This module contains EBC support routines that are customized based on\r
the target AArch64 processor.\r
\r
-Copyright (c) 2015, The Linux Foundation. All rights reserved.\r
+Copyright (c) 2016, Linaro, Ltd. All rights reserved.<BR>\r
+Copyright (c) 2015, The Linux Foundation. All rights reserved.<BR>\r
Copyright (c) 2006 - 2014, Intel Corporation. All rights reserved.<BR>\r
-This program and the accompanying materials\r
-are licensed and made available under the terms and conditions of the BSD License\r
-which accompanies this distribution. The full text of the license may be found at\r
-http://opensource.org/licenses/bsd-license.php\r
\r
-THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,\r
-WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.\r
+SPDX-License-Identifier: BSD-2-Clause-Patent\r
\r
**/\r
\r
#include "EbcInt.h"\r
#include "EbcExecute.h"\r
+#include "EbcDebuggerHook.h"\r
\r
//\r
// Amount of space that is not used in the stack\r
//\r
-#define STACK_REMAIN_SIZE (1024 * 4)\r
+#define STACK_REMAIN_SIZE (1024 * 4)\r
\r
-//\r
-// This is instruction buffer used to create EBC thunk\r
-//\r
-#define EBC_MAGIC_SIGNATURE 0xCA112EBCCA112EBCull\r
-#define EBC_ENTRYPOINT_SIGNATURE 0xAFAFAFAFAFAFAFAFull\r
-#define EBC_LL_EBC_ENTRYPOINT_SIGNATURE 0xFAFAFAFAFAFAFAFAull\r
-UINT8 mInstructionBufferTemplate[] = {\r
- 0x03, 0x00, 0x00, 0x14, //b pc+16\r
- //\r
- // Add a magic code here to help the VM recognize the thunk..\r
- //\r
- (UINT8)(EBC_MAGIC_SIGNATURE & 0xFF),\r
- (UINT8)((EBC_MAGIC_SIGNATURE >> 8) & 0xFF),\r
- (UINT8)((EBC_MAGIC_SIGNATURE >> 16) & 0xFF),\r
- (UINT8)((EBC_MAGIC_SIGNATURE >> 24) & 0xFF),\r
- (UINT8)((EBC_MAGIC_SIGNATURE >> 32) & 0xFF),\r
- (UINT8)((EBC_MAGIC_SIGNATURE >> 40) & 0xFF),\r
- (UINT8)((EBC_MAGIC_SIGNATURE >> 48) & 0xFF),\r
- (UINT8)((EBC_MAGIC_SIGNATURE >> 56) & 0xFF),\r
- 0x69, 0x00, 0x00, 0x58, //ldr x9, #32\r
- 0x8A, 0x00, 0x00, 0x58, //ldr x10, #40\r
- 0x05, 0x00, 0x00, 0x14, //b pc+32\r
- (UINT8)(EBC_ENTRYPOINT_SIGNATURE & 0xFF),\r
- (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 8) & 0xFF),\r
- (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 16) & 0xFF),\r
- (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 24) & 0xFF),\r
- (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 32) & 0xFF),\r
- (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 40) & 0xFF),\r
- (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 48) & 0xFF),\r
- (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 56) & 0xFF),\r
- (UINT8)(EBC_LL_EBC_ENTRYPOINT_SIGNATURE & 0xFF),\r
- (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 8) & 0xFF),\r
