EFI_GLYPH_HEIGHT,\r
Delta\r
);\r
} else if (FeaturePcdGet (PcdUgaConsumeSupport)) {\r
NULL,\r
EfiUgaVideoToVideo,\r
DeltaX,\r
- DeltaY + GLYPH_HEIGHT,\r
+ DeltaY + EFI_GLYPH_HEIGHT,\r
DeltaX,\r
DeltaY,\r
Width,\r
DeltaX,\r
DeltaY + Height,\r
Width,\r
- GLYPH_HEIGHT,\r
+ EFI_GLYPH_HEIGHT,\r
Delta\r
);\r
}\r
//\r
// Attempt to allocate a line buffer for the requested mode number\r
//\r
- NewLineBuffer = AllocatePool (sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL) * ModeData->Columns * GLYPH_WIDTH * GLYPH_HEIGHT);\r
+ NewLineBuffer = AllocatePool (sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL) * ModeData->Columns * EFI_GLYPH_WIDTH * EFI_GLYPH_HEIGHT);\r
\r
if (NewLineBuffer == NULL) {\r
//\r
String,\r
FontInfo,\r
&Blt,\r
- This->Mode->CursorColumn * GLYPH_WIDTH + Private->ModeData[This->Mode->Mode].DeltaX,\r
- This->Mode->CursorRow * GLYPH_HEIGHT + Private->ModeData[This->Mode->Mode].DeltaY,\r
+ This->Mode->CursorColumn * EFI_GLYPH_WIDTH + Private->ModeData[This->Mode->Mode].DeltaX,\r
+ This->Mode->CursorRow * EFI_GLYPH_HEIGHT + Private->ModeData[This->Mode->Mode].DeltaY,\r
NULL,\r
NULL,\r
NULL\r
String,\r
FontInfo,\r
&Blt,\r
- This->Mode->CursorColumn * GLYPH_WIDTH + Private->ModeData[This->Mode->Mode].DeltaX,\r
- This->Mode->CursorRow * GLYPH_HEIGHT + Private->ModeData[This->Mode->Mode].DeltaY,\r
+ This->Mode->CursorColumn * EFI_GLYPH_WIDTH + Private->ModeData[This->Mode->Mode].DeltaX,\r
+ This->Mode->CursorRow * EFI_GLYPH_HEIGHT + Private->ModeData[This->Mode->Mode].DeltaY,\r
&RowInfoArray,\r
&RowInfoArraySize,\r
NULL\r
UgaDraw,\r
(EFI_UGA_PIXEL *) Blt->Image.Bitmap,\r
EfiUgaBltBufferToVideo,\r
- This->Mode->CursorColumn * GLYPH_WIDTH + Private->ModeData[This->Mode->Mode].DeltaX,\r
- (This->Mode->CursorRow) * GLYPH_HEIGHT + Private->ModeData[This->Mode->Mode].DeltaY,\r
- This->Mode->CursorColumn * GLYPH_WIDTH + Private->ModeData[This->Mode->Mode].DeltaX,\r
- (This->Mode->CursorRow) * GLYPH_HEIGHT + Private->ModeData[This->Mode->Mode].DeltaY,\r
+ This->Mode->CursorColumn * EFI_GLYPH_WIDTH + Private->ModeData[This->Mode->Mode].DeltaX,\r
+ (This->Mode->CursorRow) * EFI_GLYPH_HEIGHT + Private->ModeData[This->Mode->Mode].DeltaY,\r
+ This->Mode->CursorColumn * EFI_GLYPH_WIDTH + Private->ModeData[This->Mode->Mode].DeltaX,\r
+ (This->Mode->CursorRow) * EFI_GLYPH_HEIGHT + Private->ModeData[This->Mode->Mode].DeltaY,\r
RowInfoArray[0].LineWidth,\r
