WriteUnaligned32 ((UINT32*)Buffer, (UINT32)Value);\r
WriteUnaligned32 ((UINT32*)Buffer + 1, (UINT32)RShiftU64 (Value, 32));\r
return Value;\r
WriteUnaligned32 ((UINT32*)Buffer, (UINT32)Value);\r
WriteUnaligned32 ((UINT32*)Buffer + 1, (UINT32)RShiftU64 (Value, 32));\r
return Value;\r