- (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 16) & 0xFF),\r
- (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 24) & 0xFF),\r
- (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 32) & 0xFF),\r
- (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 40) & 0xFF),\r
- (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 48) & 0xFF),\r
- (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 56) & 0xFF),\r
- 0x40, 0x01, 0x1F, 0xD6 //br x10\r
-\r
-};\r
+#pragma pack(1)\r
+typedef struct {\r
+ UINT32 Instr[3];\r
+ UINT32 Magic;\r
+ UINT64 EbcEntryPoint;\r
+ UINT64 EbcLlEntryPoint;\r
+} EBC_INSTRUCTION_BUFFER;\r
+#pragma pack()\r
+\r
+extern CONST EBC_INSTRUCTION_BUFFER mEbcInstructionBufferTemplate;\r
\r
/**\r
Begin executing an EBC image.\r
**/\r
VOID\r
PushU64 (\r
- IN VM_CONTEXT *VmPtr,\r
- IN UINT64 Arg\r
+ IN VM_CONTEXT *VmPtr,\r
+ IN UINT64 Arg\r
)\r
{\r
//\r
// Advance the VM stack down, and then copy the argument to the stack.\r
// Hope it's aligned.\r
//\r
- VmPtr->Gpr[0] -= sizeof (UINT64);\r
- *(UINT64 *) VmPtr->Gpr[0] = Arg;\r
+ VmPtr->Gpr[0] -= sizeof (UINT64);\r
+ *(UINT64 *)VmPtr->Gpr[0] = Arg;\r
return;\r
}\r
\r
-\r
/**\r
Begin executing an EBC image.\r
\r
This is a thunk function.\r
\r
- @param EntryPoint The entrypoint of EBC code.\r
@param Arg1 The 1st argument.\r
@param Arg2 The 2nd argument.\r
@param Arg3 The 3rd argument.\r
@param Arg6 The 6th argument.\r
@param Arg7 The 7th argument.\r
@param Arg8 The 8th argument.\r
- @param Arg9 The 9th argument.\r
- @param Arg10 The 10th argument.\r
- @param Arg11 The 11th argument.\r
- @param Arg12 The 12th argument.\r
- @param Arg13 The 13th argument.\r
- @param Arg14 The 14th argument.\r
- @param Arg15 The 15th argument.\r
- @param Arg16 The 16th argument.\r
+ @param EntryPoint The entrypoint of EBC code.\r
+ @param Args9_16[] Array containing arguments #9 to #16.\r
\r
@return The value returned by the EBC application we're going to run.\r
\r
UINT64\r
EFIAPI\r
EbcInterpret (\r
- IN UINTN EntryPoint,\r
- IN UINTN Arg1,\r
- IN UINTN Arg2,\r
- IN UINTN Arg3,\r
- IN UINTN Arg4,\r
- IN UINTN Arg5,\r
- IN UINTN Arg6,\r
- IN UINTN Arg7,\r
- IN UINTN Arg8,\r
- IN UINTN Arg9,\r
- IN UINTN Arg10,\r
- IN UINTN Arg11,\r
- IN UINTN Arg12,\r
- IN UINTN Arg13,\r
- IN UINTN Arg14,\r
- IN UINTN Arg15,\r
- IN UINTN Arg16\r
+ IN UINTN Arg1,\r
+ IN UINTN Arg2,\r
+ IN UINTN Arg3,\r
+ IN UINTN Arg4,\r
+ IN UINTN Arg5,\r
+ IN UINTN Arg6,\r
+ IN UINTN Arg7,\r
+ IN UINTN Arg8,\r
+ IN UINTN EntryPoint,\r
+ IN CONST UINTN Args9_16[]\r
)\r
{\r
//\r
//\r
// Now clear out our context\r
//\r
- ZeroMem ((VOID *) &VmContext, sizeof (VM_CONTEXT));\r
+ ZeroMem ((VOID *)&VmContext, sizeof (VM_CONTEXT));\r
