# microsecond units. If the number of ticks is small, then nanoseconds are used.\r
# If the number of ticks is large, then microseconds are used. This prevents\r
# overflows that could occur for long delays if only nanoseconds were used and also\r
-# provides the greatest accuracy for small delays. \r
+# provides the greatest accuracy for small delays.\r
#\r
-# Copyright (c) 2008 - 2014, Intel Corporation. All rights reserved.<BR>\r
-# This program and the accompanying materials \r
-# are licensed and made available under the terms and conditions of the BSD License \r
-# which accompanies this distribution. The full text of the license may be found at \r
-# http://opensource.org/licenses/bsd-license.php \r
-# \r
-# THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, \r
-# WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. \r
+# Copyright (c) 2008 - 2018, Intel Corporation. All rights reserved.<BR>\r
+# This program and the accompanying materials\r
+# are licensed and made available under the terms and conditions of the BSD License\r
+# which accompanies this distribution. The full text of the license may be found at\r
+# http://opensource.org/licenses/bsd-license.php\r
+#\r
+# THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,\r
+# WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.\r
#\r
##\r
\r