* Split viewportChange into two functions, one for changing size and the other for changing position.
* Modified viewport code to be capable of changing to a bigger size in the context of a
client-initiated resize.
* Made clearer distinctions between when viewport-clipping or not.
* Added public function for telling when viewport-clipping.
* Updated tests that were using viewportChange.
Display.prototype = {
// Public methods
- viewportChange: function (deltaX, deltaY, width, height) {
+ viewportChangePos: function (deltaX, deltaY) {
var vp = this._viewportLoc;
- var cr = this._cleanRect;
- var canvas = this._target;
if (!this._viewport) {
- Util.Debug("Setting viewport to full display region");
deltaX = -vp.w; // clamped later of out of bounds
deltaY = -vp.h;
- width = this._fb_width;
- height = this._fb_height;
- }
-
- if (typeof(deltaX) === "undefined") { deltaX = 0; }
- if (typeof(deltaY) === "undefined") { deltaY = 0; }
- if (typeof(width) === "undefined") { width = vp.w; }
- if (typeof(height) === "undefined") { height = vp.h; }
-
- // Size change
- if (width > this._fb_width) { width = this._fb_width; }
- if (height > this._fb_height) { height = this._fb_height; }
-
- if (vp.w !== width || vp.h !== height) {
- // Change width
- if (width < vp.w && cr.x2 > vp.x + width - 1) {
- cr.x2 = vp.x + width - 1;
- }
- vp.w = width;
-
- // Change height
- if (height < vp.h && cr.y2 > vp.y + height - 1) {
- cr.y2 = vp.y + height - 1;
- }
- vp.h = height;
-
- var saveImg = null;
- if (vp.w > 0 && vp.h > 0 && canvas.width > 0 && canvas.height > 0) {
- var img_width = canvas.width < vp.w ? canvas.width : vp.w;
- var img_height = canvas.height < vp.h ? canvas.height : vp.h;
- saveImg = this._drawCtx.getImageData(0, 0, img_width, img_height);
- }
-
- canvas.width = vp.w;
- canvas.height = vp.h;
-
- if (saveImg) {
- this._drawCtx.putImageData(saveImg, 0, 0);
- }
}
var vx2 = vp.x + vp.w - 1;
vy2 += deltaY;
// Update the clean rectangle
+ var cr = this._cleanRect;
if (vp.x > cr.x1) {
cr.x1 = vp.x;
}
// Copy the valid part of the viewport to the shifted location
var saveStyle = this._drawCtx.fillStyle;
+ var canvas = this._target;
this._drawCtx.fillStyle = "rgb(255,255,255)";
if (deltaX !== 0) {
this._drawCtx.drawImage(canvas, 0, 0, vp.w, vp.h, -deltaX, 0, vp.w, vp.h);
this._drawCtx.fillStyle = saveStyle;
},
+ viewportChangeSize: function(width, height) {
+
+ if (!this._viewport ||
+ typeof(width) === "undefined" || typeof(height) === "undefined") {
+
+ Util.Debug("Setting viewport to full display region");
+ width = this._fb_width;
+ height = this._fb_height;
+ }
+
+ var vp = this._viewportLoc;
+ if (vp.w !== width || vp.h !== height) {
+
+ var cr = this._cleanRect;
+
+ if (width < vp.w && cr.x2 > vp.x + width - 1) {
+ cr.x2 = vp.x + width - 1;
+ }
+
+ if (height < vp.h && cr.y2 > vp.y + height - 1) {
+ cr.y2 = vp.y + height - 1;
+ }
+
+ if (this.fbuClip()) {
+ // clipping
+ vp.w = window.innerWidth;
+ var cb = document.getElementById('noVNC-control-bar');
+ var controlbar_h = (cb !== null) ? cb.offsetHeight : 0;
+ vp.h = window.innerHeight - controlbar_h - 5;
+ } else {
+ // scrollbars
+ vp.w = width;
+ vp.h = height;
+ }
+
+ var saveImg = null;
+ var canvas = this._target;
+ if (vp.w > 0 && vp.h > 0 && canvas.width > 0 && canvas.height > 0) {
+ var img_width = canvas.width < vp.w ? canvas.width : vp.w;
+ var img_height = canvas.height < vp.h ? canvas.height : vp.h;
+ saveImg = this._drawCtx.getImageData(0, 0, img_width, img_height);
+ }
+
+ canvas.width = vp.w;
+ canvas.height = vp.h;
+
+ if (saveImg) {
+ this._drawCtx.putImageData(saveImg, 0, 0);
+ }
+ }
+ },
+
// Return a map of clean and dirty areas of the viewport and reset the
// tracking of clean and dirty areas
//
this._rescale(this._scale);
- this.viewportChange();
+ this.viewportChangeSize();
},
clear: function () {
this._target.style.cursor = "none";
},
+ fbuClip: function () {
+ var cb = document.getElementById('noVNC-control-bar');
+ var controlbar_h = (cb !== null) ? cb.offsetHeight : 0;
+ return (this._viewport &&
+ (this._fb_width > window.innerWidth
+ || this._fb_height > window.innerHeight - controlbar_h - 5));
+ },
+
// Overridden getters/setters
get_context: function () {
return this._drawCtx;
},
set_width: function (w) {
- this.resize(w, this._fb_height);
+ this._fb_width = w;
},
get_width: function () {
return this._fb_width;
},
set_height: function (h) {