\r
//\r
// Set the VM instruction pointer to the correct location in memory.\r
//\r
- VmContext.Ip = (VMIP) Addr;\r
+ VmContext.Ip = (VMIP)Addr;\r
\r
//\r
// Initialize the stack pointer for the EBC. Get the current system stack\r
// Adjust the VM's stack pointer down.\r
//\r
\r
- Status = GetEBCStack((EFI_HANDLE)(UINTN)-1, &VmContext.StackPool, &StackIndex);\r
- if (EFI_ERROR(Status)) {\r
+ Status = GetEBCStack ((EFI_HANDLE)(UINTN)-1, &VmContext.StackPool, &StackIndex);\r
+ if (EFI_ERROR (Status)) {\r
return Status;\r
}\r
- VmContext.StackTop = (UINT8*)VmContext.StackPool + (STACK_REMAIN_SIZE);\r
- VmContext.Gpr[0] = (UINT64) ((UINT8*)VmContext.StackPool + STACK_POOL_SIZE);\r
- VmContext.HighStackBottom = (UINTN) VmContext.Gpr[0];\r
- VmContext.Gpr[0] -= sizeof (UINTN);\r
+\r
+ VmContext.StackTop = (UINT8 *)VmContext.StackPool + (STACK_REMAIN_SIZE);\r
+ VmContext.Gpr[0] = (UINT64)((UINT8 *)VmContext.StackPool + STACK_POOL_SIZE);\r
+ VmContext.HighStackBottom = (UINTN)VmContext.Gpr[0];\r
+ VmContext.Gpr[0] -= sizeof (UINTN);\r
\r
//\r
// Align the stack on a natural boundary.\r
//\r
// Put a magic value in the stack gap, then adjust down again.\r
//\r
- *(UINTN *) (UINTN) (VmContext.Gpr[0]) = (UINTN) VM_STACK_KEY_VALUE;\r
- VmContext.StackMagicPtr = (UINTN *) (UINTN) VmContext.Gpr[0];\r
+ *(UINTN *)(UINTN)(VmContext.Gpr[0]) = (UINTN)VM_STACK_KEY_VALUE;\r
+ VmContext.StackMagicPtr = (UINTN *)(UINTN)VmContext.Gpr[0];\r
\r
//\r
// The stack upper to LowStackTop is belong to the VM.\r
//\r
- VmContext.LowStackTop = (UINTN) VmContext.Gpr[0];\r
+ VmContext.LowStackTop = (UINTN)VmContext.Gpr[0];\r
\r
//\r
// For the worst case, assume there are 4 arguments passed in registers, store\r
// them to VM's stack.\r
//\r
- PushU64 (&VmContext, (UINT64) Arg16);\r
- PushU64 (&VmContext, (UINT64) Arg15);\r
- PushU64 (&VmContext, (UINT64) Arg14);\r
- PushU64 (&VmContext, (UINT64) Arg13);\r
- PushU64 (&VmContext, (UINT64) Arg12);\r
- PushU64 (&VmContext, (UINT64) Arg11);\r
- PushU64 (&VmContext, (UINT64) Arg10);\r
- PushU64 (&VmContext, (UINT64) Arg9);\r
- PushU64 (&VmContext, (UINT64) Arg8);\r
- PushU64 (&VmContext, (UINT64) Arg7);\r
- PushU64 (&VmContext, (UINT64) Arg6);\r
- PushU64 (&VmContext, (UINT64) Arg5);\r
- PushU64 (&VmContext, (UINT64) Arg4);\r
- PushU64 (&VmContext, (UINT64) Arg3);\r
- PushU64 (&VmContext, (UINT64) Arg2);\r
- PushU64 (&VmContext, (UINT64) Arg1);\r
+ PushU64 (&VmContext, (UINT64)Args9_16[7]);\r
+ PushU64 (&VmContext, (UINT64)Args9_16[6]);\r
+ PushU64 (&VmContext, (UINT64)Args9_16[5]);\r
+ PushU64 (&VmContext, (UINT64)Args9_16[4]);\r
+ PushU64 (&VmContext, (UINT64)Args9_16[3]);\r
