/** @file\r
implements menubar interface functions.\r
\r
- Copyright (c) 2005 - 2011, Intel Corporation. All rights reserved. <BR>\r
+ Copyright (c) 2005 - 2018, Intel Corporation. All rights reserved. <BR>\r
This program and the accompanying materials\r
are licensed and made available under the terms and conditions of the BSD License\r
which accompanies this distribution. The full text of the license may be found at\r
CONST EDITOR_MENU_ITEM *ItemsWalker;\r
\r
for (NumItems = 0, ItemsWalker = Items ; ItemsWalker != NULL && ItemsWalker->Function != NULL ; ItemsWalker++,NumItems++);\r
- \r
+\r
MenuItems = AllocateZeroPool((NumItems+1) * sizeof(EDITOR_MENU_ITEM));\r
if (MenuItems == NULL) {\r
return EFI_OUT_OF_RESOURCES;\r
)\r
{\r
ControlBasedMenuFunctions = Items;\r
- return EFI_SUCCESS; \r
+ return EFI_SUCCESS;\r
}\r
/**\r
Refresh function for the menu bar.\r
\r
@param[in] Key The pressed key.\r
\r
- @retval EFI_NOT_FOUND The key was not a valid function key \r
+ @retval EFI_NOT_FOUND The key was not a valid function key\r
(an error was sent to the status bar).\r
@return The return value from the called dispatch function.\r
**/\r
/**\r
Function to dispatch the correct function based on a control-based key (ctrl+o...)\r
\r
- @param[in] Key The pressed key.\r
+ @param[in] KeyData The pressed key.\r
\r
- @retval EFI_NOT_FOUND The key was not a valid control-based key \r
+ @retval EFI_NOT_FOUND The key was not a valid control-based key\r
(an error was sent to the status bar).\r
@return EFI_SUCCESS.\r
**/\r
EFI_STATUS\r
MenuBarDispatchControlHotKey (\r
- IN CONST EFI_INPUT_KEY *Key\r
+ IN CONST EFI_KEY_DATA *KeyData\r
)\r
{\r
- \r
- if ((SCAN_CONTROL_Z < Key->UnicodeChar)\r
- ||(NULL == ControlBasedMenuFunctions[Key->UnicodeChar]))\r
+ UINT16 ControlIndex;\r
+\r
+ //\r
+ // Set to invalid value first.\r
+ //\r
+ ControlIndex = MAX_UINT16;\r
+\r
+ if (((KeyData->KeyState.KeyShiftState & EFI_SHIFT_STATE_VALID) == 0) ||\r
+ (KeyData->KeyState.KeyShiftState == EFI_SHIFT_STATE_VALID)) {\r
+ //\r
+ // For consoles that don't support/report shift state,\r
+ // Ctrl+A is translated to 1 (UnicodeChar).\r
+ //\r
+ ControlIndex = KeyData->Key.UnicodeChar;\r
+ } else if (((KeyData->KeyState.KeyShiftState & EFI_SHIFT_STATE_VALID) != 0) &&\r
+ ((KeyData->KeyState.KeyShiftState & (EFI_RIGHT_CONTROL_PRESSED | EFI_LEFT_CONTROL_PRESSED)) != 0) &&\r
+ ((KeyData->KeyState.KeyShiftState & ~(EFI_SHIFT_STATE_VALID | EFI_RIGHT_CONTROL_PRESSED | EFI_LEFT_CONTROL_PRESSED)) == 0)) {\r
+ //\r
+ // For consoles that supports/reports shift state,\r
+ // make sure only CONTROL is pressed.\r
+ //\r
+ if ((KeyData->Key.UnicodeChar >= L'A') && (KeyData->Key.UnicodeChar <= L'Z')) {\r
+ ControlIndex = KeyData->Key.UnicodeChar - L'A' + 1;\r
+ } else if ((KeyData->Key.UnicodeChar >= L'a') && (KeyData->Key.UnicodeChar <= L'z')) {\r
+ ControlIndex = KeyData->Key.UnicodeChar - L'a' + 1;\r
+ }\r
+ }\r
+ if ((SCAN_CONTROL_Z < ControlIndex)\r
+ ||(NULL == ControlBasedMenuFunctions[ControlIndex]))\r
{\r
return EFI_NOT_FOUND;\r
}\r
\r
- ControlBasedMenuFunctions[Key->UnicodeChar]();\r
+ ControlBasedMenuFunctions[ControlIndex]();\r
return EFI_SUCCESS;\r
}\r
\r