/** @file\r
IA-32/x64 AsmFxSave()\r
\r
- Copyright (c) 2006 - 2008, Intel Corporation<BR>\r
- All rights reserved. This program and the accompanying materials\r
- are licensed and made available under the terms and conditions of the BSD License\r
- which accompanies this distribution. The full text of the license may be found at\r
- http://opensource.org/licenses/bsd-license.php\r
-\r
- THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,\r
- WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.\r
+ Copyright (c) 2006 - 2012, Intel Corporation. All rights reserved.<BR>\r
+ SPDX-License-Identifier: BSD-2-Clause-Patent\r
\r
**/\r
\r
If Buffer is NULL, then ASSERT().\r
If Buffer is not aligned on a 16-byte boundary, then ASSERT().\r
\r
- @param Buffer Pointer to a buffer to save the floating point/SSE/SSE2 context.\r
+ @param Buffer A pointer to a buffer to save the floating point/SSE/SSE2 context.\r
\r
**/\r
VOID\r
//\r
// Mark one flag at end of Buffer, it will be check by AsmFxRestor()\r
//\r
- *(UINT32 *) (&Buffer[sizeof (IA32_FX_BUFFER) - 4]) = 0xAA5555AA;\r
+ *(UINT32 *) (&Buffer->Buffer[sizeof (Buffer->Buffer) - 4]) = 0xAA5555AA;\r
}\r