+ PushU64 (&VmContext, (UINT64)Args9_16[2]);\r
+ PushU64 (&VmContext, (UINT64)Args9_16[1]);\r
+ PushU64 (&VmContext, (UINT64)Args9_16[0]);\r
+ PushU64 (&VmContext, (UINT64)Arg8);\r
+ PushU64 (&VmContext, (UINT64)Arg7);\r
+ PushU64 (&VmContext, (UINT64)Arg6);\r
+ PushU64 (&VmContext, (UINT64)Arg5);\r
+ PushU64 (&VmContext, (UINT64)Arg4);\r
+ PushU64 (&VmContext, (UINT64)Arg3);\r
+ PushU64 (&VmContext, (UINT64)Arg2);\r
+ PushU64 (&VmContext, (UINT64)Arg1);\r
\r
//\r
// Interpreter assumes 64-bit return address is pushed on the stack.\r
// AArch64 does not do this so pad the stack accordingly.\r
//\r
- PushU64 (&VmContext, (UINT64) 0);\r
- PushU64 (&VmContext, (UINT64) 0x1234567887654321ULL);\r
+ PushU64 (&VmContext, (UINT64)0);\r
+ PushU64 (&VmContext, (UINT64)0x1234567887654321ULL);\r
\r
//\r
// For AArch64, this is where we say our return address is\r
//\r
- VmContext.StackRetAddr = (UINT64) VmContext.Gpr[0];\r
+ VmContext.StackRetAddr = (UINT64)VmContext.Gpr[0];\r
\r
//\r
// We need to keep track of where the EBC stack starts. This way, if the EBC\r
//\r
// Begin executing the EBC code\r
//\r
+ EbcDebuggerHookEbcInterpret (&VmContext);\r
EbcExecute (&VmContext);\r
\r
//\r
// Return the value in R[7] unless there was an error\r
//\r
- ReturnEBCStack(StackIndex);\r
- return (UINT64) VmContext.Gpr[7];\r
+ ReturnEBCStack (StackIndex);\r
+ return (UINT64)VmContext.Gpr[7];\r
}\r
\r
-\r
/**\r
Begin executing an EBC image.\r
\r
- @param EntryPoint The entrypoint of EBC code.\r
@param ImageHandle image handle for the EBC application we're executing\r
@param SystemTable standard system table passed into an driver's entry\r
point\r
+ @param EntryPoint The entrypoint of EBC code.\r
\r
@return The value returned by the EBC application we're going to run.\r
\r
UINT64\r
EFIAPI\r
ExecuteEbcImageEntryPoint (\r
- IN UINTN EntryPoint,\r
- IN EFI_HANDLE ImageHandle,\r
- IN EFI_SYSTEM_TABLE *SystemTable\r
+ IN EFI_HANDLE ImageHandle,\r
+ IN EFI_SYSTEM_TABLE *SystemTable,\r
+ IN UINTN EntryPoint\r
)\r
{\r
//\r
//\r
// Now clear out our context\r
//\r
- ZeroMem ((VOID *) &VmContext, sizeof (VM_CONTEXT));\r
+ ZeroMem ((VOID *)&VmContext, sizeof (VM_CONTEXT));\r
\r
//\r
// Save the image handle so we can track the thunks created for this image\r
//\r
// Set the VM instruction pointer to the correct location in memory.\r
//\r
- VmContext.Ip = (VMIP) Addr;\r
+ VmContext.Ip = (VMIP)Addr;\r
\r
//\r
// Initialize the stack pointer for the EBC. Get the current system stack\r
// pointer and adjust it down by the max needed for the interpreter.\r
//\r
\r
- Status = GetEBCStack(ImageHandle, &VmContext.StackPool, &StackIndex);\r
