)\r
{\r
ASSERT (Buffer != NULL);\r
- ASSERT (((UINTN)Buffer & 0xf) == 0);\r
+ ASSERT (0 == ((UINTN)Buffer & 0xf));\r
\r
//\r
// Check the flag recorded by AsmFxSave()\r
//\r
- ASSERT (*(UINT32 *) (&Buffer[sizeof (IA32_FX_BUFFER) - 4]) == 0xAA5555AA);\r
+ ASSERT (0xAA5555AA == *(UINT32 *) (&Buffer[sizeof (IA32_FX_BUFFER) - 4]));\r
\r
InternalX86FxRestore (Buffer);\r
}\r