/** @file\r
IA-32/x64 AsmFxRestore()\r
\r
- Copyright (c) 2006 - 2008, Intel Corporation. All rights reserved.<BR>\r
- This program and the accompanying materials\r
- are licensed and made available under the terms and conditions of the BSD License\r
- which accompanies this distribution. The full text of the license may be found at\r
- http://opensource.org/licenses/bsd-license.php\r
-\r
- THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,\r
- WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.\r
+ Copyright (c) 2006 - 2012, Intel Corporation. All rights reserved.<BR>\r
+ SPDX-License-Identifier: BSD-2-Clause-Patent\r
\r
**/\r
\r
-\r
-\r
-\r
#include "BaseLibInternals.h"\r
\r
/**\r
If Buffer is not aligned on a 16-byte boundary, then ASSERT().\r
If Buffer was not saved with AsmFxSave(), then ASSERT().\r
\r
- @param Buffer Pointer to a buffer to save the floating point/SSE/SSE2 context.\r
+ @param Buffer A pointer to a buffer to save the floating point/SSE/SSE2 context.\r
\r
**/\r
VOID\r
EFIAPI\r
AsmFxRestore (\r
- IN CONST IA32_FX_BUFFER *Buffer\r
+ IN CONST IA32_FX_BUFFER *Buffer\r
)\r
{\r
ASSERT (Buffer != NULL);\r
//\r
// Check the flag recorded by AsmFxSave()\r
//\r
- ASSERT (0xAA5555AA == *(UINT32 *) (&Buffer[sizeof (IA32_FX_BUFFER) - 4]));\r
+ ASSERT (0xAA5555AA == *(UINT32 *)(&Buffer->Buffer[sizeof (Buffer->Buffer) - 4]));\r
\r
InternalX86FxRestore (Buffer);\r
}\r