- if (EFI_ERROR(Status)) {\r
+ Status = GetEBCStack (ImageHandle, &VmContext.StackPool, &StackIndex);\r
+ if (EFI_ERROR (Status)) {\r
return Status;\r
}\r
- VmContext.StackTop = (UINT8*)VmContext.StackPool + (STACK_REMAIN_SIZE);\r
- VmContext.Gpr[0] = (UINT64) ((UINT8*)VmContext.StackPool + STACK_POOL_SIZE);\r
- VmContext.HighStackBottom = (UINTN) VmContext.Gpr[0];\r
- VmContext.Gpr[0] -= sizeof (UINTN);\r
\r
+ VmContext.StackTop = (UINT8 *)VmContext.StackPool + (STACK_REMAIN_SIZE);\r
+ VmContext.Gpr[0] = (UINT64)((UINT8 *)VmContext.StackPool + STACK_POOL_SIZE);\r
+ VmContext.HighStackBottom = (UINTN)VmContext.Gpr[0];\r
+ VmContext.Gpr[0] -= sizeof (UINTN);\r
\r
//\r
// Put a magic value in the stack gap, then adjust down again\r
//\r
- *(UINTN *) (UINTN) (VmContext.Gpr[0]) = (UINTN) VM_STACK_KEY_VALUE;\r
- VmContext.StackMagicPtr = (UINTN *) (UINTN) VmContext.Gpr[0];\r
+ *(UINTN *)(UINTN)(VmContext.Gpr[0]) = (UINTN)VM_STACK_KEY_VALUE;\r
+ VmContext.StackMagicPtr = (UINTN *)(UINTN)VmContext.Gpr[0];\r
\r
//\r
// Align the stack on a natural boundary\r
- VmContext.Gpr[0] &= ~(VM_REGISTER)(sizeof(UINTN) - 1);\r
+ VmContext.Gpr[0] &= ~(VM_REGISTER)(sizeof (UINTN) - 1);\r
//\r
- VmContext.LowStackTop = (UINTN) VmContext.Gpr[0];\r
+ VmContext.LowStackTop = (UINTN)VmContext.Gpr[0];\r
\r
//\r
// Simply copy the image handle and system table onto the EBC stack.\r
// Greatly simplifies things by not having to spill the args.\r
//\r
- PushU64 (&VmContext, (UINT64) SystemTable);\r
- PushU64 (&VmContext, (UINT64) ImageHandle);\r
+ PushU64 (&VmContext, (UINT64)SystemTable);\r
+ PushU64 (&VmContext, (UINT64)ImageHandle);\r
\r
//\r
// VM pushes 16-bytes for return address. Simulate that here.\r
//\r
- PushU64 (&VmContext, (UINT64) 0);\r
- PushU64 (&VmContext, (UINT64) 0x1234567887654321ULL);\r
+ PushU64 (&VmContext, (UINT64)0);\r
+ PushU64 (&VmContext, (UINT64)0x1234567887654321ULL);\r
\r
//\r
// For AArch64, this is where we say our return address is\r
//\r
- VmContext.StackRetAddr = (UINT64) VmContext.Gpr[0];\r
+ VmContext.StackRetAddr = (UINT64)VmContext.Gpr[0];\r
\r
//\r
// Entry function needn't access high stack context, simply\r
//\r
// Begin executing the EBC code\r
//\r
+ EbcDebuggerHookExecuteEbcImageEntryPoint (&VmContext);\r
EbcExecute (&VmContext);\r
\r
//\r
// Return the value in R[7] unless there was an error\r
//\r
- ReturnEBCStack(StackIndex);\r
- return (UINT64) VmContext.Gpr[7];\r
+ ReturnEBCStack (StackIndex);\r
+ return (UINT64)VmContext.Gpr[7];\r
}\r
\r
-\r
/**\r
Create thunks for an EBC image entry point, or an EBC protocol service.\r
\r
**/\r
EFI_STATUS\r
EbcCreateThunks (\r
- IN EFI_HANDLE ImageHandle,\r