- this.resize(this._fb_width, h);
+ this._fb_height = h;
},
get_height: function () {
return this._fb_height;
beforeEach(function () {
display = new Display({ target: document.createElement('canvas'), prefer_js: false, viewport: true });
display.resize(5, 5);
- display.viewportChange(1, 1, 3, 3);
+ display.viewportChangeSize(3, 3);
+ display.viewportChangePos(1, 1);
display.getCleanDirtyReset();
});
it('should take viewport location into consideration when drawing images', function () {
- display.resize(4, 4);
- display.viewportChange(0, 0, 2, 2);
+ display.set_width(4);
+ display.set_height(4);
+ display.viewportChangeSize(2, 2);
display.drawImage(make_image_canvas(basic_data), 1, 1);
var expected = new Uint8Array(16);
});
it('should redraw the left side when shifted left', function () {
- display.viewportChange(-1, 0, 3, 3);
+ display.viewportChangePos(-1, 0);
var cdr = display.getCleanDirtyReset();
expect(cdr.cleanBox).to.deep.equal({ x: 1, y: 1, w: 2, h: 3 });
expect(cdr.dirtyBoxes).to.have.length(1);
});
it('should redraw the right side when shifted right', function () {
- display.viewportChange(1, 0, 3, 3);
+ display.viewportChangePos(1, 0);
var cdr = display.getCleanDirtyReset();
expect(cdr.cleanBox).to.deep.equal({ x: 2, y: 1, w: 2, h: 3 });
expect(cdr.dirtyBoxes).to.have.length(1);
});
it('should redraw the top part when shifted up', function () {
- display.viewportChange(0, -1, 3, 3);
+ display.viewportChangePos(0, -1);
var cdr = display.getCleanDirtyReset();
expect(cdr.cleanBox).to.deep.equal({ x: 1, y: 1, w: 3, h: 2 });
expect(cdr.dirtyBoxes).to.have.length(1);
});
it('should redraw the bottom part when shifted down', function () {
- display.viewportChange(0, 1, 3, 3);
+ display.viewportChangePos(0, 1);
var cdr = display.getCleanDirtyReset();
expect(cdr.cleanBox).to.deep.equal({ x: 1, y: 2, w: 3, h: 2 });
expect(cdr.dirtyBoxes).to.have.length(1);
});
it('should reset the entire viewport to being clean after calculating the clean/dirty boxes', function () {
- display.viewportChange(0, 1, 3, 3);
+ display.viewportChangePos(0, 1);
var cdr1 = display.getCleanDirtyReset();
var cdr2 = display.getCleanDirtyReset();
expect(cdr1).to.not.deep.equal(cdr2);
});
it('should update the viewport dimensions', function () {
- sinon.spy(display, 'viewportChange');
+ sinon.spy(display, 'viewportChangeSize');
display.resize(2, 2);
- expect(display.viewportChange).to.have.been.calledOnce;
+ expect(display.viewportChangeSize).to.have.been.calledOnce;
});
});
it('should not send movement messages when viewport dragging', function () {
client._viewportDragging = true;
- client._display.viewportChange = sinon.spy();
+ client._display.viewportChangePos = sinon.spy();
client._mouse._onMouseMove(13, 9);
expect(client._sock.send).to.not.have.been.called;
});
client._viewportDrag = true;
client._viewportDragging = true;
client._viewportDragPos = { x: 13, y: 9 };
- client._display.viewportChange = sinon.spy();
+ client._display.viewportChangePos = sinon.spy();
client._mouse._onMouseMove(10, 4);
expect(client._viewportDragging).to.be.true;
expect(client._viewportDragPos).to.deep.equal({ x: 10, y: 4 });
- expect(client._display.viewportChange).to.have.been.calledOnce;
- expect(client._display.viewportChange).to.have.been.calledWith(3, 5);
+ expect(client._display.viewportChangePos).to.have.been.calledOnce;
+ expect(client._display.viewportChangePos).to.have.been.calledWith(3, 5);
});
});
deltaY = lastPos.y - y; // drag frame buffer
lastPos = {'x': x, 'y': y};
- display.viewportChange(deltaX, deltaY);
+ display.viewportChangePos(deltaX, deltaY);
return;
}
var p = $D('canvas').parentNode;
message("doResize1: [" + (p.offsetWidth - padW) +
"," + (p.offsetHeight - padH) + "]");
- display.viewportChange(0, 0,
- p.offsetWidth - padW, p.offsetHeight - padH);
+ display.viewportChangeSize(p.offsetWidth - padW, p.offsetHeight - padH);
/*
var pos, new_w, new_h;pos
pos = Util.getPosition($D('canvas').parentNode);
new_w = window.innerWidth - pos.x;
new_h = window.innerHeight - pos.y;
- display.viewportChange(0, 0, new_w, new_h);
+ display.viewportChangeSize(new_w, new_h);
*/
}
Util.addEvent(window, 'resize', doResize);
// Shrink viewport for first resize call so that the
// scrollbars are disabled
- display.viewportChange(0, 0, 10, 10);
+ display.viewportChangeSize(10, 10);
setTimeout(doResize, 1);
setInterval(dirtyRedraw, 50);