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1 /*
2 * Copyright (c) 2016 6WIND S.A.
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at:
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 /* Handle color setup for output. */
18
19 #include <config.h>
20
21 #include "colors.h"
22
23 #include <stdlib.h>
24 #include <string.h>
25
26 #include "util.h"
27
28 struct color_key {
29 const char *name;
30 char **var_ptr;
31 };
32
33 /* Returns a pointer to the variable containing a given color. */
34 static char **get_color(const struct color_key color_dic[], const char * name);
35
36 /* Extract user-defined colors from OVS_COLORS environment variable. */
37 static void colors_parse_from_env(const struct color_key color_dic[]);
38
39 /* Global holder for colors. Declared in header file. */
40 struct colors colors = { "", "", "", "", "", "", "", "" };
41
42 static char **
43 get_color(const struct color_key color_dic[], const char *name)
44 {
45 const struct color_key *color;
46 for (color = color_dic; color->name; color++) {
47 if (!strcmp(color->name, name)) {
48 return color->var_ptr;
49 }
50 }
51 return NULL;
52 }
53
54 void
55 colors_init(bool enable_color)
56 {
57 /* If colored output is not enabled, just keep empty strings for color
58 * markers, including end marker.
59 */
60 if (!enable_color) {
61 return;
62 }
63
64 /* Color IDs to use in OVS_COLORS environment variable to overwrite
65 * defaults with custom colors.
66 */
67 const struct color_key color_dic[] = {
68 { "ac", &colors.actions },
69 { "dr", &colors.drop },
70 { "le", &colors.learn },
71 { "pm", &colors.param },
72 { "pr", &colors.paren },
73 { "sp", &colors.special },
74 { "vl", &colors.value },
75 { NULL, NULL }
76 };
77
78 /* Actual color to use. First we define default values. */
79 colors.actions = "\33[1;31m\33[K"; /* bold red */
80 colors.drop = "\33[34m\33[K"; /* blue */
81 colors.learn = "\33[31m\33[K"; /* red */
82 colors.param = "\33[36m\33[K"; /* cyan */
83 colors.paren = "\33[35m\33[K"; /* magenta */
84 colors.special = "\33[33m\33[K"; /* yellow */
85 colors.value = "\33[32m\33[K"; /* green */
86 colors.end = "\33[m\33[K"; /* end marker */
87
88 /* Now, overwrite with user-defined color markers. */
89 colors_parse_from_env(color_dic);
90 }
91
92 /* Colorized output: get user-defined colors from OVS_COLORS environment
93 * variable. This must be a string of the form:
94 * ac=01;31:r=34:le=:pm=02;32:pr=01;30
95 * (see color_dic[] in colors_init() function for all color names)
96 * If a color is missing from this string, default value is used instead.
97 * If a color name is assigned an empty or incorrect value (i.e. something
98 * containing characters other than decimals and ';'), fields using this color
99 * will not be highlighted.
100 * If a color is assigned more than once, the last (rightmost) value appearing
101 * in the string is kept.
102 * Unknown color names are ignored so as to ensure forward compatibility.
103 * (Feeling adventurous? Try combining markers: "ac=1;3;5;7;38;2;30;150;100".)
104 */
105 static void
106 colors_parse_from_env(const struct color_key color_dic[])
107 {
108 const char *color_str = getenv("OVS_COLORS");
109 if (color_str == NULL || *color_str == '\0') {
110 return;
111 }
112
113 /* Loop on tokens: they are separated by columns ':' */
114 char *s = xstrdup(color_str);
115 char *s_head = s;
116 for (char *token = strsep(&s, ":");
117 token != NULL;
118 token = strsep(&s, ":")) {
119 char *name = strsep(&token, "=");
120 for (char *ptr = token; ptr != NULL && *ptr != '\0'; ptr++) {
121 /* We accept only decimals and ';' for color marker. */
122 if (*ptr == ';' || (*ptr >= '0' && *ptr <= '9')) {
123 continue;
124 }
125 name = NULL;
126 break;
127 }
128 if (name != NULL) {
129 /* We found a name and marker contains only decimals and ';'.
130 * Try to get a pointer to associated color variable. */
131 char **color_var_ptr = get_color(color_dic, name);
132 /* If we know that color, update its value. */
133 if (color_var_ptr != NULL) {
134 *color_var_ptr = xasprintf("\33[%sm\33[K", token);
135 }
136 }
137 }
138 free(s_head);
139 }