- IN VOID *EbcEntryPoint,\r
- OUT VOID **Thunk,\r
- IN UINT32 Flags\r
+ IN EFI_HANDLE ImageHandle,\r
+ IN VOID *EbcEntryPoint,\r
+ OUT VOID **Thunk,\r
+ IN UINT32 Flags\r
)\r
{\r
- UINT8 *Ptr;\r
- UINT8 *ThunkBase;\r
- UINT32 Index;\r
- INT32 ThunkSize;\r
+ EBC_INSTRUCTION_BUFFER *InstructionBuffer;\r
\r
//\r
// Check alignment of pointer to EBC code\r
//\r
- if ((UINT32) (UINTN) EbcEntryPoint & 0x01) {\r
+ if ((UINT32)(UINTN)EbcEntryPoint & 0x01) {\r
return EFI_INVALID_PARAMETER;\r
}\r
\r
- ThunkSize = sizeof(mInstructionBufferTemplate);\r
-\r
- Ptr = AllocatePool (sizeof(mInstructionBufferTemplate));\r
-\r
- if (Ptr == NULL) {\r
+ InstructionBuffer = EbcAllocatePoolForThunk (sizeof (EBC_INSTRUCTION_BUFFER));\r
+ if (InstructionBuffer == NULL) {\r
return EFI_OUT_OF_RESOURCES;\r
}\r
- //\r
- // Print(L"Allocate TH: 0x%X\n", (UINT32)Ptr);\r
- //\r
- // Save the start address so we can add a pointer to it to a list later.\r
- //\r
- ThunkBase = Ptr;\r
\r
//\r
// Give them the address of our buffer we're going to fix up\r
//\r
- *Thunk = (VOID *) Ptr;\r
+ *Thunk = InstructionBuffer;\r
\r
//\r
// Copy whole thunk instruction buffer template\r
//\r
- CopyMem (Ptr, mInstructionBufferTemplate, sizeof(mInstructionBufferTemplate));\r
+ CopyMem (\r
+ InstructionBuffer,\r
+ &mEbcInstructionBufferTemplate,\r
+ sizeof (EBC_INSTRUCTION_BUFFER)\r
+ );\r
\r
//\r
// Patch EbcEntryPoint and EbcLLEbcInterpret\r
//\r
- for (Index = 0; Index < sizeof(mInstructionBufferTemplate) - sizeof(UINTN); Index++) {\r
- if (*(UINTN *)&Ptr[Index] == EBC_ENTRYPOINT_SIGNATURE) {\r
- *(UINTN *)&Ptr[Index] = (UINTN)EbcEntryPoint;\r
- }\r
- if (*(UINTN *)&Ptr[Index] == EBC_LL_EBC_ENTRYPOINT_SIGNATURE) {\r
- if ((Flags & FLAG_THUNK_ENTRY_POINT) != 0) {\r
- *(UINTN *)&Ptr[Index] = (UINTN)EbcLLExecuteEbcImageEntryPoint;\r
- } else {\r
- *(UINTN *)&Ptr[Index] = (UINTN)EbcLLEbcInterpret;\r
- }\r
- }\r
+ InstructionBuffer->EbcEntryPoint = (UINT64)EbcEntryPoint;\r
+ if ((Flags & FLAG_THUNK_ENTRY_POINT) != 0) {\r
+ InstructionBuffer->EbcLlEntryPoint = (UINT64)EbcLLExecuteEbcImageEntryPoint;\r
+ } else {\r
+ InstructionBuffer->EbcLlEntryPoint = (UINT64)EbcLLEbcInterpret;\r
}\r
\r
//\r
// Add the thunk to the list for this image. Do this last since the add\r
// function flushes the cache for us.\r
//\r
- EbcAddImageThunk (ImageHandle, (VOID *) ThunkBase, ThunkSize);\r
+ EbcAddImageThunk (\r
+ ImageHandle,\r
+ InstructionBuffer,\r
+ sizeof (EBC_INSTRUCTION_BUFFER)\r
+ );\r
\r
return EFI_SUCCESS;\r
}\r
\r
-\r
/**\r
This function is called to execute an EBC CALLEX instruction.\r
The function check the callee's content to see whether it is common native\r
**/\r
VOID\r
