/* Allowed flush values; see deflate() and inflate() below for details */
-//var Z_NO_FLUSH = 0;
-//var Z_PARTIAL_FLUSH = 1;
-//var Z_SYNC_FLUSH = 2;
-//var Z_FULL_FLUSH = 3;
-var Z_FINISH = 4;
-var Z_BLOCK = 5;
-var Z_TREES = 6;
+//export const Z_NO_FLUSH = 0;
+//export const Z_PARTIAL_FLUSH = 1;
+//export const Z_SYNC_FLUSH = 2;
+//export const Z_FULL_FLUSH = 3;
+export const Z_FINISH = 4;
+export const Z_BLOCK = 5;
+export const Z_TREES = 6;
/* Return codes for the compression/decompression functions. Negative values
* are errors, positive values are used for special but normal events.
*/
-var Z_OK = 0;
-var Z_STREAM_END = 1;
-var Z_NEED_DICT = 2;
-//var Z_ERRNO = -1;
-var Z_STREAM_ERROR = -2;
-var Z_DATA_ERROR = -3;
-var Z_MEM_ERROR = -4;
-var Z_BUF_ERROR = -5;
-//var Z_VERSION_ERROR = -6;
+export const Z_OK = 0;
+export const Z_STREAM_END = 1;
+export const Z_NEED_DICT = 2;
+//export const Z_ERRNO = -1;
+export const Z_STREAM_ERROR = -2;
+export const Z_DATA_ERROR = -3;
+export const Z_MEM_ERROR = -4;
+export const Z_BUF_ERROR = -5;
+//export const Z_VERSION_ERROR = -6;
/* The deflate compression method */
-var Z_DEFLATED = 8;
+export const Z_DEFLATED = 8;
/* STATES ====================================================================*/