RowInfoArray[0].LineHeight,\r
Blt->Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL)\r
EFI_UGA_DRAW_PROTOCOL *UgaDraw;\r
EFI_GRAPHICS_OUTPUT_BLT_PIXEL_UNION Foreground;\r
EFI_GRAPHICS_OUTPUT_BLT_PIXEL_UNION Background;\r
- EFI_GRAPHICS_OUTPUT_BLT_PIXEL_UNION BltChar[GLYPH_HEIGHT][GLYPH_WIDTH];\r
+ EFI_GRAPHICS_OUTPUT_BLT_PIXEL_UNION BltChar[EFI_GLYPH_HEIGHT][EFI_GLYPH_WIDTH];\r
UINTN X;\r
UINTN Y;\r
\r
//\r
// Blt a character to the screen\r
//\r
- GlyphX = (CurrentMode->CursorColumn * GLYPH_WIDTH) + Private->ModeData[CurrentMode->Mode].DeltaX;\r
- GlyphY = (CurrentMode->CursorRow * GLYPH_HEIGHT) + Private->ModeData[CurrentMode->Mode].DeltaY;\r
+ GlyphX = (CurrentMode->CursorColumn * EFI_GLYPH_WIDTH) + Private->ModeData[CurrentMode->Mode].DeltaX;\r
+ GlyphY = (CurrentMode->CursorRow * EFI_GLYPH_HEIGHT) + Private->ModeData[CurrentMode->Mode].DeltaY;\r
if (GraphicsOutput != NULL) {\r
GraphicsOutput->Blt (\r
GraphicsOutput,\r
GlyphY,\r
0,\r
0,\r
- GLYPH_WIDTH,\r
- GLYPH_HEIGHT,\r
- GLYPH_WIDTH * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL)\r
+ EFI_GLYPH_WIDTH,\r
+ EFI_GLYPH_HEIGHT,\r
+ EFI_GLYPH_WIDTH * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL)\r
);\r
} else if (FeaturePcdGet (PcdUgaConsumeSupport)) {\r
UgaDraw->Blt (\r
GlyphY,\r
0,\r
0,\r
- GLYPH_WIDTH,\r
- GLYPH_HEIGHT,\r
- GLYPH_WIDTH * sizeof (EFI_UGA_PIXEL)\r
+ EFI_GLYPH_WIDTH,\r
+ EFI_GLYPH_HEIGHT,\r
+ EFI_GLYPH_WIDTH * sizeof (EFI_UGA_PIXEL)\r
);\r
}\r
\r
//\r
// Convert Monochrome bitmap of the Glyph to BltBuffer structure\r
//\r
- for (Y = 0; Y < GLYPH_HEIGHT; Y++) {\r
- for (X = 0; X < GLYPH_WIDTH; X++) {\r
+ for (Y = 0; Y < EFI_GLYPH_HEIGHT; Y++) {\r
+ for (X = 0; X < EFI_GLYPH_WIDTH; X++) {\r
if ((mCursorGlyph.GlyphCol1[Y] & (1 << X)) != 0) {\r
- BltChar[Y][GLYPH_WIDTH - X - 1].Raw ^= Foreground.Raw;\r
+ BltChar[Y][EFI_GLYPH_WIDTH - X - 1].Raw ^= Foreground.Raw;\r
}\r
}\r
}\r
0,\r
GlyphX,\r
GlyphY,\r
- GLYPH_WIDTH,\r
- GLYPH_HEIGHT,\r
- GLYPH_WIDTH * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL)\r
+ EFI_GLYPH_WIDTH,\r
+ EFI_GLYPH_HEIGHT,\r
+ EFI_GLYPH_WIDTH * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL)\r
);\r
} else if (FeaturePcdGet (PcdUgaConsumeSupport)) {\r
UgaDraw->Blt (\r
0,\r
GlyphX,\r
GlyphY,\r
- GLYPH_WIDTH,\r
- GLYPH_HEIGHT,\r
- GLYPH_WIDTH * sizeof (EFI_UGA_PIXEL)\r
+ EFI_GLYPH_WIDTH,\r
+ EFI_GLYPH_HEIGHT,\r
+ EFI_GLYPH_WIDTH * sizeof (EFI_UGA_PIXEL)\r
);\r
}\r
\r