EbcLLCALLEX (\r
- IN VM_CONTEXT *VmPtr,\r
- IN UINTN FuncAddr,\r
- IN UINTN NewStackPointer,\r
- IN VOID *FramePtr,\r
- IN UINT8 Size\r
+ IN VM_CONTEXT *VmPtr,\r
+ IN UINTN FuncAddr,\r
+ IN UINTN NewStackPointer,\r
+ IN VOID *FramePtr,\r
+ IN UINT8 Size\r
)\r
{\r
- UINTN IsThunk;\r
- UINTN TargetEbcAddr;\r
- UINT8 InstructionBuffer[sizeof(mInstructionBufferTemplate)];\r
- UINTN Index;\r
- UINTN IndexOfEbcEntrypoint;\r
-\r
- IsThunk = 1;\r
- TargetEbcAddr = 0;\r
- IndexOfEbcEntrypoint = 0;\r
+ CONST EBC_INSTRUCTION_BUFFER *InstructionBuffer;\r
\r
//\r
// Processor specific code to check whether the callee is a thunk to EBC.\r
//\r
- CopyMem (InstructionBuffer, (VOID *)FuncAddr, sizeof(InstructionBuffer));\r
- //\r
- // Fill the signature according to mInstructionBufferTemplate\r
- //\r
- for (Index = 0; Index < sizeof(mInstructionBufferTemplate) - sizeof(UINTN); Index++) {\r
- if (*(UINTN *)&mInstructionBufferTemplate[Index] == EBC_ENTRYPOINT_SIGNATURE) {\r
- *(UINTN *)&InstructionBuffer[Index] = EBC_ENTRYPOINT_SIGNATURE;\r
- IndexOfEbcEntrypoint = Index;\r
- }\r
- if (*(UINTN *)&mInstructionBufferTemplate[Index] == EBC_LL_EBC_ENTRYPOINT_SIGNATURE) {\r
- *(UINTN *)&InstructionBuffer[Index] = EBC_LL_EBC_ENTRYPOINT_SIGNATURE;\r
- }\r
- }\r
- //\r
- // Check if we need thunk to native\r
- //\r
- if (CompareMem (InstructionBuffer, mInstructionBufferTemplate, sizeof(mInstructionBufferTemplate)) != 0) {\r
- IsThunk = 0;\r
- }\r
+ InstructionBuffer = (EBC_INSTRUCTION_BUFFER *)FuncAddr;\r
\r
- if (IsThunk == 1){\r
+ if (CompareMem (\r
+ InstructionBuffer,\r
+ &mEbcInstructionBufferTemplate,\r
+ sizeof (EBC_INSTRUCTION_BUFFER) - 2 * sizeof (UINT64)\r
+ ) == 0)\r
+ {\r
//\r
// The callee is a thunk to EBC, adjust the stack pointer down 16 bytes and\r
// put our return address and frame pointer on the VM stack.\r
// Then set the VM's IP to new EBC code.\r
//\r
VmPtr->Gpr[0] -= 8;\r
- VmWriteMemN (VmPtr, (UINTN) VmPtr->Gpr[0], (UINTN) FramePtr);\r
- VmPtr->FramePtr = (VOID *) (UINTN) VmPtr->Gpr[0];\r
- VmPtr->Gpr[0] -= 8;\r
- VmWriteMem64 (VmPtr, (UINTN) VmPtr->Gpr[0], (UINT64) (UINTN) (VmPtr->Ip + Size));\r
+ VmWriteMemN (VmPtr, (UINTN)VmPtr->Gpr[0], (UINTN)FramePtr);\r
+ VmPtr->FramePtr = (VOID *)(UINTN)VmPtr->Gpr[0];\r
+ VmPtr->Gpr[0] -= 8;\r
+ VmWriteMem64 (VmPtr, (UINTN)VmPtr->Gpr[0], (UINT64)(UINTN)(VmPtr->Ip + Size));\r
\r
- CopyMem (&TargetEbcAddr, (UINT8 *)FuncAddr + IndexOfEbcEntrypoint, sizeof(UINTN));\r
- VmPtr->Ip = (VMIP) (UINTN) TargetEbcAddr;\r
+ VmPtr->Ip = (VMIP)InstructionBuffer->EbcEntryPoint;\r
} else {\r
//\r
// The callee is not a thunk to EBC, call native code,\r
VmPtr->Ip += Size;\r
}\r
}\r
-\r